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[DE]Megan

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About [DE]Megan

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  1. Thanks for tuning in! Platinum Winners: Nezha Prime Access Winner: Fan Art: See you next week!
  2. Deimos: Arcana: Hotfix 29.5.6 BONEWIDOW ABILITY CHANGES: Bonewidow has had a bit of an iterative release - there’s all the changes we made post-test cluster weekend, some pretty nasty bug fixes, and now, another big round of changes. Feedback regarding Bonewidow’s abilities have brought forth the upcoming Ability overhaul changes you see below! We appreciate all the suggestions on our second Necramech thus far, take a look at the new changes: MEATHOOK: An important raised issue with Bonewidow is being unable to regenerate Health, as Bonewidow is geared towards the more “t
  3. 12/1/2020 Status Update: We're holding the DTLS changes back after a crucial bug discovered from internal testing was found. Once we've exterminated the bug we'll circle back to launch these changes. Thanks!
  4. Hello, Tenno! Bonewidow has had a bit of an iterative release - there’s all the changes we made post-test cluster weekend, some pretty nasty bug fixes, and now, another big round of changes. Feedback regarding Bonewidow’s abilities have brought forth the upcoming Ability overhaul changes you see below! We appreciate all the suggestions on our second Necramech thus far, take a look at what’s coming your way soon: BONEWIDOW 2.0 MEATHOOK: An important raised issue with Bonewidow is being unable to regenerate Health, as Bonewidow is geared towards the more “tankier” focused Necram
  5. The script has finished on all platforms! Thank you for a great Movember 2020 :)
  6. Hello, Tenno! We're in the process of shaving off the Movember Mustaches on all platforms! A script is currently running to initiative the shaving. Farewell, lip sweaters.
  7. Tenno! We are testing some new network code out in our next a PC Hotfix. Even though we’ve tested it extensively with volunteers on the Test Cluster we need more coverage! The primary goal of these changes is to improve networking for Xbox players by replacing some proprietary network code; when these changes make it to Xbox they will enable our automatic proxy service that already helps players with Strict NAT and other network problems on other platforms (this is something we’ve wanted to get to Xbox players for a long time). The added advantage of this new code is that it sho
  8. Thanks for tuning in! Platinum Winners: Nezha Prime Access Winner: Autumn 2020 Featured Dojo Contest Winners: Fan Art: See you tomorrow for the Sound Devstream!
  9. We've logged this issue for a fix!
  10. Can you provide some more information on the issue that I can relay to the team? Thanks :)
  11. We're investigating this for a fix! Apologies for the delay.
  12. 11/25/2020 Update Beta support of DirectX 12 is now live on PC! We appreciate your patience as we continued to work on this beta support! Please see the OP on how to participate in the DirectX 12 Beta and how to report any issues you come across.
  13. Deimos: Arcana: Hotfix 29.5.4 DirectX 12 Beta Support: We are pleased to bring you beta support of DirectX 12 this week! The DirectX 12 driver should look graphically alike to the standard DirectX 11 driver, but the new driver exposes several optimizations we can use in the future. Even though Warframe’s DirectX 12 support is still in beta, you should notice slightly faster rendering on most graphics cards and faster rendering on multi-core systems! Please keep in mind that several optimizations are still in the works. For example, the new driver does
  14. We have fixes coming for the Polyp Juggernaut in the next Hotfix. Thank you for the reports!
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