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fastgamer2

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About fastgamer2

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  1. give us loadout slots for railjack please. thanks. with the current iteration there no reason to try anything but the meta.
  2. Fixed Korrudo having inherited the Hirudo’s Health on Critical Hits mechanic. well sorry for having invested resourches in a weapon that you didnt mean to release like you did and took a year to fix. makes it REALY fun to be a player of this game good on you for making it another useless mastery fodder weapon, good job
  3. fix this please, thanks. https://forums.warframe.com/topic/1155045-larkspur-ground-mode-undocumented-nerf/ https://forums.warframe.com/topic/1139828-conditon-overload-bugged-on-zenistar/
  4. Im considering weapon breaking stealthnerfs that have been stated to specificaly not haven taken place "bugs" athough the devs cleary activly added this. The larkspurs charge fire now has a explosion timer similar to the corinth, wich is ruins its primary use of sniping far of enemy groups and makes ivara unable to control it wich is most definetly a STRONG nerf. This needs to be reverted. Would be nice of DE for once aknowledge any of this and not just sit it out until peole give up like they did with stealth and the zenistar.
  5. oh wow, ivara prime is no upgrade at all considering the builds you could put on her. no health means you have to cloak. beeing cloaked mean you dont need shields. 15 energy is a joke and 0.05 sprint aint gonna change my oppinion. , coudnt you at least given her like +40 amor to at least make quick thinking possible? or like. not give her the loki treatment? also fix, zenistar larkspur and itzal please and either agnolegde the archgun nerfs and face the backlash or revert them.
  6. so after trying to give the update a chance for a few days I would rather do 20 jodras golems than ever touch a railjack mission again. the desgin is flawed, the experience is buggy as hell, the balancing is nonexistent, this enitre update feels like it has been cobbled together within a week, and only the high quality assets prove otherwise. Another utterly wasted oppertunity , and I for my part had it with those. Im calling it right now, if DE doesnt start restructruing and hireing new people this game will be dead next year without course correction. and no. I aint gonna be bothered to fix my typos. okay, after grinding through mk3 weapons im starting to do some dmg, wich shows that they probaly didnt account for moch of their own implementations wich still sucks. anoyance != difficulty ffs
  7. larkspur doesnt properly work with ivaras navigator anymore (almost instantly explodes, wich it isnt supposed to). Steath nerfing a weapon after specificaly saying there have been not changes is a $&*^ move. zenistar disc still doesnt work with CO. Itzals new one still causes lag and doesnt scale with range. Finaly fix please. thanks and when were on language filter, theire ridiculous for the railjack, just because a secence of letters is a part of a junveline insult in a different language it doesnt justify blocking evertything containing it.
  8. larkspur doesnt properly work with ivaras navigator anymore (almost instantly explodes, wich it isnt supposed to). Steath nerfing a weapon after specificaly saying there have been not changes is a $&*^ move. zenistar disc still doesnt work with CO. Itzals new one still causes lag and doesnt scale with range. Finaly fix please. thanks and when were on language filter, theire ridiculous for the railjack, just because a secence of letters is a part of a junveline insult in a different language it doesnt justify blocking evertything containing it.
  9. Still broken oh. Did I ever mention that this range is a joke? http://prntscr.com/q63xa1
  10. isnt that called an content patch nowadays? at least they dont fail to "engage" the Forums.
  11. since I now finaly found the General Feedback Forum im just going to repost this: So, like Steve asked on the devstream, I personaly didnt post the obvious right after the update but slept on it for a while and tryed it out. I will now copy paste a rant of from my discord Server. but before Id like to Point out this was meant to reuduce itzals dominace, but it ended up making itzal more depending on ist supperior flying Speed now. (huh you can copy the layout of dicord in here? cool. I removed it thou since the letters were a tad big) sooo itzal now has the ability to blink once in a while and a zipline wich is now (still) the strogest movement ability of all archwings, ironicaly enough unversal zipline incomming when? I guess it also causes intense sustained lag sometimes on use wich forces you to a game restart . Weee go go spagethi code you know how the last "unversal" making went? the comunity wanted it for years and then the devs did it during a Content drought (with a joke name) and guess what, back then we didnt have a one step forfard 2 steps back approach so vacum DIDNT get some bullS#&$ like a pickup cooldown inturn btw, for those who havent relized this also goes to explain what vison they probaly have for custom archwings, I woudnt hope for actualy interesting mixable abilitys at this point anymore
  12. huh thanks. I still dont find it in the main page tho.
  13. thanks for making the flying itself less janky tho. was LooooONG overdue, but still thanks , and when im on Feedback already: amount of resourches for railjack feels like it realy going to be some grand thing. if it now isnt a huge letdown (wich I kinda expect) that has been balanced well.
  14. So, like Steve asked on the devstream, I personaly didnt post the obvious right after the update but slept on it for a while and tryed it out. I will now copy paste a rant of from my discord Server. but before Id like to Point out this was meant to reuduce itzals dominace, but it ended up making itzal more depending on ist supperior flying Speed now. (huh you can copy the layout of dicord in here? cool. I removed it thou since the letters were a tad big) sooo itzal now has the ability to blink once in a while and a zipline wich is now (still) the strogest movement ability of all archwings, ironicaly enough unversal zipline incomming when? I guess it also causes intense sustained lag sometimes on use wich forces you to a game restart . Weee go go spagethi code you know how the last "unversal" making went? the comunity wanted it for years and then the devs did it during a Content drought (with a joke name) and guess what, back then we didnt have a one step forfard 2 steps back approach so vacum DIDNT get some bullS#&$ like a pickup cooldown inturn btw, for those who havent relized this also goes to explain what vison they probaly have for custom archwings, I woudnt hope for actualy interesting mixable abilitys at this point anymore the reason why I posted this under warfarmes is because this Forum has no generic Feedback section and archwings Kinda Count as archwings Mr xp-whise
  15. (ive only done a quick check after this hotfix) (mainly because im getting sick of doing this every update), but it still doesnt seem functional
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