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Sasquatchias

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About Sasquatchias

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  1. How easy was it to understand the new Operation and what you have to do to succeed? Fairly easy for the most part - wait for Orphix to spawn, destroy nodes, destroy Orphix. How was using a Necramech in a “normal” tileset? It felt pretty decent actually save for tight corridors - in very small corridors it is hard to navigate the Necramech as the camera is prone to freaking out and clipping into the wall leaving you blind. Did you have any difficulty finding or using a deactivated Necramech? No trouble finding or using them, but I found out fairly quickly they're not wor
  2. While I'm not particularly against Operators for the most part, I do think DE really, really needs to update the system and mechanics surrounding them before shoving them into Quests and gameplay not suited for them at all. Operators feel clunky and operate awkwardly, have severe energy issues with all of their unique stuff costing energy from the same pool, and with their health being a measly 100 they can barely take on any content not specifically made for them without the assistance of other players or Warframes to stop even a single bullet from killing them and sending them back into
  3. And as I stated I don't want to have to spend nearly an hour or more inside a single mission to burn through a bunch of unwanted Relics filled with crap I don't want or need, nor would I do so on the off-chance someone wanted something from those Relics without specifically asking I use them. Void Trace acquisition isn't the issue, its the slogging through a large amount of the same Relic over and over again just to get entirely rid of the thing when I have no desire to do so that I don't like.
  4. As of right now I have what I think is over nearly a hundred Relics from the Lith variety alone, with little to no inclination or incentive to use them because of the item pool or just losing interest in slogging through over 15 uses of the same Relic again and again in an Endless Void Fissure mission when I could be running higher tiered Relics with things I actually want instead. It bugs me a bit because those Relics are just sitting there in my inventory collecting dust, and there is no way to really get rid of them outside of outright using them in Void Fissures. So what I
  5. Also don't forget if his AI made him decide to start spinning in circles or the game decided you hit the hitbox of his shoulder or something instead of his head (despite the spot being dead center in the middle of his facial area.
  6. Personally I found the Knell to be far more of a fluid weapon before the stacking effect was removed, but I do understand the reasoning behind removing it since people were getting up to over a 100s of time for the special effect. I do think however DE jumped the gun a bit with removing the stacking effect, and believe it should be re-introduced, albeit with a hard limit of something like 9-10s, giving people plenty of time to make great use of the Knell's special effect and keep it up with headshots at a bit more of a forgiving pace that it is currently.
  7. I'm not sure of the deeper knowledge behind how the hosting systems work in connection to DE's servers and such, but I do feel as though whatever DE is doing right now in regards to that isn't really working - unless I form a squad myself or join a premade one from Recruiting / Clan Chat I feel like stepping into a mission with open squads is a dice roll - either you'll join someone to be greeted by Host Migration, you'll join someone only for your connection to them to be so awful that everything is delayed or lagging around (despite setting the Ping limitation option low enough to where this
  8. Apparently the Polarity is going to be changed to Naramon (dash) in the next hotfix.
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