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Lucid_Wolf

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  1. Except in the first screenshot it literally does state that it means 25% change. "Each +/- listed indicates 25% change. For example:"
  2. Hello, I just have a question regarding damage type resistance and weakness percent. In the games' Codex, enemies you have scanned have their health types listed with their weaknesses and resistances. Weaknesses are listed as "+" or "-". One "+" or "-" are both stated as being 25% bonus or resistance, respectively. This is listed on page 4 of the "Damage" entry in the codex. I uploaded a screenshot here. On the wiki, it states that a situation of Puncture vs Alloy Armor does 15%, rather than the 25% as stated in the game here. The 25% is stated since it shows just a "+" on the Bombard for puncture. One would assume since this comes from an in game source, it would be correct. However I've seen a lot of the Wiki info coming directly from looking at the game code. Has anybody tested this or can confirm what percents we are actually dealing with? I've had a really hard time finding consistency in this game so I would not be surprised if this was an oversight in the Codex. Thanks
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