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.macie2

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Posts posted by .macie2

  1. Well hope this get addressed soon ... tm.
    The good old Steve days, when patches came thrice a day..... especially on game breaking bugs ....

    Cosmetics positioning patches are DE in Tencent mode, show us old DE is still there somehow.

    Gamebreaking controllers on updates is just "No Testing before release" whatsoever.... no excuses.

    best of all,

    a Tod Howard fan.

     

  2. On 2020-03-27 at 3:41 AM, SpayceNinjahPyratKowboi said:

    For those not in the know, the Dark Split-Sword changes between dual swords and heavy weapon depending on what stance mod you put in it.  Sadly, the existing stance mods for dual swords and heavy weapons do not share the same mod polarity.  First thing that went through my mind after building my first Stance Forma was "this would be perfect for the Dark Split-Sword".

    So I went to Orbiter's Arsenal, selected the Dark Split-Sword, hit the "Upgrade" button, and then the "Actions" button, then the "Polarization" button.

    On other melee weapons, it would ask to select to put in a Umbral Forma, Normal Forma or a Stance Forma (assuming you have at least one of all of those.)

    However with the Dark Split-Sword, it skips that pick screen entirely and goes into the screen where you mod the Dark Split-Sword's normal 8 polarities, using up a normal forma.

    This sould have been fixed a long time ago..

    Also it seems some melee weapons on the upgrade to 3.0 still consume energy ( channeling ) on attacks..  weirdly enough.. it happens on some frames but not all.

  3. After reaching mr28, i would say it is the first mr grind i didn't fully enjoy,

    Overall, a great idea but somethings need to be tweaked 

    My experience so far:

    Lots of players who are not prepared for this particular content.. mr 10 - 12s

    1, People afking with chroma on sanctuary elite (guys with over 900 eidolon caps),to max their newly acquired weapons

    2 .Players not doing objective, which u have to do alone, or are lacking gear . 

     I would lock these Lich missions to be electable only by ranked weapons or frames.(like sorties) , may be even make them mr locked at 13 or 15.

    3. Repeat weapons are a big issue, due to the grind of each weapon.

    It would be nice to have at least an option that if u captured the lich with the repeat weapon it went out of the drop table for you.
    Same as if u captured or vanquished you still got the ephemera.
    or even allow these weapons to be traded.

    Also the more weapons you have the less chance u get of getting the missing ones.
     

    4, I should have same no of spawns of thralls in solo and on a 4 man team.

     

    anyways, just a feedback from another veteran,

    Hopefully we get some changes to this mode before new update.

     

    Have a great week.

    Thank you for the overall good work.

    ps. BEST STEVE STREAM EVER! (This is how a programmers keyboard and mouse should be! )

     

     

     

  4. seems a lot of codex scans  like demolyst got reset on one of the last 5 patches.

    I am sure that i scanned those on the event , and was missing only a few.

    the other ones that got reset i have no idea.

    but to be clear i had 3 rows of unscanned enemies (after corpus gas city update) , now i have 8

     

    ty

     

  5. I completely agree that melee at this moment is not at a good spot and has  many issues, already listed,

    Reading through this thread i came to a simple conclusion,:

    It would be interesting if they actually implemented a PTS server like TheDivision2 has done. so we can actually test ,  give proper solid feedback before some specific changes go live; ( warfame reworks,melee etc) - so not necessarily any new content.

    They could reset it every week and limit mission types to simulacrum and 1 mission type of each / sortie. (of course no rewards whatsoever for the real server and no trading, 

    Let me be clear that this would be amazing and since no rewards or trades would be there, the only players doing that would be the ones that actually want to give extensive feedback

    I really hope this is viable and at least brought to discussion by DE

    Also PTS server feedback would be limited to PTS users

    Regarding the actual melee system:

    • While i love the idea of melee and pistol , i still miss the old system since it was solid but i don´t think reverting to that is an option

    Thank you all who took the time to read.

    especially my old PS4 friends,  you are not forgotten.....  its just that : PC is sooo much better. and no we are not beta testers for you guys. 😃

    have a great day!

     

     

    • Like 3
  6. Running warframe on an ssd and high-end computer. ,

    seems every time i team extract with a very laggy toaster host  i stay forever flying to my ship. This happens a lot on Fissures.

    The Trade chat does appear for me. but i´m forever flying....

     

    Seeing some other faults and issues in host -client sync and mods working.

  7. I would love minimum requirements to go up a bit.

    Clearing Star Chart is not enough, especially when lower MR can glitch a ride in.(seems they are repeating TennoCon relay glitch)

    Seen a lot of new players just jumping in for endo and leaving early, especially on survivals, the elite alerts should be treated as some form of rewards to old players, and people that have grinded through all content,  not a quick endo farm spot for new players.

    It makes no sense making this available to new players since they dont need actually to grind much content to have these available. Make it MR or Quest Completion Locked

    And yes i have seen mr8 going into alerts.

    These players will never actually run through the game content per se.

    My other suggestions below.

    1. Option to stay should be given to stay or extract in survivals.at rotations (this should have been done a long time ago). ,<------------------------------------------

    2.Rewards tables should be re-evaulated and be better for time spent in same mission(same as fissures), so far interceptions are the only missions worth doing.

    3 Rewards drops should be less endo, more cosmetic , rare relics or mods.,  so it does not become ´the one and only endo farm.in the game .(excavations and a lot of content of starchart content will become obsolete if so) 

    4 Materials should not be in the reward table (EVER) there are missions for farming those materials.

    5. Failure should mean NO rewards whatsoever. Big Risk Big Gains. - staying (gambling) would be even higher risks even higher gains ( increasing like fissures ) Rotations should a bit smaller on duration though to encourage players go for the full hour( or make the missions more scarce (every 2 or 3 hours)

    6. Defense Hostage should scale with enemies so it doesn´ t get one shot. since he cant be revived.

    7. Should encourage team play , not I´m tanky- look at my Riven and watch my saryn clear the map( Saryn rework made her completely unbalanced from other frames )

    8. Also minimum benchmark should be done to avoid people on toasters and 64k modem connections to be hosts. <<-------

     

    A final "constructive" criticism, rant, 😃

    With the removals of the raids, the only real coop content of the game, aside for the eidolon grind ( which can be soloed)  there is no real coop content in the game anymore. 

    I think  the game has shifted from COOP  to DPS competitions where players run to different sides of the map .

    There rarely is a required synergy of frames to go into a mission anymore. (like you need on eidolons and the vaulted raids).

     

    Thank you all,

    Clem Forever !

    have a great week!

     

  8. i was better before ...

    4 nerf made it impossible being the higest energy cost of the game for that ability . 

    Entrall is simply broken, works on bosses and your teammates kill them, also using it also bugs missions making enemies not to spawn.

    So hearing the community was making his only good ability bad , and the bad broken abilities worse.

    works on stalker and g3 too..lol

     

     

     

  9. Vauban is good as he is... 

    very well balanced and not too op, 

    situational and amazing on the hands of a good player., you can even throw a vortex in the middle of a bastille to take nullies bubbles and keep them hanging .. =)

    Good vaubans are amazing, bad vaubans are a pain, but hey its just like Limbo an Nyx!

     

    He is exactly what he is supposed to , a support frame, with incredible cc on most abilities.

     

    Most of his marketing material was him fighting against the corpus faction, which he unfortunately lacks a bit .

    And yes I just wish he was a tad better against the corpus faction ( which will be most of new upcoming content ).

    If you think 2 secs...then you´ll understand that saryn rework, against corpus , was a downgrade. =)

    To add healing  would be a mistake. You have team healing on inaros , nidus , trinity and oberon. Not counting on sentinel mods for marginal healing.

    To add multiple support powers on a single warframe would make other warframes useless. Since most people only play the meta.

    I consider Vauban one of the most balanced and well designed warframes, like all the classics!

     

    I guess if a rework was upcoming and inevitable, my suggestion would be : instead of mines .....

    EXALTED HAMMER !  wink...wink...wink

    and also i am strongly against rework in vaulted frames, since most people new players can´t have access to them.

    If the rework dropped just before they where unvaulted though i think it would be nicer.

     

    My only concern lately has been the enemies AI and how warframe powers affect them, 

     

    Mines:

    some warframe powers affect mines and rollers, while others don´t.

    Corpus mines seem ridiculous at high levels, Even if u bullet jump over the mines it is insta kills on sorties.

    Shooting them...well, u need to stop and wait for the animation and vulnerable state occur...but if u stop you are dead.

    So if u got a rusher on the squad,,, the rest of the team needs to wait. so new players suffer when in squads with experience players.

     

    Rollers

    also drones and rollers seem a little off.. ignoring some warframe abilities but not others.

     

    AI

    Mobs seem to have perfect accuracy and range.

    And some attacks come from nowhere out of late, dont know if its the rework on spawn points or AI.

    They shoot you and rush to you even when invisible and with silent weapons.

    Just weird.

     

    thank you all for the awesome game and community!

     

     

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