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(PS4)Ragology

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About (PS4)Ragology

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  1. My best guess why they made it rhythm based is so that players could opt out of buffs they didn't want. For example if I'm using a frame that relies on hunter adrenaline to keep my energy at reasonable levels, I wouldn't want forced stealth interfering with my game play. ( currently even sliding counts as a crouch for Octavia songs so I'd be locked out of doing some parkour manuvers whenever Octavia played a song all because I didn't want to go invisible.) Also I'm guessing some players don't know that having less notes per song quadrant means that each action gives you more % towards the
  2. Mobile snow globe might be a pain since allies cant shoot through it.
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