D.G.N.27
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Posts
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Posts posted by D.G.N.27
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Happen to me too, Converted one lich, killed the second, and the seconds appears to help me while im with his weapon
It was hilarius but it is clearly a bug
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From what I have played, The new melee combos are awesome but it is almost 95% useless against lvl 140+
Testing on the simulacron on 165lvl Corrupted Gunners and Bombards, most of my really good weapons (Paracesis, Sigma and Octantis, Plague Zaw, and the Redemeer prime), only one did well and the others did almost nothing, I think it is because Condition Overload was nerfed.
If you want us to use melee weapons on high level, you need to revert the changes on Condition Overload or change the scaling of the armored enemies.
Maybe not even revert the changes on Condition Overload, but change it to something like "multiply damage per status ON armored enemies" or "ignore armor per status", the new melee feels really good but I simply cannot use it on high level missions / long endurance runs
excuse my poor english.
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Cyanex Primary fire is not affected by Mag's Magnetize (2), the proyectile does not travel towards the bubble
Thats it, don't know what else to say, I don't know if it is a bug tho, but is a proyectile weapon so I asume it is a bug
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After the last update, Mag's Ferro skin Helmet energy/emissibe colour cannot be changed.
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Greetings:
I found a bug, when you fire your secondary fire with the Mutalist Quanta, the "infested blobs" wont "fusion" (like a Simulor) and will just stack and clip,
Also, the crit-chance will stack, meaning that you can red-crit easily, BUT somehow your damage gets reduced... I had 2 dmg red-crits with my operator amp haha
Hope it gets fixed, im eager to test the new mod that just came out!
-Dgn
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Hi
I found a visual bug if you equip a Cryotra on a Oloro MOA
The Oloro MOA is unguilded and is using a Krisys Core, a Jonsin Bracket and a Trux Gyro and a Aggressive Emotion Module
The bug can be seen on the screenshot, it shoots the weapon on what I think is the 0,0,0 of the model (and not the weapon)
-Dgn
2020’s First Mainline: Review, Revise, Refresh.
in Developer Workshops
Posted
These small changes like shield-gating and the armor-health scaling rework should make Warframe a more fun game, thanks!
By the way, could you consider adding a "passive" to Chroma, so when he takes the new "self damage" vex armor activates, that way all warframe players could enjoy the changes to self-damage!