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TheVeiledScion

Grand Master
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Everything posted by TheVeiledScion

  1. Very interesting re: Infested Corpus Ship. I guess that is next! I think the Grineer galleon tileset as a whole is in decent shape, but it could use some more diverse/interesting tiles (e.g., like some aspects of the Kuva Fortress). I’d like to see some of the unique design elements from the Empyrean tiles brought over for both the galleon and asteroid tilesets. I think what is more lacking with the Grineer and Corpus are 1) enemies and 2 variations on the standard game modes. Between open worlds and Empyrean, DE has upgraded both factions’ units to be more engaging generally, but that hasn’t come over to the tilesets. One other thing that seems lacking by comparison is the added features that the various Orokin/Void locations have. The older, more standard Grineer and Corpus tiles could use some of those.
  2. High Priority changes The Derelicts and Corpus Outposts need to be overhauled to fit the new aesthetics of Deimos/Isolation Vaults and Venus/Corpus Ships. They are woefully outdated tilesets, along with their enemies. Swapping in the Deimos Infested and Corpus Ship units (though preferably Orb Vallis units) would go a long way toward making those locations relevant. Adding voice lines for each location’s “syndicates” would also be a bonus from a narrative perspective. Also, it would be nice — but not a necessity — if the Necralisk and Fortuna had the Relays’ Navigation features, but specific to Deimos and Venus. It wouldn’t need to be a direct tunnel like the Crysalith or Sanctum, but a way to get from the hubs to the missions would be a good quality of life update. Medium priority changes Assassination mission tilesets in general need to be a bit more unique compared to the other nodes. Without making them more complicated, the missions as a whole should feel more like you’re heading into a boss fight. This needs to extend to more than just one tile. Low priority changes Phobos: It’d be nice if Phobos could get its own tileset one day. Personally, I think the Sanctum hub and tileset would have fit better on Phobos (given how distinct it is from the Necralisk aesthetic), but regardless I think Phobos could use its own distinct look and personality. Maybe a Corpus asteroid? Mars: I really wish the Grineer settlement tileset would get an overhaul, not just a lighting rework. Earth: I think the Grineer forest could benefit from a bit of a visual refresh, at least to bring it in line with the intro Awakening quest. It’s not a huge difference, but it is a bit better and makes it fit a little more with the Cetus environment. Pie in the Sky changes Not so much a tileset change as much as a star chart change, but I think the following changes would be neat: 1) Break up the Orokin/Void Tower branches. There are already four branches that connect to different planets/moons. Instead of having the Void in one location, put those branches next to the planets/moons they connect to. Furthermore, we have at least three different styles of Orokin architecture now (Lua/Classic Orokin, Cetus/“New” Orokin, and Deimos/Entrati), four if you count Duviri. It would be neat if each different Void Tower branch reflected a different style. 2) This is a bit of a three-parter: A) More Empyrean Proximas: Mars/Phobos, Europa, Ceres, and Eris would be great, especially if Mars/Phobos was Crossfire and Eris was Infested. B) Since Empyrean missions exist, it would be neat to convert Archwing missions to surface level missions, with similar gameplay features as Empyrean missions. C) The Balor Fomorian and Razorback Fleet invasion missions should be overhauled to be like Empyrean missions.
  3. I know it’s low priority (for good reason), but I hope one day the Corpus Outpost and Derelict tilesets (as well as their enemies, including Lephantis) get updated to reflect Orb Vallis/Corpus Ship and Deimos Isolation Vaults. An update to transmissions that adds Solaris and Entrati family to missions would be a bonus. The tilesets and their enemies are very dated at this point, and given that both Venus and Derelicts have a new narrative starting point, it would make each planet and its missions feel more relevant and interesting to bring the tilesets in line with the locations.
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