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About (PS4)petestacks

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  1. (PS4)petestacks

    Inventory wheel problem

    I agree. The wheel should reset to the original location each and every time it's used. Us on console do not have macros to make certain actions happen. So if I put energy pads at 9 o'clock, then use an item further down the spiral, next time I go to my 9 o'clock energy pads, they are not there. I agree with the OP, have not been able to enjoy or use the new wheel capacity due to this operation of it. Resetting to the main screen, or default load out, should happen each time the wheel is used.
  2. I cannot really say I am a fan of the new bounties on Orb Vallis. However, I do like the bonus standing that we can earn along with completing them. Can the bounties on the Plains of Eidolon get a pass over and get the same standing bonuses added to them?
  3. I agree with the OP, the arca and the catchmoon are visually hazardous. So are the Eidolon hunts. The Hydrolist is blinding, and makes it very hard on the eyes. I also do not understand why the effects have to be so over the top. I remember seeing something in a stream a while back about adjusting those settings, or something to do with brightness and how it was not calculated correctly in places like the plains and cannot remember when those changes are supposed to make it to consoles.
  4. It would be nice if we could get the drop in the T5 bounty changed from 1 neurode to 1 toroid. The drop of 1 neurode is a bit ridiculous at the highest bounty stage. Even one of the lower tier bounty drops what, 3 mutagen mass?
  5. (PS4)petestacks

    Forma not applying correctly to weapons

    I have been having an issue with forma lately on weapons and sentinel guns. I have put forma on them, it resets the item to 0, the cap drops down. I then re level the item back to 30, and the mod cap stays the same. Then I add another forma, and the mod cap raises back up. This has been happening on kitguns, as well as the 3 new sentinel weapons. Last night had a forma on cryotra (sp?) and at rank 20 or so the mod cap was 4/50 or so. Got it back to 30, the cap stayed at 4/50. So I added another forma, and the mod cap raised to 6/50, with the same mods on it, in the same location, not having formaed an occupied slot.
  6. (PS4)petestacks

    Search for Machete

    Regular machete has been changed to a login drop. That is the only way to get it, just keep logging in until it drops. I think mine dropped around day 225 or so.
  7. (PS4)petestacks

    Nezha worth investment?

    Yes. After the re work Nezha is a great frame. With just a few forma you can go solo roughly 95% of the game's content. The skin they made for him looks great. His kit is a lot of fun to play, and all 4 powers really fit well together.
  8. (PS4)petestacks

    Mesa Prime/Zaikhya Syndana Clipping

    The chaps on Mesa Prime have some odd clipping/collision when the Zaikya syndana is equipped. Some issues down and the bottom where the two cannot seem to figure out who should be on top, and the syndana tails end up poking through the chaps. It's a shame because both pieces are very nicely made, and in my opinion, look great together. You can see how the tails of the syndana come through the chaps here.
  9. (PS4)petestacks

    Fortuna Mission Bugs

    I have also had issues with Fortuna. First one was in the intro quest, the stage to defend the gate, no enemies spawned. Was stuck defending a gate with no one to defend it from. Waited for 5 minutes and quit game out of pure disappointment. Logged back in the next day and was able to complete mission, enemies spawned. Did some in game chores, then went back to Fortuna. Completed the lowest tier bounty solo, no problem. Went to the dude outside the gate to re select bounty, and the bounty started. No enemies spawned. Not an issue for the first stage, which was to babysit the little towers interception style. Next stage was assassinate target. No target spawned, no enemies spawned, just a timer counting down with nothing to do. Went back inside, and quit game, disgusted. Two out of 3 attempts to run missions on the latest and greatest update we have all been waiting for failed. 2 days into the update and already not wanting to play it. Something needs to be looked at regarding enemy spawns. If it matters, all missions were run solo, set to friends only.
  10. (PS4)petestacks

    Daily Tribute Dev Workshop!

    This is a pretty cool change, and I guess with change there will always be some getting the short end of the stick. I am on that short end. I am about 40 days away from 200 logins, so almost to primed fury. If the change gets implemented soon, that will push the mod drop for me (and countless others) out to 300 days, so 140 days away instead of 40. Pretty bummed if the change comes and there is no thought of those that are close to their current milestone day login reward. Maybe something like if you are less than 50 days away to the next milestone you get grandfathered in?
  11. (PS4)petestacks

    New Contest: Tenno's Best Friend!

    Here is Sage, sorry it's not the primed variant, I am not that handy with pics or photoshop. She is in her modified Cetus captura, with her version of a cephalon fragment in front of her. She is a little bummed out at her choice of Syndana to wear for the photo shoot, but due to recent surgery is it the only one the vet would authorize her to wear. Plus she is not in the mood for other fancy poses with Warframe pics is the backround, but I can assure you she does get jealous every time we visit our online Kavats and give them attention over her. And, much like the in game Kavats, she does not play with the toys we buy her, but prefers the boxes they came in. Here is another shot i was able to catch after the original post, with Sage watching my wife and I play together. Shows fur pattern a bit better, and her way of being involved in the grind!
  12. (PS4)petestacks

    Dev Workshop: Virtual Cursor Action Plan

    There are a couple major issues that are causing a lot of grief. If you have the chat box open, and are reading chat to talk to a clan mate, or trade, and you get sent an invite to join a squad ,you cannot join as long as the chat window is open. The pop up box showing you were invited appears, says press square to accept. Well, you press square and the chat window minimizes, and you cannot accept the invite. The only option is to decline the invite, chat very quickly to resend the invite, and minimize the chat window and wait for the invite to get re sent. This is very frustrating to get squads together, and can cause trades to get lost, or overly aggro. This happens every time, and can be easily replicated. Another big issue I have encountered a few times, and I cannot tell what triggers it, is sometimes when leaving the star chart, and going back to the orbiter, the cursor stays on the screen. No menus are open, nothing to select, and the operator/warframe cannot be moved. All you get is a cursor moving all over the screen with nothing to do. At times I have had to re log to get it corrected, other times I have waited it out, and after 5 minutes or so it figures out that it is out of whack and I can move the warframe around the orbiter again. Does not happen all the time, and I do not know how exactly to reproduce the bug.
  13. (PS4)petestacks

    Dev Workshop: Virtual Cursor Action Plan

    Not sure if this has been mentioned yet, but when trying to sell items out of inventory, there is no quantity pop up anymore. It's all or nothing. So if one has multiple items, wants to sell excess for credits but keep one, that cannot be done anymore. I would imagine it is the same at the void trader/ducat station, but did not check that. Also, when moving the cursor over regalia, it does not show the preview of what the one hovered over does, or what syndicate it is related to. That was a nice feature for those of us that do not have all the icons for them imprinted into our memories. Now to jump on the bandwagon, the cursor is a bad move, and a revert to the original d-pad is in order.