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MSEP1

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About MSEP1

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  1. ISO vaults and bounties being locked behind each other makes the game mode unappealing and too time consuming. I've already mentioned how the way you move from T1 vault to T2 and T3 is nonsense given no one in the game explains it to you. The main issue I have now is that having the vaults dependent on each other just makes farming such a pain. Say I want to get one of the damaged weapon parts. That is in a T3 vault. Ok, so I need to do the same mission three times for 30 to 45 minutes to get a 5% chance of what I am looking for. That is an absurdly steep grind (similar issue with eidolons but
  2. Ok! I just spent an hour to access and run T3 underground bounties twice and I now have 6 rotations of 1500 endo and 2 rotations of necramech fury. This ain't worth the effort fam. Maybe I just have bad luck, but even if I do, this was a waste of an hour.
  3. I haven't played the new stuff too much, but here are some quick thoughts: 1. Matchmaking/accessing the ISO vaults and bounties is very odd in how it is implemented. Say you want to do an ISO vault run for all three vaults. First you select the bounty, run the bounty, and finish it. Great. Now you have to go talk to mother somewhere else (that isn't marked from a distance) to start the second one. The only reason I know where this is is because I saw a TP video on it. Repeat for third round. I feel it would make a lot more sense to just have a single 3 ISO Vault Run bounty that guides you
  4. The nerf to Khora makes her a lot less useable, and is a very disappointing change to one of the most useful frames.
  5. Bug: The Gara Deluxe Animations don't seem to exist. Or at least I did not get them when I bought the skin pack.
  6. Others have said what I’m going to say probably a bit better, but here goes. I haven’t been very involved in this game/community for the past year-ish, but the consistent precedent I keep seeing is that when something good gets teased or released, it gets ruined for seemingly no good reason. See Xoris, Kuva Lich initial release, Railjack initial release, frame nerfs, Steel Path being pointless, loot nerfs (reverted), bad frames getting ignored or lazily reworked (Loki, Nyx, Atlas, Chroma, Hydroid). I won’t say that the Helminth system is ruined, because it’s not. I will say
  7. Ok... but why though? None of these abilities are all that broken. If these are limiting choice, then maybe the other choices should be better. For example, why would anyone use Airburst, Mind Control, Ice Wave, or Banish?
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