andyeff
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Posts posted by andyeff
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ooof gosh are the forums always this negative? c'mon everyone.
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Hi DE, I may have run across a potential mob spawning bug while doing a Corpos excavation earlier, but I'm not sure and it's the first time I've seen this behaviour.
Node: Europa - Valefor
Mission: Neo Fissure Corpus Excavation
Squad: Started at 4 players, dropped to 3 after I think the second relic cracking.Issue: The squad got separated at one point, I had run into the ice caves and two other players were I assume on the surface. After their excavator survived, they came into the ice caves to assist me. At this point, enemies seemingly stopped spawning after we killed the remaining ones around my underground excavator.
After a few moments, we all headed back out of the cave and a dropship spawned, carrying a bunch of mobs.
Theory: The dropship was scheduled to spawn and bring with it a full compliment of spawned mobs. However, since the two players on the surface came into the caves, the dropship spawn was disabled, and as it had a full set of mobs set to spawn inside it, no further spawns were permitted inside the ice caves.
Sorry I don't have any hard evidence to go with this, if it happens again I will try and get some screenshots / video!
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Noticed this today after crafting a Revenant, saw ShugoWah beat me to posting it 🙂
Charged Blazing Chakram not traveling for clients [Fix Pending]
in Mission Specific
Posted
Re-building my Nezha and noticed this behaviour too!