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Squizzolo

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About Squizzolo

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  1. Shouldn't be a host-non host problem. The only problem I've seen when a host leaves etc it's not getting rewards at all. Have she tried going solo? (or just you two with the friends only option)
  2. I find him irritating, to be honest. No one beats Hok and his wonderful insults at poor Pedlek.
  3. Don't know your level but I assume you just started or something like that: Sahasa can dig orbs, so it's really useful to replenish your energy if you don't have mods (rage, hunter adrenaline) or other methods to gain it. Still useful if you use warframes like Ivara (until you will have access to arcanes). Huras is another really good one, works a lot better than the Shade sentinel and you can literally travel half the maps or more without being noticed. These are the 2 "must have" kubrows, imho.
  4. Being pretty has NOTHING to do with it. And you can't compare a TEST program with a full game and talk about which one requires more space or swap file or whatever you want. 3dmark doesn't have to handle the physics engine that has to take care of all the things in game, or the AI, or whatever else a game needs.
  5. Comparing a full game to a test program that only runs 3d scenes, saying that the last one takes up less space. Wow.
  6. meanwhile, Wukong with his 2 is probably faster than Volt with his 2
  7. It doesn't after the last hotfix. The problem is that it seems that the game sometimes adds more gamma or something, making it all seem "washed out". In the orbiter too, you can have it perfectly working when you login, but when you come back from a mission or whatever it will look washed out again, but if you go to the arsenal and click on a color button it will go back to the normal settings. But when it works, it's amazing now. Especially the grineer galleon tileset looks beatiful, Orb Vallis too, in the plains there's not so much difference during the day, imho, but at night it's much better. The only problems I see when the new rendering works like it should are the corpus tilesets (but they were flashy/ with a lot of contrast even before) and some gold reflections (but even that was much more better in Lua after the last hotfix, don't know in dojos) Yeah the new lighting system is a little messed up now, but because it's not always working as it should, but again, when it works it's amazing to look at, and more natural.
  8. I've noticed problems with the AI that I haven't noticed before because I was farming for Gauss and his weapons: enemies seem to hear noises from hundreds meters away now, I've tried a stealth mission with Ivara and sometimes they get alerted even if I'm invisible if I walk about 5-10 meters from them. I was using Khora to level up a melee weapon and it seems that Venari goes attacking yolo even if I set her on heal (and she shouldn't attack in that mode unless I attack first). This plus the behavior from enemies above completely messed up my leveling tactic, what usually takes 1-2 missions took me 5 missions to master the weapon. I read there were changes to the pathfinding of the AI, but there was nothing written about changes to their behavior, so, are these changes intended or are simply bugged?
  9. Well, if you followed Steve on twitch yesterday, you know there were a few problems that delayed the release of the update, they probably had to hothothotfix a few things and turn off others. Give them some hours of sleep and then they will work on that without the stress of doing a lot of fixes in a little time :P. About the lighting, I think it will be fixed fast. In different tilesets, a lot of rooms look dull or a complete mess, but others are amazing, and at the moment I think a good way to judge the work on materials/reflections/etc is to look at the profile screen. If I look at that, the difference between now and before is great, with a more natural look. About the orbiter, the hotfix fixed it for me when I login, but it goes back to pre-hotfix when I return from a mission. EDIT: some else doesn't see the link icons in the arsenal screen? EDIT2: oh my bad, they are there but barely visible (near black or something like that), can we get them more visible?
  10. What I think is that all this complaining has no sense at all. Yes, the game could be better. Yes, it has flaws. etc etc. BUT: one thing people can't say is that the game doesn't see updates or fixes (major or "quality of life") over time. Devs are humans. They will NEVER be able to give us something at the same speed we can finish that new content. What is so hard to understand about this? And players will never be excited about the game the same way they were when they started playing. Like every other thing/passion in the world, it will decrease after some point. You're complaining about Warframe and DE? well, you should look at other studios and games before talking S#&$ about these guys, because there are many examples of devs not listening to the playerbase or games poorly managed or left to rot. "Old players" have probably enjoyed the game for years and/or thousands of hours (I started actively playing the game a year and a half ago, and I have more than 3k hours according to steam). I would like to hear from them how many other games have provided so much fun for so much time. Yes, there could be an option for them for at least increase the difficulty (like in the first Guild Wars, when you entered a node you had the option to choose between normal and "elite" version), but they said they are aware of the problem and they're working on it. If you're bored, take a #*!%ing break or simply play something new, it's not that Warframe is the only game in the world... And for youtubers/streamers leaving, I couldn't care less. They throw S#&$ at devs (not only about this game but others too) when there are no or little news. Well, they should for a #*!%in moment take the time to think that the "content creators" are the ones actually making games, not the ones who make a video 10 minutes long to earn money without actually doing a normal job. Literally, a guy on a chair in front of a camera complaining about others not doing their work so he could take advantage of that. They are the worst thing that could have happened to the videogames world. It's their choice if they wanna leave because they are bored or burned out or don't like the game anymore or whatever, it's normal. It's not normal when they do it accusing others of not working.
  11. Will we ever see a nerf of the rain in plains of raindolon? (it's almost always raining since the remaster) Also: bows? I need more bows. Like a lot of bows. Have I already said bows?
  12. Anyone else being teleported on the other side of a map (even plains and orb vallis) when falling into a hole/water/whatever? Happened since the previous update, still happened now. Also, talking about the plains...please, fix the chance of rain. I want the sun, not nearly permanent plains of raindolon (because yeah, after the remastered version has been released it's raining 99 times out of 100...and all those shiny wet surfaces hurt my eyes a lot 😞 (it would be cool to have an overcast wheather, when raining, if possible)). It would also be cool to solve the problem of bounties failing because enemies are not spawning/ arriving with dropships fast enough.
  13. Anyone else being teleported on the other side of a map (even plains and orb vallis) when falling into a hole/water/whatever? Happened since the previous update, still happened now. Also, talking about the plains...please, fix the chance of rain. I want the sun, not nearly permanent plains of raindolon (because yeah, after the remastered version has been released it's raining 99 times out of 100...and all those shiny wet surfaces hurt my eyes a lot 😞 (it would be cool to have an overcast wheather, when raining, if possible)). It would also be cool to solve the problem of bounties failing because enemies are not spawning/ arriving with dropships fast enough.
  14. Anyone else being teleported on the other side of a map (even plains and orb vallis) when falling into a hole/water/whatever? Happened since the previous update, still happened now. Also, talking about the plains...please, fix the chance of rain. I want the sun, not nearly permanent plains of raindolon (because yeah, after the remastered version has been released it's raining 99 times out of 100...and all those shiny wet surfaces hurt my eyes a lot 😞 (it would be cool to have an overcast wheather, when raining, if possible)). It would also be cool to solve the problem of bounties failing because enemies are not spawning/ arriving with dropships fast enough.
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