SteveCutler
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Posts
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Joined
Topics posted by SteveCutler
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- 156 replies
- 15,328 views
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Opening the video settings menu and scrolling to "Optimized Flip Model" counts as altering your settings and triggers the save-changes prompt
By SteveCutler, in UI
- 0 replies
- 149 views
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Magnetic procs happen way too frequently, and the scrambled UI is not fun at all 1 2
By SteveCutler, in General
- 26 replies
- 988 views
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Input bug: Interact button (X) sticks after finishing a Kuva Thrall in Kuva Lich missions
By SteveCutler, in General
- 6 replies
- 451 views
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- 4 replies
- 482 views
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Gameplay setting "Double Jump executes Void Sling" does nothing! Same behavior regardless of whether on or off.
By SteveCutler, in General
- 0 replies
- 246 views
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Alt+Tabbing while in Fullscreen mode frequently results in host migrations (during missions) or freezing/crashing (during loading screens)
By SteveCutler, in Art, Animation, & UI
- 2 replies
- 368 views
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Description for the Window Scaling Mode setting is confusing and misleading: "NOTE: may severely reduce performance!"
By SteveCutler, in Art, Animation, & UI
- 1 reply
- 368 views
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Transference behaving strangely — feels laggy when spamming it during motion, teleports me further back
By SteveCutler, in General
- 1 reply
- 116 views
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The duration on Mag's Pull's vortex effect is too short; high range still results in enemies slingshotting past Mag like before the rework
By SteveCutler, in Warframes
- 2 replies
- 246 views
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- 1 reply
- 31 views
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Kahl's syndicate being in the Drifter Camp is a pain — not in the Navigation UI or the Syndicates menu
By SteveCutler, in Update 32: Veilbreaker
- 0 replies
- 24 views
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- 29 replies
- 1,006 views
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The Galvanized mods and new arcanes have nerfed Chroma as a side effect
By SteveCutler, in Warframes
- 20 replies
- 1,787 views
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- 0 replies
- 148 views
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With Rhino getting a new Dex anniversary skin soon, could Iron Skin's visuals please be finally changed?
By SteveCutler, in Art, Animation, & UI
- 6 replies
- 2,110 views
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- 16 replies
- 2,759 views
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The Zephyr rework barely makes any difference and is very disappointing. The only good thing is the Crit Chance passive.
By SteveCutler, in Warframes
- 7 replies
- 1,405 views
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Is it just me or does Vauban's Vortex seem weaker now? Since the 29.8.1 update where it was "optimized"?
By SteveCutler, in General
- 0 replies
- 210 views
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Devstream #152 told us buffs are coming for primary and secondary guns — please do not forget archguns!
By SteveCutler, in Weapons
- 7 replies
- 940 views
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- 16 replies
- 1,434 views
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Very frequent issue where I cannot pick up Ayatan Stars in missions
By SteveCutler, in Mission Specific
- 0 replies
- 146 views
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Make the Railjack and Orbiter available at all times, no matter which hub or mission you are in
By SteveCutler, in General
- 5 replies
- 282 views
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What ever happened to melee weapons getting exilus slots? Archguns still need them too.
By SteveCutler, in Weapons
- 14 replies
- 1,002 views
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Rearranging a warframe's mod configuration tabs does not swap over Helminth abilities. Inconvenient, and also makes illegal modding possible.
By SteveCutler, in General
- 2 replies
- 309 views