Jump to content

Coco725

PC Member
  • Posts

    22
  • Joined

  • Last visited

Reputation

0

1 Follower

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. There is a major bug that came back on Update 35.0.0 ( It got fixed before but came back ), the ball sometimes bounces out of your body when you throw it, it happens very often if you look down while throwing. Here is the bug in video :
  2. There is this thing we call lagshot, we can do it thanks to delay ( very easily doable after 170 ms ) where you slap the ball with left click, and just after that E into the ball. But with the delay you unstable the ball 2 times in a row making the ball go super fast, i'm not sure this is intended. Video below displaying the glitch PS : Please don't remove the ability for multiple players to hit the ball at the same times making it very fast, only remove the fact that you can do that solo.
  3. In lunaro, when in a public match, in the " warmup ", you sometimes fall like you just touched an unstable ball, but sometimes it's just that another player made his ball unstable, and you just fall from it even tho it is at the opposite of the map. Only happens in warmup. Here is the footage : Falling randomly in warmup.mp4
  4. In lunaro, on public games, when it's the " Warmup " ( the time where you wait for the match to start ), normally every player gets one ball to play with, but sometimes balls disappear and we are left with just 1 or 2 balls for 4 players.
  5. In lunaro, when you get jumped on ( literally ) you go on fire, making you unable to pick up the ball or else it will escape from your hands ( just like when you get checked ) To reproduce it well just jump on someone's head and he'll likely be on fire.
  6. When you score a goal, normally you get to leave the opponent's zone before you can unlock your arcata and pick up the ball, tho, in the example below, the opponent is able to pick up the ball even tho it just spawned and he didn't get out of the zone before. ( timestamp is 2:19 ) this doesn't happen frequently and isn't really reproduceable. Btw if this help, the ones abusing the bug are PS4 players, we weren't able to reproduce this bug as PC players.
  7. There is the glitch where you can cancel the E animation using Roll, and it makes you fly really really far ( video below, timestamp 1:11 ) PS : Since Update 35.0.0, this glitch is really hard to reproduce
  8. There is a bug in lunaro where when sometimes a warframe will be stuck in the " knocked down position " and just have no animations whatsoever. I have to note that this bug isn't displayed when you are the one being flat, only displays like so to the other people. Here is an example below at the timestamp ( 3:45 ) :
  9. When you're playing on client, you fall when you do an unstable with left click ( videos below ) : https://drive.google.com/file/d/1Ce-YB4ar5ApWGlnZmEHD9KuxdfANcwM-/view?usp=sharing https://drive.google.com/file/d/1ovSIMRNjKEs7VnKkgZD6tAp_dyy3SMZY/view?usp=sharing
  10. In lunaro, when you are the host, you are a lot of the time unable to pass to teammates with the pass button, it throws the ball like a normal throw but doesn't follow like a pass should do. The community agrees that it is the most impactful bugs of all the bugs I've submitted. It works fine when you are non-host tho. Here is footage : https://drive.google.com/file/d/1f43-JyfMeyqsYkjDO1CG68RmJF8vE7Vf/view?usp=sharing
  11. The check immunity bug is a bug where you are, most of the time, immune to being checked, there is the hit sound ( and even the damage! ) but the person does not get knocked out or the ball doesn't even fly off, nothing happens on the checked person's screen, except a red thing on the screen like when you take damage in any game mode ( I have no footage of that unfortunately ) If that helps, being the client makes it way more frequent ( like 4 out of 5 checks ) whereas as host it happens like once every 2 checks. It still consumes check HP so if you check someone multiple times he WILL fall even if he ignored 2 checks BTW I'm not talking about the " ball guard " mechanic which is intended ( btw it's a bad feature, and everyone in the community think it needs to be removed ) It's definitely one of the most impactful bug. I have the footage as my POV, hitting someone but that doesn't do anything to him, but still showing damage : https://drive.google.com/file/d/166v3UyHvVmEewyJBpt_E0JRFlfMAOyha/view?usp=sharing
  12. There is this bug with lunaro that's been going on for quite some time ( years ), it's a bug where sometimes, if you try to stop an incoming unstable ball coming in your net with E, the E sound happens and all, but the ball goes in anyway and the points are awarded to the one that did the save ( it's counting for the shooter's team but in the quick progress tab it shows the points attributed to the defender ) I have a video for both POVs ( attackers and defenders ) The attacker is hosting ( Coco725 ) and the defender is a client ( Yujas ) https://drive.google.com/file/d/1pCfhY_4EiyjqQ0E9gn1ajPUpqQ_BBbFe/view?usp=sharing Attackers POV https://drive.google.com/file/d/1aDt-RkkDiTCV39iPbmWVMYTEGmV3Ta7Q/view?usp=sharing Defenders POV PS : It happens a lot more on high ping, because the ball gets into the net before the E does anything because of the delay
×
×
  • Create New...