“We are not trying to make the first 5 days of Dante the best and only good days” -Reb
Welp. Guess you #*!%ed that one up, huh?
Honestly, most of the changes don't seem that bad... except the LoS change on Tragedy. If you truly felt that his room-clear needed to be nerfed (which I completely disagree with as there are many other frames that can dominate normal-path missions in the same manner and are even better in steel path), better to just cut the range of his 4 by 20-25% instead of having to work around the LoS spaghetti. No matter how 'generous' you are with the LoS checks, it will always feel worse than just not having to deal with LoS at all - especially as your tile designs becomes more intricate.