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Lokanahta

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About Lokanahta

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  1. I don't have a ton of meaningful feedback to this thread, and I'm sure whatever I write here will get shot down, and that's ok... ...but I will say I really REALLY enjoy Banshee, and the only issue I have with her is her survivability. Even with healing mods on weapons, healing buffs, and the occasional operator heal arcane pop, I still find myself going down more often than I'd like. With a squad, I'm usually fine -- but solo, it can be a struggle. Maybe an augment mod that adds a survivability buff would help? I'm not sure if that's a good route but it would be something I'd
  2. They'll probably look into it after they get back. Event still has plenty of time left, no need to worry about the scoreboard just yet.
  3. Do you have enough archgun slots? I think all the mechs come with a built mausolon, so that might be what is preventing you from claiming.
  4. You can get 30k without exploits, as long as you have a dedicated team that's fully kitted out on the right tileset. Everyone has to be killing sentients for the extra points from 22k to 30k.
  5. Has anyone run into a bug where you can't exit your mech via operator or warframe, or use any abilities until your mech dies and then your warframe dies? If anyone has any insight into fixing this problem, please do tell! I've had to kill my mech and warframe 4-5 times already to fix this bug. P.s. Please less relics. I like this event just fine, but omg, so many relics. I'd be more ok with the table diluted with something else.
  6. I think the costs are... Ok. They seem fair for what the offers are, but I wish the drop tables didn't have so many relics/endo as the higher chance rewards. I'll grind for Lavos if I need to, but it's a little disheartening because I'm sitting on mountains of relics already. Edit: Please no more relics... We have so many methods of getting relics, I don't want to play the limited time event for relics. :(
  7. I haven't bred any of the new pets as of yet, but from what I understand from reading about them is that they require 2 imprints if they're gilded. If they aren't guilded, they require 3.
  8. When you don't need it, you'll get it. I think I have like 30 that I don't need to craft anything with anymore, but I ran vaults to level stuff and looked for other drops, so that's probably why.
  9. She's fine IMO. Leveling her, however, takes much more time than Voidrig, though. That's my only real complaint.
  10. I'm not a huge fan of the previous alert system, even though nightwave is far from perfect. Alerts were frustrating for me because it seemed like I was constantly missing the ones I wanted to do. That being said, everything has room for improvement, nightwave included. I'm a little miffed at the idea of needing two arcanes to interact with one another for an effect, but I'll stay reserved on judgments until I actually get to mess around with them. Thanks for the info update. Here's to hoping that spore ephemera comes back -- still missing it and my nidus boi needs more grossne
  11. I'm fine with the changes but I also think DE should seriously consider making a committed game mode to proper kuva farming. People want it, and they will do it regardless of how much time it takes.
  12. Mobile derped on me, apologies for the obnoxious multiple posts.
  13. I agree with everything you said. I'd be ok with a nerf to "ignoring geometry," because the fact that it can chain to enemies above and below where you intentionally shoot is probably overkill. I love the kuva nukor, but this element does make it ridiculous, lol. Even if they couldn't change this, limiting the number of chains it has to living enemies might be helpful in balance.
  14. I agree with everything you said. I'd be ok with a nerf to "ignoring geometry," because the fact that it can chain to enemies above and below where you intentionally shoot is probably overkill. I love the kuva nukor, but this element does make it ridiculous, lol. Even if they couldn't change this, limiting the number of chains it has to living enemies might be helpful in balance.
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