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About MysticWubs

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  1. Well what I think OP is saying(and many others) is that there needs to be endgame content that emphasizes mechanics not enemy lvl. Challenge is not permadeath or high lvls it's how the the environment interacts with the player or vice versa. Just look at any of Destiny 1/2's raids.
  2. So...basically an endgame that's fun, engaging, and rewarding(in that order)? We can only wish. All DE needs to do is look at how Destiny approaches their endgame raids and nightfalls.
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