(PSN)SandroTheDude
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Posts posted by (PSN)SandroTheDude
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Hi!
I report 2 of the issues I encountered plying Empyrean.1. After I use the forward artillery the movement get stucked to the downward direction. I notice that when I go back to pilot the ship and it starts sinking down. I can easily revert that by rising upward with the X button, but here you are.
2. I don't think it's intended, but I could be wrong... Anyway, I noticed that differently from the "ground" aiming, when I aim with the turrets the movement of the scope is amplified; or, to be more correct, the absolute movement speed is the same, not the angular speed that is consequently expanded. Did that make sense? Well, long story short, the target circle moves too much, and the "bouncing movements" due to enemy hits, inaccuracy and so on are way too noticeable.
Thanks!
Sandro
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I just tryed a couple of missions with my brother on Veil:
he couldn't see the bubbles (I was the host). I could see them, but I couldn't damage them in any way. We got so frustrated we gave in.So, not being able do damage the bubble was a bug, right?
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Well, I waited more than a week, because that what was the plan, and still got nothing.
Then I checked my warframe account... And I found out that the link to twitch was somehow lost. I also found out that that's something that happens. And so I lost the ephemera, the Nekros and 500 ducats.
I am quite pissed off.
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Hi!
Just played the Mobile Defense mission on Neptune twice: I noticed that all the enemies move waaaaay too fast. I saw the issue was described in the PC forum, but I wanted to confirm that the same problem seems to be on ps4 console as well.Bye
Bugs in the veil
in Mission Specific
Posted
This is a game breaking bug. The little ship can be destroyed with missiles, but the outriders are completely unkillable. Please fix this yesterday, it gets incredibly frustrating