Hi! I wanted to share another warframe idea I had, this one's a bit more complicated but as with my last concept I'd love to hear feedback! I've seen a few other ghost concepts and wanted to add my own xD I don't think I'll do concept art for this one though, enjoy!
(Previous concept if you wanna check it out vvv)
https://forums.warframe.com/topic/1349384-valkyrie-frame-concept/
Name: Specter
Gender: Male
Playstyle: Stealth/CC
Stats(maxed):
Armor: 300
Energy: 200
Health: 500
Shields: 0
Sprint Speed: 1.2
Passive: dodging transports you to a black and white version of the world called the "afterlife"(same look as when you're taming umbra in the sacrifice quest but white not yellow) where enemies are unable to see you but you take 2 damage per second(functions like a stealth limbo but allies cannot follow you in)
1: Haunting; use this ability on an enemy to drag them into the afterlife(can be used inside it) gaining the 2 damage per second debuff, instead losing 2% of the targets max health from true damage and a slow effect, the enemy is able to see you however any combat held there cannot be heard by other enemies, killing this enemy drops 2 guaranteed health orbs
2: Poltergeist; use this ability to become immune to the afterlife's damage debuff and able to strike enemies outside of it, however you are limited to only your melee and it only lasts a short time (think how short wukong cloud lasts even with max duration, but a bit longer)
3: Ectoplasm; create a puddle of ectoplasmic goo where you were last standing, enemies who pass through the puddle are slowed and dealt guaranteed toxin damage(can hurt enemies outside and inside the afterlife) ability can be held to increase range and damage at the cost of energy(like hydroid 1)
4: Undeath; activate this ability to cheat death the next time you die(like wukong passive) spawning in the afterlife with a damage buff and brief invulnerability, taking 100 energy when you respawn(cannot cast unless you have at least 100 energy)
Augment(passive): Unfinished Business; instead of taking damage in the afterlife, you take damage outside of it, Poltergeist also changes to this effect