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khadharphak

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About khadharphak

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  1. I am getting 'nam-style Gearscore flashbacks...
  2. So, as you can guess, I've recently gotten into floof hunting. It was going great on Plains and even in the Vallis with pobbers and virmink. Then I got my sawgaw echo lure and my adventures in the Vallis become a neverending nightmare of shrieking failure and frustration. These things NEED to be changed. I've tried to hunt about 20 of these things so far, and I've captured about 8. Okay, so first of all, these birds are buggy as hell. I've had at least two trail starts bug out, the first time when I activated the droppings, it didn't spawn any tracks or a location to head to. The second time I couldn't even activate the droppings. Then of course there's the fact that when you do manage to summon a sawgaw, there's a 50/50 chance that when it lands on a mushroom, it'll bug out and regardless where you shoot the bird, the dart will not register, so you have to wait for it to take off an land somewhere else. I don't know if this is also a bug, but every time I track a sawgaw, these things will NOT hold still for even a moment. They land, and barely even a second later, they take off again, so I can't even line up a shot, and even when I can, they do this weird jolt to the side that causes my dart to miss. They're too fast to hit in the air, so all I can do is pray I can land a hit the moment they land, but they move it such a jittery, unpredictable manner even that's a massive gamble. Then there's the fact they only land on mushrooms, so you need to either archwing up, which will likely cause you to fly right into the bird's view and spook it, or you'll spend too much time looking for a vantage point on a nearby ridge that they think you've left and just fly away into the sunset. I even tried to tag one with Ivara's sleep arrow first to get the little bugger to stay still, and I indeed hit him, only for him to clip into the mushroom and be untargetable. Basically, sawgaws suck immensely and have turned an enjoyable time floof hunting into an aggravating game of "how will it bug this time?" Sawgaw behaviour needs to be overhauled, make them less skittish, make them land for longer periods of time, a good 5 or so seconds, make them a bit more patient so you can find a good angle, and of course, fix the multitudinous bugs surrounding them. Please.
  3. Thanks, didn't notice there was a feedback section. Will repost it there.
  4. So, as you can guess, I've recently gotten into floof hunting. It was going great on Plains and even in the Vallis with pobbers and virmink. Then I got my sawgaw echo lure and my adventures in the Vallis become a neverending nightmare of shrieking failure and frustration. These things NEED to be changed. I've tried to hunt about 20 of these things so far, and I've captured about 8. Okay, so first of all, these birds are buggy as hell. I've had at least two trail starts bug out, the first time when I activated the droppings, it didn't spawn any tracks or a location to head to. The second time I couldn't even activate the droppings. Then of course there's the face that when you do manage to summon a sawgaw, there's a 50/50 chance that when it lands on a mushroom, it'll bug out and regardless where you shoot the bird, the dart will not register, so you have to wait for it to take off an land somewhere else. I don't know if this is also a bug, but every time I track a sawgaw, these things will NOT hold still for even a moment. They land, and barely even a second later, they take off again, so I can't even line up a shot, and even when I can, they do this weird jolt to the side that causes my dart to miss. They're too fast to hit in the air, so all I can do is pray I can land a hit the moment they land, but they move it such a jittery, unpredictable manner even that's a massive gamble. Then there's the fact they only land on mushrooms, so you need to either archwing up, which will likely cause you to fly right into the bird's view and spook it, or you'll spend too muych time looking for a vantage point on a nearby ridge that they think you've left and just fly away into the sunset. I even tried to tage one with Ivara's sleep arrow first to get the little bugger to stay still, and I indeed hit him, only for him to clip into the mushroom and be untargetable. Basically, sawgaws suck immensely and have turned an enjoyable time floof hunting into an aggravating game of "how will it bug this time?" Sawgaw behaviour needs to be overhauled, make them less skittish, make them land for longer periods of time, a good 5 or so seconds, make them a bit more patient so you can find a good angle, and of course, fix the multitudinous bugs surrounding them. Please.
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