RAZORLIGHT
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Posts
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Posts posted by RAZORLIGHT
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I bet you will make less money in those regions... dunno if this was a good decision.
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I wonder, why not just give Nekros/Caliban or any minion based Warframes the ability to control his minions like we can do with Kahl.
This would make the minions alot better without much effort of a true rework.
They could defend or focus on a target.
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Best part of this patch is probably the Grendel rework.
My god how i hated leveling him, but now he sounds extremely fun.
Pablo did a stellar job.
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3 hours ago, FuriousRat32 said:
DE never valued their player's time, it should be blatantly obvious by now. The game has never rewarded efficiency.
Well, in the past (first few years) it was much better but the grind increased drastically over time.
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7 hours ago, [DE]Megan said:
When enabling Steel Path in Navigation, Void Fissure missions in the World State Window will now have the usual Steel Path flare apply (Acolytes, difficulty modifiers, etc.). To make it worth your while, 1 x Steel Essence is also awarded for every Relic you crack.
Let us crack 2 relics at once when doing the alot harder Steel Path Void Fissures... DE you need to value your players time better!
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DE Rebecca new Creative Director? ...... ok.
We will see.
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2 hours ago, [DE]Rebecca said:
3 new Community-made Displays have been added! These Displays can be found and purchased with Platinum individually or as part of the The New War Community Art Pack in the Market! The pieces will also be available via Twitch Drops Campaign from December 14th at 2 p.m. ET - December 21st 2 p.m. ET.
Watched for 5 hours got 5 Twitch drop bags but not a single display in my inventory.
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On 2021-03-19 at 4:18 PM, [DE]Megan said:
Converted Kuva Liches are available for Crewing your Railjack as a Defensive powerhouse
When will you adjust the grind aspect of the kuva lich system, i hope in update 30.
Rest, especially the command intrinsic sounds great.
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The Warframe ability changes are borderline useless.
Please, for the love of god, try again with some more effort.
Nekros and Chromas 1 need a complete rework... honestly, both need most of their abilities reworked.
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The Warframe ability changes are borderline useless.
Please, for the love of god, try again with some more effort.
Nekros and Chromas 1 need a complete rework... honestly, both need most of their abilities reworked.
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I am positively surprised by most of the stuff in this update.
This update is what Heart of Deimos should have been in the beginning.
One key thing is missing tho, Necramechs do have vacuum now (thank god), but still missing enemy sense, espially in the cambion drift it is essential to see the enemies on the map!
I also hope you adressed the Deimos Carnis affinity, 60 is just pathetic for this type of enemy.
Also, to make glaives better, try to improve the seeking capability of them.
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My expectations couldn't be lower, because i got disappointed so much in the past.
Lichs are still too grindy, Railjack AI Crew is still missing, unnecessary nerfs and the list goes on and on.
But who knows maybe this update could be a good one again, after a really long time of mediocre at best updates.
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YES definitely worth it
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They made it more annyoing not harder.
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well guys, June just started.
DElayed i guess.
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tbh. they killed the zenistar with their disc change completely.
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Well if the grind is too much, players will always choose the more efficient way which is space by far.
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This solution would be too easy and efficient.
DE likes it complicated 😜
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For Eidolons you wanna stack as much crit and radiation damage as possible.
The more time intensive part of the hunt are almost always the shields, the limbs shouldnt be a big problem.
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i fully agree with the initial post, it is just sad that after all those years we still get grindy buggy boring events.
but well, over the years the grind increased dramatically, just look at the lich system.
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This was the best Devstream/Workshop for a really really long time.
I almost lost hope and stopped playing when the Railjack Update hit the servers and i hope you (DE) know why.
Why it took you so long do improve/fix such incremental things, it seems like those changes were made pretty quick sooo, WHY it took so long?
This update could bring the joy back to the game, atleast for me... instead of delivering more and more broken, badly designed new content.
I hope this wont be the last revision of base game mechanics in the near future.
You could also improve the enemy AI alot, this is one system which really lacks in Warframe, especially the allied AI.
Also the Lich grind (Murmurs) is still too much, but you already mentioned in the devstream that further changes will be coming soon.
Thank you for listening to the players again, it seemed you ignored the calls of your core players long enough 😉
ps. Arcane energize only provides energy to nearby players and not yourself anymore?
And Railjack for solo players (ai crew), any date?
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Most UI changes you did, didnt add more information and made it even more difficult/complicated to find them.
Looking good isnt as good as a clean and proper base of information.
the fact that i still need to use the wiki all the time speaks for itself... and i play since 2013.
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11 minutes ago, Askorti said:
Oh look, another thread about warframe dropping out of top 10...
why do you even write in them then?
jeez.
I fully agree with the topic, havent played the game for more than 2 weeks now.
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UI timer bug.
in UI
bump
PC Dante Unbound: Hotfix 35.5.7
in PC Update Notes
Posted
Just revert the Dante nerfs.
I was on the fence to buy the Dante package for real money, but now after the nerfs i am not so sure about it.