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7grims

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Posts posted by 7grims

  1. I understand the issue and if  you dont agree with my suggestion then thats ok no reason to make assumptions.

     

    Your suggestion is a band-aid so that multisht gets nerfed without actually being nerfed.

    You are pleading so that multishot does not loose its relevance and importance, because you are still trying to hang on to the mod that makes you win, when it is important that it becomes useless.

    If the devs do the changes properlly as they say they will, you will choose a noise reduction mod, or a faster reload mod before ever choosing multishot, because the objective is for it to not be necessary to win, you actually will be able to be as powerfull as you are without needing it.

  2. I like the your logic behind enemy scaling, yah, sounds like it could be the correct and best way to make harder more fun.

     

     

    About ammo, so much wrong, we dont need to buff or give more ammo to compensate for multishot nerf, actually if they did that, then its a waist of time to nerf it, since you fix on one side and brake it again on the other side.

    The idea is for multishot to actually become irrelevant and undesirable.

    Even if this change is for the rebalnce you speak of, I still dont think we need more ammo, endless missions are meant to force us to hit a wall, a point were we cant go on further, and lack of ammo is a good way to stop us anyway.

     

     

    Still, +1 on this tread ;)

  3. I told her that once on a private message, i dont remember if she replied, but then her posts were gone for a wile, and now back.

    Yah, sometimes stuff like her work or others, pushes out some important treads like announcements or hot-topics, etc.



    I've been wanting this for a long time. It should be like a subforum, instead of topics (in case of it just being a reply) it could have dev posts, and when you click them it redirects you to the post

     

    yah, we should have a button to follow devs and other players posts, so we never miss anything.

  4. The only item in the game you pay to get rid of.

    The only gear in the game that comes randomly (u pick anything else u build/craft)

    Imprints are useless since in the end, its a random result anyway.

    Only item its not ready to gear up and use.

    etc etc plus all the points you make.

     

    Kubrows are bad because DE wants them that way, still cant shake the idea the devs tough this would be their golden goose idea, so great and so genial that everyone would kill to have a peace of that action, so everything and every stage of it is messy, complex and expensive.

  5. First tread I read with an actual good suggestion, ppl ask too little changes of this very bad frame.

    I like the line, it does give a new dynamic and perspective for strategies.

     

    +1

     

    Not so sure about 2nd.

    And the 3rd is asking too little.

    4th seems fine, its the only ability that always seemed ok with limbo anyway.

  6. It's not only draco that as become a must, that as become that place that is so far better then any other, players don't even consider farming and grinding any other way.

    In the same way doing void also haves those huge advantages, that keeps players pined in it.

    And recently with the weekend credit boost, we observed as dark sector were the only or few places with good gain.

     

    Scanning for simaris reputation is also halted in a nich, right now the efficient way to do it, is in pluto, the higher enemies hold the higher rep points.

    No surprise here, pluto everyday, always the same corpus and tile-sets.

     

    It would be good that the new star chart also resolves this barreled grind, by either making all planets/nodes in a region reward with the same amount of rep, or that rep points are tied to the players mastery rank.

    Since we have so many cool planets, like phobos, europa, earth, eris, etc, for a change I would love to make my daily rep with another faction or place.

    Actual variation and diversity.

     

     

  7. I'm just glad DE as stopped with the power creep.

    What the community thinks its right and seems that wants, its that every new weapon becomes always superior and is always better then the old.

    Obviously that is a bad way to develop a video game, it only rises the power creep, and destroys all owned and invested gear of the players.

     

    Now to wait for DE to also re-balance or change the way variants are, we cannot have primes, wraiths, vandals, prismas that are always superior to the regulars, and make the regulars look like old obsolete and inferior gear.

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