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Liu_K

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About Liu_K

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  1. Yeah, DE. You folks really ought to at least address your official stance on this matter. I saw this concern get a lot of upvotes 2 streams ago and no reference to it at all. Doesn't give off an attitude of transparency, you know?
  2. Do you mean compass for only within the Railjack or compass to navigate in space? If it's the latter, I'm fairly sure that can't happen as a compass is for navigation on a planet with a magnetic field? Can someone correct me?
  3. Nah, brother. But as I wrote in the full comment, I can understand some of the complaints of others about the previous A.W. control system. I'm not stating anything other than the old system's Blink was accessible, practical and intuitive. Also the 'weight' of the old system is inarguably gone. That's all.
  4. The changes to Archwing are really quite uncomfortable for me. I enjoyed feeling 'weight' of my movement through space in A.W. Now it's like a very lightweight object. I know for a fact people complained not being able to stop immediately without Itzal's 2nd ability, but now... This is just very clunky. And the blink ability on cool down. Very poor restriction. I'll adapt to it like any other poor change, but I'd really rather not. Are the changes to A.W. iterative? Will you folks keep checking with your player base to survey the satisfaction and dissatisfaction of the changes made? Can you please address the bug/nerf (whatever it was) to the operator amps? I'm using 3-3-3 and some months ago I'd completely strip a vomvalyst in under a second. Now, I take up to 3 seconds to destroy a single vomvalyst. I hope you can see a problem with this during a Tri-dolon hunt session? It all adds up. Not to mention my sense of power is taken away. Please talk about what it is and if it's intentional or not. And if intentional, why?
  5. Please remove the blink cooldown. It's so damn wonky to play now. Nevermind the fact that the feeling of 'weight' to A.W.s flight is gone. Leaving me feeling like I'm playing an arcade instead of simulation. The speed of Itzal is gone now. Used to be able to Blink-Blink-Blink-Blink and I'd be somewhat half way to my destination. Now? Man. This feels incorrect to the entire feel and pace of the game; fast. A.W. is no longer a fast travel system. Please! Remove cooldown on Blink across all the A.W.s and let us have fun, damn it.
  6. The changes to Archwing are really quite uncomfortable for me. I enjoyed feeling 'weight' of my movement through space in A.W. Now it's like a very lightweight object. I know for a fact people complained not being able to stop immediately without Itzal's 3rd ability, but now... This is just very clunky. And the blink ability on cool down. Very poor restriction. I'll adapt to it like any other poor change, but I'd really rather not. Are the changes to A.W. iterative? Will you folks keep checking with your player base to survey the satisfaction and dissatisfaction of the changes made?
  7. I've recently learned about the essential difference between impactful, neutral (generic) and absent sound design. I could literally imagine the sounds you were describing as I read them. This change, would be most welcome if it ever manifested.
  8. Can you please address the bug/nerf (whatever it was) to the operator amps? I'm using 3-3-3 and some months ago I'd completely strip a vomvalyst in under a second. Now, I take up to 3 seconds to destroy a single vomvalyst. I hope you can see a problem with this during a Tri-dolon hunt session? It all adds up. Not to mention my sense of power is taken away. Please talk about what it is and if it's intentional or not. And if intentional, why?
  9. Honestly, I didn't expect you folks to change Lich system to be truly opt-in. This is massive for me. As well as the ability to "absorb" the initial "weaker" Kuva weapon and all the previous formas, potatoes etc. will be saved. Now if you could please, in due time, fix the amp damage nerf or bug (not sure) that'd great! I'd feel like a powerful tenno again. I'm using 3-3-3 as far as I know and there is a clear damage reduction compared to a few months ago.
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