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About lightdragon64

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    Gold Hunter

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  1. Will the season 1 rewards be available in an alternative way as soon as season 2 starts? Right now, due to how little time i have to play games anymore, i'm only sitting at rank 9. I've had my eye on that umbra forma and wolf armor, but i know now that there's no possible way for me to get to the max rank to get them before the end of the season. Will season 2 be less of a grind comparatively too? Honestly, while the thought of the nightwave made me think that i'd dedicate more time to playing the game, it kinda did the opposite for me and quite a few others because i felt like it was too much to do, and pushed me away from wanting to play sometimes. it felt like a chore, and i honestly hoped it wouldn't feel like that. The grind is one of the biggest issues in this game (not grinding in general, but excessive grind) and having an entire system with cosmetic and non-cosmetic rewards locked behind a grind like this doesn't help. EDIT: Side note, i felt like the wolf himself didn't spawn nearly commonly enough. I was actively trying to get him to spawn whenever i played, but he never did... not even once. as a result, I'm certain I'm gonna miss out on the wolf hammer too. Personally, i think a better change to be made to the system would've been to make it like a syndicate and allow players to choose the rewards they wanted instead of forcing them to go through ranks upon ranks just to get the one or two rewards they actually wanted.
  2. Still wish you'd make orb heists available to ranks below max tier for Fortuna. I doubt I'll be getting there any time soon with how little time i have to play anymore.
  3. Hopefully i'll actually be home to watch this time. Edit: any chance to reduce the rank needed to partisipate in orb heists? I don't have all the free time in the world to get to max rank in fortuna only to have to grind everything out in orb heists afterwords. It's especially annoying considrring absloutely none of this grind is skippable. Also, can we please just make arch guns either have no cooldown or way more powerful? From what i've seen they are either on par with, or are outclassed and outmatched by standard weaponry. There isn't really any reason to have a cooldown on them if my primary weapon does more damage than them.
  4. Two things. Can we please make it to where sapcaddies aren't the only thing spawning in lakes outside of the warm period (which is too short imo) second, it appears being invited to somebody's orbiter is super broken atm. I joined my friend (and vice versa) and the ramp leading down to the lower orbiter was gone, and none of the doors leading to the operator room, private quarters, and infested room would open. Plus i crashed upon trying to go through the doors to top it all off.
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