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(PSN)Scarletboy76292

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  1. I don't believe that the lore and story is bad at its core. There are plenty of good and great materials to make a story here. *SPOILER ALERT* The Orokin are basically us just advanced to the point of no return. The game takes place in our milkyway galaxy. They created life terraformed planets. They even discovered how to transfer the ethereal into objects. Trying to understand the void and what is beyond it they created sentients. The archemidians sent them beyond the void knowing getting back would be too difficult. They also sent a ship the Tennzero in the void where the adults went crazy and the children banded together. The void may have driven the adults crazy but the children developed powers from it. They were taken in by a Orokin female care taker Margulis. The tenno formed schools varying based on abilities as they were also studied by the orokin Meanwhile the sentients they came back and lost their way of reproducing. Angered Hunhow the probable leader of the sentients sought revenge on the orokin. This started the old war. The orokin were fighting an enemy that could disable their technology so they had to develop a organic weapon. So they created the infested but they got too powerful and out of control. Ballas a scienist amoung the Orokin people used the infested technology and orokin technology to turn people into Warframes. The warframes were wild and uncontrollable monsters only holding on the the last moments of anguish. The tenno however had the ability to sooth the Warframes and eventually become part of the Warframe itself by means of transference. They could be what the Orokin needed to win the war. They were successful in driving Hunhow and the other sentients back. During this time Margulis the mother figure of the tenno was executed by the Orokin council. The tenno now ploted the destruction of the Orokin. There was a fierce battle between tenno and the Orokin Dax. The Orokin were no match for the power of the Tenno and Warframes. The Orokin Empire had fallen. In a last ditch effort to regain control of the situation Hunhow sent his daughter Nata to infiltrate the tenno appearing as their late Margulis and bring them down. Unfortunately for Hunhow she saw their faces and couldn't find it in herself to go through with it. She instead became the lotus mother of the tenno. Now the tenno help the galaxy in fighting the corpus, grennier, and infested factions. Unfortunately after that we don't have a aim 😕 . *SPOILER ALERT* Now present day we await a new war where the sentients return to bring destruction. The story isn't really the problem and I feel that is lost on this forum. What I am saying is that there is no purpose. That means the reason you do things in game. Even something as small as a fetch quest or a escort quest with a character that has a place in the tennos world would be a small step. Another small thing is the syndicates. They like you and don't like you they give rewards but that's it. There isn't a goal for being in the syndicate. Joining one group or the other just means rewards not affiliations for causes. Where are the red veils targets? Let's save a grennier from being killed who wants to become steel meridian. Find songs for Suda. At least simaris has a goal SCAN!!!!!. The Arbitrations are good but what are they to The Arbiters of Hexis? They believe in the tennos potential I feel they should have more part. A story doesn't have to be great for there to feel like there is purpose. The story does have potential though, It can be done. There are so many little things that can be expanded on to make the missions have purpose. Also the whole ticker system is really impersonal. You don't feel like you made a difference at all. I see that DE is going to change how mission notifications are going to notify you which is a needed change. It needs more though. I am not addicted to Warframe I just love it. I love creating builds, designing looks, and of course kicking a**. I can't get the mobility that warframe has in any game. The variety of weapons and powers is crazy. I am a true fan. I know this game has potential in many areas. I have seen it grow and I know it will continue to grow.
  2. I figured others will disagree. I wrote about this because I believe in Warframe it has come come leaps and bounds over the last few years. They never used to have an open world or a story at all. There is a story Warframe has to tell and it could be great all the elements are there. When I say I believe in Warframe I mean I believe in their model as a team. They have done so much to better the game . They started from nothing as a free to play and now have millions of players on every platform. I'm not a white knight for Warframe I know it has its problems. The community is the best one I've been a part of. The sacrifice was a really good arc and the story telling and symbolism were very good imo. I want more and I believe they can do it. Btw my mom works at a diner and is a great painter lol 😆 that's so funny that was your example.
  3. I have been playing Warframe for 5 years now and I have loved the gameplay. The action is amazing and always gets me praising it. However one thing Warframe lacks is purpose. The story is so disjointed and lacking meaning. You do the missions over and over but what is being accomplished? If you do missions anywhere there is no reason to do it besides the loot. I would consider this an looter shooter RPG. You have loads of customization options and a world that has vast potential in telling a great story. The quests were pretty good but there was no connectivity to the overall purpose of what you are doing. The people of Fortuna don't get saved no matter how much you try. They are is such a sad state. Cetus missions bring you no closer to understanding the people or the effect you have on them. I imagine you are incredibly important to cetus because no one goes out to hunt or fish from the looks of it. You are the sole reason they haven't been killed or starved out by the grennier. The deimos world is probably the only one that seems to have nothing really going on besides its infested. No one there to save or anything. When you save corpus slaves on ships it doesn't feel like you saved them. You just leave them on a ship with countless enemies. The lore and character building seems so disjointed from the purpose of your character. There isn't much to go on to be honest. The leverian did add some lore to the mix which is nice. Warframe really needs to build off that first new mission and keep the momentum going. The tenno are numerous and they should have way more of a presence in the world. They are basically these War heroes that consistently get the job done and have nothing to show for it in terms of progression. The way warframe feels reminds me of episodic shows that don't ever expand on about the last episodes. In a game like Warframe it doesn't feel right that way. Maybe the devs can really dive in and do some character and world building. Maybe we can have a purpose for saving these "operatives" in rescue. Or know what we are "defending". What information are we extracting and what are we doing with it? The liches seem to be the only enemy that cares that we are around. When are we going to Liberate the people of Fortuna and kill Nef Anyo. I understand that having a resolution means that the missions stop. But what if the goal changes to just keeping them safe from further corpus rule. Or what if taking out the grennier in Cetus helped the people go out and get their own fish. The missions don't have the stop but the reasons should change. Honestly it doesn't have to change the way I am saying it but I feel that the tennos purpose and the impact on our world is missing. That is what makes playing a game feel important besides just gathering resources. Maybe others won't agree but having played for so long I feel that Warframe needs this the most.
  4. I think it would be a great way to show off Tennogen as well.
  5. I want to have a place for player held contests. Specifically fashion frame. No entry fee and you can invite lots of people. I just held one in my dojo consisting of four people and gave out prizes to everyone. 1st 2nd and 3rd got the best prizes while the other participants got something small. I wish there was a better way to do this but it was successful everyone loved it.
  6. I don't know how many times this has happened... you do a mission and get the points you forget which ones you did then later the same mission pops up and you do it and recieve 0 points towards nightwave. Then you submit a ticket to DE and complain how you didn't get the points. Then they make you look like and idiot showing you your mission log. However the missions shouldn't pop up as new and uncompleted anyway. Anybody can relate?
  7. Thanks for the feedback you bring up some great points. The magazine is too big and it has too many modes for little reward. Time to go back to the drawing board.
  8. I had an idea for a arm mounted crossbow like the Epitaph but it looks and works very differently. Secondary weapon Saggicus crit bow. Regular fire shoots arrows. Charge shot shoots arrows with 2.0 punch through. Low fire rate Secondary fire shoots a special arrow that stick into the target with an effect. 1 arrow per target. Only 3 arrows can be active at one time. : On critical hit with Regular fire the secondary arrow attached to the enemy pulses while increasing and adding damage up to 3 times per critical hit and staggering the target per pulse. The damage can be released in a one shot (Only to that target.) If the target dies On death the damage dealt is added to your next secondary shot consuming no ammo. If the target doesn't die the damage is reset. Magazine capacity for primary fire is 300 semi auto. Magazine capacity for secondary fire is 9. Doesn't reload with ammo pickups. Has a 60 sec cool down. Would be neat to have a bow that can use peon fodder to damage a high priority target aka Acolytes or higher health enemies. It isn't Overpowered with aoe or anything. Single target damage is the main goal. (Animation of primary arrows have swirling energy trails.) (Animation of secondary effect arrow, every critical charge shows a flowing energy link between target and the enemies hit by crits. A pulse is released on each charge.)
  9. I had an idea for a arm mounted crossbow like the Epitaph but it looks and works very differently. Secondary weapon Saggicus crit bow. Regular fire shoots arrows. Charge shot shoots arrows with 2.0 punch through. Low fire rate Secondary fire shoots a special arrow that stick into the target with an effect. 1 arrow per target. Only 3 arrows can be active at one time. : On critical hit with Regular fire the secondary arrow attached to the enemy pulses while increasing and adding damage up to 3 times per critical hit and staggering the target per pulse. The damage can be released in a one shot (Only to that target.) If the target dies On death the damage dealt is added to your next secondary shot consuming no ammo. If the target doesn't die the damage is reset. Magazine capacity for primary fire is 300 semi auto. Magazine capacity for secondary fire is 9. Doesn't reload with ammo pickups. Has a 60 sec cool down. Would be neat to have a bow that can use peon fodder to damage a high priority target aka Acolytes or higher health enemies. It isn't Overpowered with aoe or anything. Single target damage is the main goal.
  10. I worked really hard on these I hope you like them. Cu Chulainn/ Fate Kamen Rider OC Gekkouin/ Seraph of the End Arturia Saber/ Fate Wyvern Rhadamanthys/Saint Seiya
  11. Zaws are a perfect way to make your dream melee weapon. However the options for Zaws is limited. So far the a few of the types left out need a zaw counter part the most. Fists, Dual Daggers, Whips, and Sparring. A Glaive would be awesome too. as well as Nunchaku. This would even some weapon types out with the other melee competition.
  12. Well this is a complicated matter because with mods lots of weapons can appear really good when being seen along side the top tiers. When comparing weapons with equally good mod set ups. The difference comes with how much buffing does it take to get a low tier weapon class to the level of a high tier weapon that is barely worked on. The truth is if the same effort is put into modding the top tier competitor the low tier competitor falls behind in a drastic way. So much so that it's almost embarrassing. Like Krillin trying so hard trying to catch up with Goku. That being said, if you are playing steel path on any level you can mod the weapons to get you through it just takes having every mod at your disposal so that you can utilize that weapons strengths and maybe even a Riven. If you are playing survival long hrs then that is another discussion. The standard for Melee dps should be balanced but how to do that is a complicated issue. 🤔 Warframes and weapon synergies are also another thing.When using Zephyr using their tornado abilities with any weapon can be devastating. Saryn for example... everyone probably knows how much she can buff her Melee dps. Chroma can make anything deadly. There are lost of those examples.Where do we begin to fix the issues, the content or on the tools given to complete it?
  13. When I started this discussion I didn't really think balancing was bad or that nerfing was always bad. However I do enjoy hearing other peoples perspectives and I do love options. It's true some weapons and frames are extremely strong compared to everything else. I have made a video showing the major difference for melee weapons. I am not sure if the strongest ones should be nerfed or should the weaker weapons get buffed? I think there should be at least 1 weapon per weapon type that is on the same level as others. Best melee weapon in my opinion is Reaper Prime. With only "pressure point" "organ shatter" "true steel" on it Reaper Prime performs the same as a mid 6x + combo counter Bo Prime, Ankyros Prime, and Scindo Prime that are fully modded with Prime mods, Blood Rush, Corrosive and heat Condition overload where needed. Destreza is actually really good with little mods, as is Kronen Prime, Redeemer Prime, and Nikana Prime. They all do extremely well with 3 basic mods. Zaws performance is up to the player. There should be more weapon types for Zaws. Here is a long video link that shows what I am talking about. Thanks for everyone talking about this and sharing your views. Honestly I think after hearing everyone out the game does need balancing but in a different way than just nerfing the strong weapons a little. When Warframe was in its beta that was when I saw some truly Overpowered frames. They are a far cry from that now and for the most part are better. There are frames that need their abilities to be reworked and some just trashed altogether. Let me know what you think good or bad.
  14. I don't think I care that much about minor nerfs. They honestly don't make that much of a difference. The nerfs never really put the great weapons on par with anything else. I'll be making a video tomorrow to show the difference in power. One example I did was a Reaper Prime vs an Ankyros Prime. The Reaper Prime with normal mods no primed mods or crit increase for combo counter mods. The Ankyros with primed mods and Sacrifical Steel Blood Rush and combo chance even the cd Gladiator mod. Made it Beefy as possible and it takes a combo counter of 6x to do good enough damage. While the Reaper can one shot everyone with one strong attack no combo counter and a very basic set up. This test was done against corrupted lv 130-140 in the Void. I even tried a no mod set up and Reaper Prime could kill lv 130 heavy gunners with about 15 strong attacks. Ankyros Prime it was like I did nothing at all. I will do more testing to show the major difference in advantage per weapon class. I usually use melee because it's more fun. I dont have a Riven for either anymore because of the build I was making for Wyvern Rhadamanthys, so I sold both Reaper and Ankyros. It doesn't really matter though. The results were clear. Reaper Prime far outclassed the competition.
  15. Sure I'll show proof I will make a video or send photos of the difference. I'll even use stealth to up the damage of the weapons. Like I've said I've played this game for a long time I know how to mod my weapons. Some weapons are just way way better.
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