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PorpitaPorpita

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Everything posted by PorpitaPorpita

  1. Light decorations don't actually put off any light, as it happens. I have a bunch strung up here as fairy lights, and they don't put any light out on the surroundings, they're just bright and add some bloom to the camera!
  2. Unfortunately, I don't have any before photos (I really wish I did), but I'm really hoping they address this at some point. These areas used to be super bright and fun on my orbiter, and now they're just dark and lifeless, which, of course, is quite sad.
  3. Yareli is almost half of my 1500+ hour playtime and I CAN'T WAIT for the skin! I love the feeling of riding around on Merulina, but the frilly elements of her design have never been my favorite. I'm living for this new skin, and honestly, that's what deluxes are about - adding variety and a different flavor that's not there with the base skins. So I'm happy!
  4. Just updating that with the new Yareli and Merulina changes, Theorem Arcanes are still broken!
  5. I would agree with this! The personal quarters and main room in particular feels noticeably dark to me, but everything feels just a little too dark. I don't think it's a situation that turning up my brightness would help with, because it would affect the rest of the game. Wondering if there'd be a possibility of some kind of way to increase the light within our orbiters?
  6. I agree with this completely! I think DE really needs to take a look at orbiter capacity and consider retooling it a little. Right now, it just feels too limiting to what we can do with our Orbiters. I think they should at the very least separate capacity by room, since some of the rooms use the same pool, despite being separated by a door. Please consider increasing or removing capacity limits! I'm almost at max, and there's still so much more I wanted to do.
  7. Hello! I've discovered a problem in which the standing in Residual Arcane areas no longer trigger Theorem Arcanes while standing on Merulina. I believe this wasn't always the case, as I tested it a good while ago and it functioned properly, but it no longer works, at least as far as I can tell. I realize this is a very specific and somewhat niche set of circumstances, but I hope it's addressed at some point, because part of my build relies on it. Thanks so much!
  8. Hello! Just noting that the trail that comes off of the Purified Bloom Ephemera in common spaces doesn't work in missions. This could be working as intended, but it is sad to see it in missions without the trail. Thanks!
  9. I think there definitely needs to be some kind of change, because as she was in the showcase, there's not really any reason to play her over any other DPS Warframe. There's no particularly unique mechanics, no special flow, no... anything, really. It feels like she'd just fall into the pile with the other recent and relatively unused frames like Gyre and Caliban.
  10. Fully agree with Dagath needing a rideable Kaithe to actually get the most out of her concept. Also disagree (for the hundredth time) about Yareli being bad. It's way more fun to me to ride around on Merulina than it is to bullet jump around a map. I just find it smoother, more entertaining, and a more enjoyable experience. I wish Kaithe enjoyers would be able to get the same chance :(
  11. It really is worth the effort, to me at least. I can beat everyone to extraction with the exception of Titania, and I almost always get the most damage on the squad by fae. I have nothing but red crits and Yareli performs better than any Warframe I have ever played. None of this is an exaggeration, but more importantly than all of that, it's fun. There's a rhythm to it, and skill. It has its quirks, but I find those quirks more enjoyable than standard Warframe gameplay. Some people might end up feeling the same way about Kaithe gameplay and it seems a shame to rob them of that.
  12. Then it seems like a Kaithe-base frame wouldn't be for you either way, but it would be for the people who enjoy and can properly handle Kaithes.
  13. Have you tested the Kaithe in a Captura tileset? Because all of the people that I've seen who have (myself included) think it's completely playable and fine as is. Maybe a tiny learning curve, but that's also fine.
  14. It seems like such a wasted opportunity for something new and interesting. 😕 They have Kaithes and a Kaithe frame... why not just combine them? Yareli really changed the game for me, and my wife has been hoping that Dagath would be her Yareli 😭 I'd love for us to be able to ride through missions together, side by side.
  15. I've spent almost 50% of my 1500 hours of WF playing Yareli, and the tilesets are perfectly comfortable to me.
  16. Merulina is good when you know how to use it. It's REALLY fast. It's SO frustrating to see people who never even took the time to learn how to ride Merulina insult it so hard, when it's 100% just takes practice. This is why we don't get super unique frames anymore, because people throw a fit when they can't handle something and ruin it for everyone else.
  17. I fully agree with everything you've said. I think any new movement ability is a learned-over-time skill, and one that has a curve. The problem with Merulina is that people just won't put the time into learning how to ride it. Once you DO know how to ride it well, it's SO fast in normal missions. Please please, PLEASE reconsider Dagath not having a Kaithe, DE. If people don't like riding a Kaithe, they'll have 53 other Warframes to choose from. A lot of people have tested out in Captura, and it does work in indoor tilesets!
  18. Still not as ideal as being able to ride a Kaithe around, but it'd be movement at least. It seems pretty comparable to Hydroid's wave, but it'd unfortunately probably have too long of a cooldown to be used in the same way 😕
  19. As a Yareli main, mobility makes ALL the difference in making different frames feel different from one another. It's just such a unique experience that really improves the diversity in the gameplay. Playing Titania, Gauss, Yareli, etc, for example, all make the game feel new and fresh in a way I personally love. If you're not a fan of Duviri or Kaithes, you don't have to use the Kaithe on Dagath (should she get one), just like some people build for Yareli without Merulina.
  20. Aren't most Warframes 'dead' and rebuilt, by the lore, though?
  21. I'm so, so disappointed that there's no way for Dagath to ride Kaithes in regular missions. Before you say that would be impossible - many people, including myself, have tested it in Captura and it works just fine. It might require developing your movement skills, but so do Merulina, as well as Titania's movement. Not only is there no Kaithe riding for her, as many people hoped there would be, there's no mobility abilities at all, which seems like such a missed opportunity on a frame that's based on Kaithes. Please, please, please consider allowing Dagath to access the Kaithe from her gear wheel in all missions as a passive, or fold it into one of her abilties. It would really mean the world. Thank you for your time 🙏 EDIT: Adding that making it a passive of being able to access it from the gear wheel in any mission would mean the people who don't want to use Kaithes like that wouldn't have to. It'd make everyone happy.
  22. I've been a Yareli main since day one of Yareli, and I'm a huge fan of this look! I think people forget that pretty much all deluxe skins are a different aesthetic from the rest of a frame's skins (including the base skin). Take Octavia Deluxe for example, very different from other Octavia skins! I'm sure the rest of the Yareli skins in the future will be the whole 'cutesy' thing people are obsessed with reducing her to. As for this one, I can't wait!
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