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--.B.--HARDCOREDAVE-

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Posts posted by --.B.--HARDCOREDAVE-

  1. DE should also ALLOW US TO UPLOAD HIGHER DIMENSION OR RESOLUTION CLAN EMBLEMS Cause 128x128 is just WAY TO SMALL FOR DETAILED EMBLEMS TO LOOK GOOD IN GAME :( At least allow us the option to upload up to maybe 180x180 or 200x200 clan emblems for our badges so that our detailed EMBLEMS still look DETAILED in game :) That and CLAN SIGILS AND WE SHOULD ALSO BE ALLOWED TO USE CLAN EMBLEMS AS PROFILE PICS IN GAME AND IN FORUMS :D

  2. Well in a perfect version of warframe we can send our kubrows to do certain missions for us almost like deploy them since not all tenno can fit in small places and sending your kubrow and playing as him would be great,

    Well in a perfect version of warframe you  have the choice to play side stories to find out the other stories not just the tenno meaning play as our enemy example grineer faction instead of start of as a tenno and you star of as a grineer clone work your way up the ranks get mission assign by people like Vor or Kril. Buy things from the Corpus or Get augmentation from Sargus.Get body boost from Regor.Get troops to work for you from vay hek.And have your own unique weapon like the boss from sedna she basically has machine gun Ogris.And all of this learning about the history of the grineer faction after they escaped the orokin and were established by the queen who will bestow  upon you the power of the eximus units.You can be that all in one Grineer as you upgrade yourself to be able to fight threats such as defense type of interception were your defending the gate from charging infested but if you loose the gate you move onto the next but their are multiple gates being attacked.

    Well in a perfect version of warframe i can trully feel like a ninja as i am pushed to my mental limits in every mission encountering obstacles that i cannot cheat my way through and being able to perform duel execution on enemy that are together like the trailer were Loki those.

    In a perfect world of warframe i can duel wield weapons and it makes sense

    such as i can run a Dark dagger and run the fire dagger as well as trow my melee dagger and go pick it up.Or duel wield glaive .

     

    Cool Idea or simply Kubrow commands such as attack, follow, stay, defend, rescue, fetch. Yep that side story quests can be possible if warframe as I suggested before had 2 game mods campaign mode which are series of missions that are progressive that are tied with lore or as you said give you other perspectives by allowing you to play other factions and a classic universe mode which is the current star chart mode which allows free space roam and farming.

     

    Agreed I truly believe assassination missions deserve a rework as suggested in one of the fan concepts combine elements of spy missions heavy defenses, with some aspects of sabotage and by successfully doing these things you can directly affect the difficulty level the boss of that missions presents itself for example if you are not being stealthy every enemy will be alarmed and tighter security measures and traps will be in place in getting near the boss and in the actual battle also the boss becomes more prepared for the fight therefore recieves certain buffs such as accuracy, speed or damage, but if you successfully infiltrate with only minor detection and sabotage a certain side objective then you can also cause a lockdown in boss level preventing reinforcements from arriving and causing debuffs to the boss because of power shortages or some kind of similar effect caused by your sabotage that will make the mission more IMMERSIVE. 

     

    Yes being able to throw any melee weapon at your enemy regardless if its a throwable melee weapon would be cool and new melee aspects and elements such timed counter attacks that are actually fluid not the counter attacks that we have now larger melee range hit box for enemies as well as more fluid transition combos.

     

    Also better stealth mechanics such as being able to hide and do soft cover in walls and boxes and allowing you to scan nearby enemies and being able to perform finisher stealth kills from behind cover, or stealth kills from above, also more fluid stealth kill animation similar to assassins creed games.

  3. Pretty much me it was mu 2 year birthday June 1 for warframe i was so happy i made thread saying it was my birthday and ask what people think DE should do if a player reaches 1 year of playing the game.My final conclusion was give them a cake like just give them a cake decoration that will disappear in 31 days and if you want to give it a bonus effect 

    if you die it consumes a 1 slice of the 12 piece cake instead of a life.

    Cool

    Quoting the Starchart 3.0 manifesto, are we? Heh. Hopefully Warframe does get better with it.

    lets not talk about that controversial topic here lets keep this thread positive and light :D

  4. None of the syndicates would attack a colony without reason. Of that, I'm fairly sure. Every one of the syndicates seems like a representative of humanity's ways of life - to defend others, to better oneself, to learn, to fight back, to seek prosperity and to return home.

    Hmm well you never truly know the thoughts of the red veil syndicate right that are the most aggressive of all the syndicates as they believe in a violent change and a great purge.

    while I agree with you, I do think syndicate wars would be interesting. New Loka attacks a Cephalon Suda colony because reasons. The Tenno can either attack to defend based on their alliance with either side. Expand that scale to larger maps and up the player count to 8 Tenno and scale up difficulty and you've got a sort of pseudo raid or the works for a new PvP experience, depending on how it's spun. I think it would be pretty cool, honestly. Also, the same concept, but AW missions, fighting for control over asteroids or small planetoids for their resources.

    This great minds do think alike ^

  5. We need all these things. It just takes time.

    Indeed as long as DE will consider them in their plans.

    In a perfect version of Warframe, you could play through the entire starmap with the same feeling as when you played a Mario game.

     

    In a perfect version of Warframe, you could play through the entire starmap with the same feeling as when you played a Mario game.

    ? what feeling is that rewarding or progression?

  6. Our dojo' need a cephalon to manage dojo systems.

    This could give clan quests like daily group or solo quests that benefit the clan.

    Could give updates on rail progress ect...

    But the main reason for this guy, let him HOST the dojo for larger clans.

    I think everyone is getting tired of the dang host migrations, makes dueling, O course, & trading difficult at times.

    This why hasn't anyone though of the genius idea before? I want my own clan dojo cephalon that warlords can name :D and be able to even choose the color it has and its distinct personality.

  7. If you don't have the frames to be doing Draco already you haven't been playing long enough to be considering it.

     

    Enjoy the game, unlock your solar map. Power farming is for when you have a bunch of endgame gear and still have things like say the Karak to level (I own a Karak Wraith, and thus have no reason to ever use a Karak, I'll just get a less satisfying experience as it's statistically worse) while having already unlocked your whole solar map and having run oodles of void (aka you've barely got anything better to do).

     

    On the other hand you can use Draco to quickly multiforma weapons. I've done that before.

     

    By purely running Draco you will

    1) Burn out quickly because you're doing seriously boring stuff.

    2) Miss out on the experience of levelling weapons that you actually like.

    3) Be wasting time that you could use achieving actual goals in the game like

    - completing your solar map

    - expanding your stable of frames

    - mastering the game's mechanics

    - farming anything that isn't mastery(a largely useless and intangible stat especially past MR8) or Orokin Cells.

     

    Anyway that's my 2 cents.

    Basically what he's saying is Draco is meant for bored vets that have nothing else to do in game but forma weapons and warframes that get released which they add to their collection. So for players that have yet to reach that stage go explore and complete other objectives first.

  8. In Devstream 44 someone suggested to add unique reward to each mastery rank and the dev loved the idea and said "let's do it". Since then it's on my mind and I wanted to make this topic to give some idea and also remind them they found that was a good idea :D

    So after a lot of thinking I've dressed a list of suggested reward. Since achievement let us think MR 30 would the the peak of the game I've made reward for 30 rank

    To gain them retroactively one would need to redo the corresponding mastery rank test in the relay

    Mastery rank 1 : Orokin catalyst

     

    Mastery rank 2 : Orokin reactor

     

    Mastery rank 3 : 100k Credit

     

    Mastery rank 4 : forma

     

    Mastery rank 5 : 25 Maxed common core

     

    Mastery rank 6 : 200 prime ducats

     

    Mastery rank 7 : An exclusive syandana that can't be obtained otherwise

     

    Mastery rank 8 : An exclusive mod that can't be obtained otherwise (probably a prime version of another mod)

     

    Mastery rank 9 : An exclusive melee weapon that can't be obtained otherwise

     

    Mastery rank 10 : 25 Maxed Uncomon core

     

    Mastery rank 11 : An exclusive armor set that can't be obtained otherwise

     

    Mastery rank 12 : 1000k credits

     

    Mastery rank 13 : An exclusive mod that can't be obtained otherwise (primed pressure point ?)

     

    Mastery rank 14 : An exclusive liset skin that can't be obtained otherwise

     

    Mastery rank 15 : 25 R5 core

     

    Mastery rank 16 : An exclusive color palette that can't be obtained otherwise

     

    Mastery rank 17 : An exclusive secondary weapon that can't be obtained otherwise

     

    Mastery rank 18 : An exclusive noggle that can't be obtained otherwise

     

    Mastery rank 19 : Arcane

     

    Mastery rank 20 : Legendary core

     

    Mastery rank 21 : An exclusive primary weapon that can't be obtained otherwise

     

    Mastery rank 23 : An exclusive emote or narta that can't be obtained otherwise

     

    Mastery rank 24 : An exclusive variant (Vandal/Wraith/prisma) of an existing archwing that can't be obtained otherwise

     

    Mastery rank 25 : Legendary core

     

    Mastery rank 26 : An exclusive mod that can't be obtained otherwise (Primed Natural talent ?)

     

    Mastery rank 27 : An exclusive variant (Vandal/Wraith/prisma) of an existing sentinel that can't be obtained otherwise

     

    Mastery rank 28 : Prime chamber

     

    Mastery rank 29 : An exclusive variant (Vandal/Wraith/prisma) of an existing warframe that can't be obtained otherwise

     

    Mastery rank 30 : Access to an additional shop where we can buy any event exclusive weapon/mods with plat only. Because if anyone reach rank 30 they should be given an option to complete what they have missed. Of course all of those can't be tradable.

    For the rank 30, as an option we can make it so that to buy one item you need a prime token and you win a prime token every time you pass MR 30 test but the test would need to be long and painfully hard and when succeeded could not be done again for a week or so

    Feel free to propoe your own idea or even completely different list. I'm curious as what people would expect of such a MR reward system

    I'm all up for it so next rank I get an Legendary core hmm...

     

    EDIT: About time DE did this for its veterans as well as giving incentives for players to achieve higher mastery rank.

  9. Typical Current Draco Meta that pubs in recruit usually follow

     

    Current Draco Meta

     

    Mesa, Nekro, Greedy Mag, Frost with freeze augment mod

     

    Classic Draco Set up

     

    Version 1

     

    EV Trinity, 2 excals, 1 buff frame (roar rhino/ total eclipse mirage/smite augment oberon)

     

    Version 2

     

    EV Trinity, 3 excals

     

    Hybrid teams (What I usually run with when I do quick xp rep run)

     

    EV Trinity for constant energy and bless even without frost globe everyone will be healed anyway and rarely go down (me), 1 mesa, 1 excal for javellin to kill ev target fast enough since peacemaker doesn't necessarily auto target or kill EV target fast enough and Gmag to collect loot and serve as back up energy giver in case one of us energy suppliers needs to cap or neutralize a point

     

    I suggest you go with classic draco set up if your running rhino build it for roar build trust me as long as your host you get to call the shots on the team but certain metas still do apply. That being spend I spend way to much time on draco spent over 2-3k plats on rushing formas and buying formas for my 200+ weapons which resulted in me having around 400-500 orokin cells. So do draco every day and you will see your mountains of O-CELLS.

  10. Archwing space to ground/ship//ground/ship to space mission transitions. More lore. More "oh GOD I'm being hunted by WHAT?!" Enemies (stalker, G3, Zanuka, etc). More Archwing anything and everything. A better defined trading system where prices on certain parts have a Platinum cap (1200p for a bulky omega lotus? Get out of here with that). Relay sieges from enemy forces. Random Liset siege missions ("Tenno! The Liset has been discovered by a Grineer Galleon! Don your Archwing and fight off the interceptors!"). More expansive melee system (more combos, basically). More weapon types, and more of certain weapon types. More skins for Frames and weapons. More light machines guns (Soma, Gorgon). Heavy weapons (example: carrying a heavy machine gun at the cost of movement speed. Think Halo with carrying the machine guns you could break off of their tripods). Maybe vehicles on planets? Ordis shut-off button. More Tenno-made weapons and pseudo primes made from them (like the Boar Prime, for example). More Vault-like excursions (Prime Vaults?). Stalker/G3/Zanuka possibly being able to attack during AW missions. Being able to play alongside of the developers that play (or more often, if that IS already a thing. I haven't seen it on Xbone). More Quests with lore. More infested bosses. More multi-boss fights (Lech Kril + Vor). More cutscenes involving epic moments (like the end of the Archwing Quest when the Tenno transitions from the ship to space in a "do or die" situation). More raids. More opportunities to have more than 4 Tenno in a mission.

    That being said, I do love this game, DE. You guys have done an awesome job with Warframe and I can't wait to see what the future holds. I humbly submit what I'd like to see in a "perfect Warframe" and patiently await how the game evolves.

    Also, Itzal Prime pls

    This guys ideas are also good and can potentially add further dimension to the game ^

     

    and just to add up on some more good points. From my main post and earlier comments

     

    "neutral colony planets with other races that we can choose to interact or visit which we can either defend or attack depending on the certain syndicates we side with something like that MORE SANDBOX STYLE OPEN WORLD ELEMENTS! :) and better stealth mechanics assassination from cover, being able to peak or see from behind cover and better and more fluid assassination kills or counter kills similar to Assassins creed games better AI. Along with more destructible and interactive environment and landscapes add these and the game becomes PERFECT.

     

    Also allowing us to change from arch wing flight battles in planets to land battles or battles with mounts or mobile artillery freely would truly bring another dimension to the game! Lore based events/quests will be developed along with this naturally throughout the course of the game to coincide with the open world mission/elements that the new tile sets can bring. On the topic of relays add more functionality by adding trading zones or like what I proposed earlier the option of a clan or alliance controlling the relay by developing certain land areas that DE can make available to public where they can set up shop or a satellite clan office and also an optional mission where enemies can invade the relays and we would have to protect it while minimizing the damage done internally to the structure."

     

    Charge attacks coming back, New enemy factions, Ability to create your own lore/legend stories through feats, a relay coliseum mode where players can play an horde survival mode and people can bet on teams. Being able to craft accessories from hunting rare creatures/species. FOCUS SYSTEM finally being revealed, better rewards system spread across the star chart. More innovative and classic weapons still missing in game (Trident spear, throwable spears, halberds, dual sai daggers, shield generating gun, containment guns etc), sniper buffs, ability to craft multiple things, Orbiter compartment, Better raid quests in the future with the ability to automatically reconnect in case you disconnect or the ability to reinvite instead of pressing ALT F4, Better augment mods (warframes and weapons) etc.

     

    EDIT: I just read something in fan concepts something that should have been in game a long time ago UNIQUE MASTERY RANK REWARDS something that actually rewards us for reaching the current top mastery ranks someone proposed a reward system based on player mastery rank you can check it out in fan concept forums. Personally I like the exclusive mastery rank syandana he suggested as well as L core rewards and unique weapons and mods available only after reaching a certain mastery rank. Will finally reward us veteran players and provide incentive to increase mastery rank.

  11. Yes sand box style elements the warframe universe is vast and we need to feel more of its vastness. Yes some have been mentioned but most of these ideas are similarly proposed in fan concepts part. The legend/lore thing would be interesting. As for relays I imagine them as citadels and like what I have suggested before DE can declare probably a certain land area that is available for development by clans and alliances for example relay can have citadels in it that are lets say 8-10,000sqm or something that can be scaled down to fit the game size then clans or alliances can apply to for development of that district where they can build a fortress/base within that citadel but in exchange have to pay rent or provide security services for the civilian NPC or neutral races in that area something like a police task force imagine that with their banners hanging and being displayed each relay can be expounded upon and have its size increased to fit several citadels that will have districts where certain land areas are available for development.

    If a clan has developed majority of the available districts in a certain citadel located in a relay they can even apply for governance of that citadel and can set taxes or tributes for other clans or traders in the trade district there to pay to them in terms of resources or credits and they can even forge alliances within the local syndicates that reside in that area to provide back up in case enemies do invade that citadels or districts located in the relay. They can even forge alliances with other ruling clans or alliances in other districts or areas imagine the economy, politics and tactical strategies that will come into play :)

     

    Being able to buy cosmetic old model skins of weapon models that were reworked (ogris/torid, heat sword series etc), Returning the unique FX effects shield transference mod that was removed. All augments having unqie FX effects. Being able to trade syndicate syandanas. Being able to trade old event weapons. Misa, Noru and Pyra prime being cycled back in prime access. Better invasion events that have actual direct consequences or scenarios that will play in the condition the side you supported wins or loses while the end reward for fighting for each faction will not be disclosed till the end of the event so that regardless who wins or lose fairness will be in play. Being actually able to go underwater and and swim or hide in water tile sets not relying on sharkwing. Having 2 types of game modes when you start game you can choose campaign story mode with missions or events or quests tied into planet or node missions that has lore progression or classic universe free exploration mode for people that would just like to have the classic star chart feel.

     

    More blood and gore! and being able to transfer arcane enchantments from syandanas and in the future cross platform play.

     

    Edit: Craftable items that will instantly de-freeze our frozen dogs because paying 10p to rush them is kinda off putting thats why they stay in freezer (less maintenance costs for kubrows). More pet companion typles including catbrow, Harness/mounts that allow us to ride our kubrows and maybe potentially dragon, bears, juggernaut, zanuka and moa someday?

     

    Edit 2: BETTER ALTERNATE SKIN COSMETIC FOR CHROMA THAT RESEMBLES ENDRIAN'S MOST POPULAR DRAGON WARFRAME CONCEPT THAT LOOKS BULKY ARMORED AND SPIKY AND BETTER CHROMA ALTERNATE HELMETS. :)

     

    Fang's attack animation speed buff, a 3rd neutral syndicate (TRADING SYNDICATE), Ash blade storm visual animation rework to keep it at par with some of the other warframe visual effects for ultimates (clones should appear similar to players ash model not the default ash clones which look really bad and clunky as well as if you can somehow add in some of the teleportation effect when a spectator is viewing it similar to the original ash blade storm visual effect combined with the clones.

     

    Oh and before I forget CLAN SIGILS AND ALLOWING US TO UPLOAD HIGHER DIMENSION OR RESOLUTION CLAN EMBLEMS Cause 128x128 is just WAY TO SMALL FOR DETAILED EMBLEMS TO LOOK GOOD IN GAME :( At least allow us the option to upload up to maybe 180x180 or 200x200 clan emblems for our badges so that our detailed EMBLEMS still look DETAILED in game :)

     

    These and many more ideas and game improvements will make this game truly perfect :D

     

  12. Planet fall missions and which start from archwing would be epic the list of possible improvements and things that can make the game perfect go on and on. Destructible environment for example being able to cleave down rock pillars or walls using galantine to make it crash down on enemy mobs burying them alive or using your warframe power only to create a situation where the whole environment becomes unstable for you and the enemies that would be sweet as well.

  13. there is problem with these things, all of them are soonTM. Well aside sentients appearing hopefully next month(wich is mostly likely going to be epic letdown all hypers), rest might be here in next 5years. who is going to be here that long?

    Well probably the same persons who have been playing it for over 2 years already which means us who knows but yes I do want to see all of these things later on I guess we can say maybe its worth the wait.

  14. most definitely a good topic. I love a good civil conversation like this. And it gives DE the chance to take a peek at what players would like to see when we banter among ourselves. Hell, I'd love to see them hop in to these conversations, but they'd probably get bombarded with endless questions, lol. I had a similarly great conversation on the topic of figuring out the Stalker's lore. It was a good time. A lot of good concepts and ideas on who the stalker is and where he came from. Everyone was civil (for the most part) and each post was very detailed and backed with sources for where each idea was coming from. Threads like these make me really love this community. Easily one of the best gaming communities I've ever seen, honestly.

    Yes true most of the suggested game improvements here should be seen by the development team at DE.

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