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Liquidushime

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Everything posted by Liquidushime

  1. EZ Fix: Pathos Clamps drop from the Circuit Path rewards INSTEAD of useless credits (Fair amount) Duviri Enemies have an actual drop pool of duviri resources (doubled in Steel path) I've simple gotten my weapon adapters and gave up running for pathos clamps now because I need too many and the orowym fight has run it's course. I've done it until I hate it, same for the entire zariman standing setup. This is burnout levels of repetitive farming that is getting on my nerves. Now people say "Take a break" or "Play something else" - This is my guild wars 2, this is my destiny 2, this is my path of exile. Fast action third person shooter with stealth, escort missions, great community, devs that interact and reply and PLAY with the community in some cases. Plenty of information and a dedicated wiki and constant fixes, updates, systems, challenges, weapons, playstyles. There's nothing in gaming with this kind of heat and now that I'm spoiled this is the STANDARD. If I can't put a cape on my pet, fight a dinosaur, get oneshot by steel path acolyte.
  2. Kubrows, Kavats, Sentinels, MoAs, Predasites, Vulpaphyla, Hounds, Helminth Charger There is something for everyone, every taste, every style, every person. We need a rework of companions as a whole, they need to be strong enough to survival, provide enough support to help (without being so strong that they can solo things) and they need to be versatile. They need 4 things: 1. Universal Revive method that isn't tied to mods - Get kills, get special pickups, whatever DE can do to make it more than wait til the timer is up. The Panzer Vulvpaphyla has set the standard for me with the devolution skill. I can't do anything my strength without this pet, vaccum is valuable and even the tiny bit of damage is worth using ONLY this pet. Mind you that my favorite Pet is Kubrow and that my style is usually tanky support or nuker frame-wise. If the mission is way too strong for it to survive, then all I need is the vaccum. We need a non-mod, non-bandaid method of reviving a companion. If you really want to make is a deeper feature, you can add it to our school system, and let us earn: Zenurik is all about energy? Gather energy orbs to revive your pet, using energy or skills in succession boosts the "meter" to revive. Each school has it's own theme, let's do it. 2. Universal Vaccum - It's time that vacuum was retired and added to either our pets or our warframes themselves. It's time. In duviri, warframes, wherever a companion is available, companion. We want it, we need it, it's one QoL that no one will argue with. 3. Base Stat Buffs/Rework to the link mods - I don't need my companion to clear a mission, but I want my investment to be more than (I want my vacuum) --- Of course the first two QoLs would solve two of the issues I've already touched upon --- The link mods shouldn't be "There, have some link stats," they should be changed or removed for base buffs to each companion as a whole. I'm not a numbers person, but: Base stats (Buffed) + Link = Boosted base stats. When I put a link armor on, I want some thick armor, regardless of the frame so squisher frame doesn't = squishy companion. 4. Reworked Custom abilities - Helios can scan, I believe each class od comapnions needs a way to do this and Helios needs some new unique things it can do. Faster scanning, maybe even a mod that uses traps on simaris targets (gotten through simaris of course.) The reveal weakness mod? Needs to be built into helios. Dethcube energy generator? Built into ol' dethcube so that it can be used for power spam. I have so many examples it would take too long to post them all. We can make this system amazing and it makes warframe better as a whole. What game has a companion system better than this that isn't just: It's cute, feed it, passive bonus type stuff? In duviri, we could've added another two comapnions, but it was decided one would stay a dream and the other would be a skin --- Hell, I want the attack bunny as a companion too! I feel like some mods such as loot based, vaccum, scanning, should be a universal thing, but the companion that special give big boost to there pay style. More choices, more QoL, more happiness. -------------------------- Additions to the pet system: Juggernaut Charger - Please, we already have the basis for incubating one. Big tanky boy/girl with taunt style skills Paragrimm Companion - You know what the word is. You know what the Wurd is! Recon, weak spots, loot spotting, let's go! The list of possible companions is out of this world.
  3. If every companion had a method to revive, I'd use more than just a Vulaphila? Vulapaphiloa? The damn thing you talk to SON for. It's immortal and it holds my vaccum. I think all these bandaid mods for pets just clog up everything, they need to clear out trash mods and make a global link for HP/Armor, give all the pets, vaccum/Vaccum collar, make a way to revive companion, even if it has a timer. Moas/Corpus Dogs/Kubrow/Cats/Vulphaphiloi --- The only thing I use is Vulpa, I love my cat, but it's too squishy.
  4. With Warframe being such a fast paced game, being force to slow down to parry is kinda...eh. I would like it more if I could use the teleport as dodge/movement tool. It feels like I'm rooted in place. I skipped through everything with the Sirocco and called it a day. I can't believe it's been this long though. It was solid besides the slug-like fights of being topside verses having a warframe to use. Also, why not give the all abilities while in the undercroft? I want to land in a group of enemies, burst out of the frame, put up energy bubble and start ripping ass with before I transfer back in. Where's that at?
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