Jump to content

TeaHawk

PC Member
  • Posts

    631
  • Joined

  • Last visited

Everything posted by TeaHawk

  1. Why not 1 to 10? Let's just go wild! Personally I don't like the idea of shards and especially tau-forged becoming a must-have mechanic. I think that tauforged shards must remain rng and time gated only.
  2. Yeah, would be cool to se a tiny sprint speed buff. However I doubt it will ever happen.
  3. It seems like DE are doing well assuming recent prime trailers. Keep it up.
  4. Well, this game teaches you almost nothing about its mechanics and synergies. You have to dig through wiki and other external resources to get a proper understanding of all the available instruments. You practically have to grind for the best gear if you want to be able to play the main story at some point. This game is about optimizing your farm. Thus if you want to enjoy it, you must have a clear vision of progression path you're about to take. I would suggest asking your veteran friends to help you with the gear and especially with the progression plan. It might sound a bit discouraging. But don't get me wrong. This game offers an immeasurable amount of fun if you invest a bit of time and patience into building. Good luck, Tenno
  5. This is not about SP and difficulty only! It's more a QoL topic if you ask me. Some weapons terribly lack one simple stat to make it perfect synergy, For instance Viper, my favorite weapon, terribly lacks punch through to benefit my precisce head shots in order to trigger Arcane Velocity and Skull Shotz. I can't sacrifice an entire mod slot for PT only. And I haven't got any useful riven after hundreds of rolls. There's literally nothing I can do to get this gun any better without sacrificing a key element. The only hope I have is to get a riven, that will have PT and other useful stats (Multishot being first in the list). And that makes me sad. It's like an exhausted potential.
  6. The advantage of the Incarnon here is that it does not alter the basic weapon without player's consent.
  7. I don't put that thing on my ship.
  8. That's what I'm currently doing. I know it's merely impossible to get a perfect one. Howerver, I'd be happy to roll a combination of useful stats along with Punch Through. Unfortunately, I've been only having things like +Ammo Maximum and mixed with +PT rolls. It's a gamble... Will farm another warframe only to spend all creds on kuva.
  9. Their gear is already broken so as the enemy scaling system. You can't fight this category of players and it's simply useless. Players not running for meta every second must not be punished because that one guy having fun nuking an entire room of lvl 9999 after he spent his entire life farming stuff in the game. This guy will find his way into nuking the room (or being proficient in any other category of the gameplay) eventually one way or another. Come on! This game is beyond balance for years now. Don't make it dull.
  10. Each gun getting its own Incarnon with specific perk-sets options for different play-styles and new ways of triggering the Incarnon form and Incarnon mods... That's how I see a perfect solution. But unfortunately I don't belive this will ever happen. And currently I'm stuck in this particular weapon progression. Some guns are boring to play not because they're not powerful enough but rather because they lack interesting mechanics.
  11. To me at least some equipment could use a straightforward buff since they're beyond cure now a days.
  12. The Incarnon evolution gives you not a simple the damage buff, but rather a few interesting options and quirks, winch is cool if designed by people who actually have played the game with the weapon. For instance I'm really looking forward to get some Punch Through on my Viper headcracker build. Skull Shots once triggered gives you a 2s 100% ammo efficiency. Unfortunately, ticks do not reset the timer. Along with Secondary Deadhead and Arcane Velocity and a fine riven it makes Viper viable at some point. But it terribly lacks versatility and Punch Through. Incarnon evolution adding some Punch Through would be such a great thing! Not to mention the overall synergy around the headshots. It's just made one for another! tl;dr FFS it's not even a straightforward buff it's a feature for those seeking perfection in ordinary things.
  13. It was the same key option in both as far as I remember. But since I've already struggled with this I knew where to look the second time.
  14. I'm not asking for the power creep or a miracle or anything granted. There's just some weapons I like in this game, that will be not exploitable beyond some point or simply unrewarding. For some of them there is currently no hope for redemption. Universal arcane would be this one option for these poor guns terribly lacking love and attention that no riven and no build in the world can fix now a days.
  15. During last few years I would scarcely have any discounts at all and never had a 75% discount. I can see a clear change in the market strategy. I'm sure I'm not buying any plat without a neat 75% discount. If I've ever to decide to support the game I'd better buy a prime access.
  16. I remember being stuck for hours because I've changed my Railjack & Archwing key configuration. I've passed 2 hours trying to reach the Orokin Tower by scratching the walls. Only to find the next day that I had to set a "Go UP" key for Railjack. The thing I've been riding sure no is a Railjack nor it is an Archwing. To say why the hell I'm supposed to guess which one it's using? Can't say I miss it. Can imagine some players being stuck for God only knows what happened whatever reason. So yeah, would be nice to have some escape path for these unlucky players.
  17. I would like to be able to constantly deal at least some miserable amount of damage making boss fight duration expectancy only bounded by patience. I would like to have dps phases, winch can be passed with only one tick of damage provided proper build. I would also like to be able to reduce attenuation phase duration or better even skip it with proper build/actions. The game must reward both those who invest into their builds and active players using all the available boss-mechanics. Both categories suffer from long unavoidable time-gates no matter their nature. And both categories are actively supporting the online and deserve some love from DE. One of my friends dropped the event because he did not like that he cannot do anything to kill the boss any faster. Tough he loved the other events which were less profitable and sometimes as tedious as seeing three dudes on one Angel in a random server. Personally I'm not that focused on this topic in particular. But it's just sad to have all these invisible time-gates here and there. It makes the result of your long going efforts and investments feel underwhelming.
  18. Personally I'm trying the get the max out of the Viper Wraith just for fun. Would love to fit some Punch Through in order to trigger Skull Shots more reliably. But there's no room for a simple + Punch Through Mod. I'm really hoping to see some new mechanics being added in order to boost this gun and make in fun some day while desperately rolling for + Punch Through and yet somewhat useful along with it with hundred thousands and maybe next millions Kuva spent. And I think I'm not alone doing these weird things only to get a perfect something that is even useless by any standard despite being aesthetically compelling. Why not giving a present for all those seeking perfection ? I know it would be better to give an individual treatment for each gun. But why not bringing up one universal intermediate solution ? There's too many weapons which won't be reworked considering current Incarnon release rate. It will be another abandoned evolution possibility for many guns (as Liches were). What a shame! Why not just adding something, that will bring some QoL (punch through, - recoil, precision) to all the forgotten weapons? It won't brake any balance. And you can always come back to each gun and give it and individual Incarnon form for players to choose. What do you think?
  19. I'm experiencing a very annoying bug. If I destroy the nullifier drone with Lato incarnon form, the nullifier field does not disappear and becomes impenetrable. It does not take any damage and keeps working as nullifying field. In the mean time the field disappears for host (and maybe other players).
  20. Kresnik skin is absolutely amazing. Makes me replay Gauss again.
  21. Great idea. I just can't seem to figure out how to get past a set of FAQ articles in the support section. Am I looking in the right place? https://support.warframe.com/hc/en-us/signin?return_to=https%3A%2F%2Fsupport.warframe.com%2Fhc%2Fen-us%2Frequests%2Fnew
  22. Can you please add an option to sell it back? It's not that I'm now short on credits. It's just that I probably don't need that many.
×
×
  • Create New...