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SaidTheRogue

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Everything posted by SaidTheRogue

  1. i read the thread, yes. apparently my big-picture view of things, albeit constrained to this game for the purpose of my post, didnt meet your approval which i do not require and which means nothing. peace be unto you, citizen.
  2. i have noticed this on the forums of MANY online games in recent times. the kind of people that work in the gaming industry, in general, seem to be a liiiiiiiiittle on the liberal side. or whatever you wanna call it. they often lock down any negative feedback even though simply saying you don't like something and why = perfectly legit feedback. its been getting pretty bad lately in game communities like warcraft, destiny, star citizen, etc. hey devs; we pay your damn bills.
  3. you're more or less correct, we generally don't. we're allowed to complain about something being clunky, though. its almost like some ppl have reading comprehension/attention issues. jesus. i admit i probly did a poor job of explaining/wording some things. but this is about the bigger picture here, not just one certain ability. not any ability in particular. not about armor or even damage throughput. its about something in a game being clunky and therefore being inherently un-fun. they added a small amount of jank factor just to serve as artificial strength. but all it does is negatively impact MY actions without changing the enemy itself in any meaningful way. the more-correct way should have been to just make the enemy offensively stronger and quit adding all these layers of jank/clunk to the gameplay, imo =D
  4. what im upset about is this forums INability to stay on topic. to look at the bigger picture. its not about mag or any particular ability in the game. and, it looks like some of you suck at reading, i SPECIFICALLY said the performance thing isnt an issue, most of you are fighting lv100 enemies and my survival runs go into the thousands. get on my level, noobs =D so no, i dont object to occasionally needing to stop to pewpew just for the sake of doing so just because mY gUnZ R 2 wEaK, reading comprehension is hard. mods, lock the thread i guess. if anything, needing to throw X amount of dmg on an enemy just to get "through" yet another layer of janky mechanic is the opposite of flow, at least for me. it was not needed. things were fine. enemies themselves just needed a little more offensive juice.
  5. you must be playing a diff game then, they walk right out of the bubble even on high strength builds. then again, there could be something else going on there which has nothing to do with either mag bubbles or with the particular enemy. also, if you uh are um fighting low level enemies, they are a diff story from lv200+ xD to be clear, this is about the concept behind overguard, not any individual application. in other words not about Ability X, because who cares. its about the logic behind overguard. its just more shiz that makes me wait to play the game, basically. if overguard *EFFECTIVELY* makes you have to just stop and pewpew with a gun for a few moments before you are then able to do (whatever) then lets all log and play COD instead? haha.
  6. disclosure- PC player / high end gaming rig / badass in this game having little problem with steel path or whatever else / etc soooooo, lets refrain from the usual stupid remarks and basic/vanilla responses.. on topic; is overguard anti-fun? there's an enemy in front of you. how many isn't the point. enemy X = overguard so, many things in your toolbox don't immediately work. you have to just whip out a gun and pewpew for X seconds literally before you can (whatever) them. so this is basically waiting to play the game? some frames are hardly affected at all, others like mag makes ya wanna log off. granted, not all enemies have overguard, duh. but its not just about what happens moment by moment, its more the principle of the matter! why add things to the game which implement some form of "cant" ...? what the heck? online games are for fun, eh? they really need more intelligent ways to nerf us.. or just make the enemies stronger which i wouldn't mind. frankly, your enemies are too weak as far as their offense goes. they simply don't do enough dmg to be punishing where player missteps are concerned. when facing (as example) an exterm or survival mission which obviously implies having 234234234324 enemies around, seems like making a make a wrong move more than a couple times should be automatic death. instead of implementing all this funky, overdone, un-fun mechanic stuff just buff the enemies, eh? feature and powercreep is practically a signature of this game but are we perhaps going down a rabbit hole of screwy logic and janky game features? overall, great game and thank you for the awesomeness.
  7. ...except your statement is rather ignorant. people are allowed to like or dislike whatever they want. warframe like any online game has a certain theme, certain thematic elements but its not either guaranteed or required that someone likes 100% of it. you must be fun at parties. meanwhile, us normal human beings will enjoy the game as we see fit, since games are mainly for fun =D and to be honest, i would like to see their storylines have a little less jerry springer to them. the cliche super tacky family/relationship stuff is like something from a bad romcom. i thought this was like, outer space and stuff yo?! meanwhile these seemingly celestial-powered possibly immortal entities (such as ballas) are instead mired in their own petty goings-on, forever staying worked up over he-said she-said type stuff? i mean yeah man, one could see how MOST players would place the greatest value in the gun wielding sword swinging space-ninja part of it all, ya know?
  8. oh, star chart is done and steel path is something like half done. hmm i dont have vallis full rep yet i dont think, does that affect things later on? ive done a few solo profit takers, mostly with mesa/zephyr/one more that i dont remember..
  9. i am/was a higher end player but quit before railjack and mech and so on. if they were trying to use railjack to bring a little star citizen flavor into the game, all well and good i guess but the railjack content just never grabbed me. i admit i know little about it so maybe thats it, but whatever. i have a few things subsumed, got various kuva weapons and a ton of frames and im MR twenty-something.. dont even remember right this second. taking all this into account, what should i do first? =D
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