Single player railjack is somewhat easier with AI crew, but still often unbearable.
I ask that you consider overhauling any of the older co-op focused mission objectives. Though leaving the ship in a solo railjack is easier with AI crew looking over it, it wasn't impossible to do before. That was not the problem. The popularity of the old Gian Point should have been a major hint that missions with tedious objectives are not a good player experience.
The worst I've experienced this with, for example: a solo radiator platform. A mission that was clearly designed to highlight cooperativ