---.CCC.---TradeFrame
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Posts
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Posts posted by ---.CCC.---TradeFrame
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It would actually be better to split trade chat into rivens and normal trading, instead of buying/selling.
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1 hour ago, UUDDLRLRBA_START said:
I have so many veiled rivens, I usually just dissolve them.
Why don't you sell them or give them away?
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I'm sincerely hoping DE's communication team steps in and addresses this issue.
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24 minutes ago, Marvelous_A said:
Yes it's totally normal for the intermission to last longer then the mission itself. We all know intermission II started from Oct 2019 and the work from home started from last month totally interrupted their plan of work. I mean who can possibly ask the devs to plan before head and work in the previous 5 months? Totally unreasonable. Seriously screw those players.
And we require a break after intermission because inter-intermission is a thing. I mean intermission is an effortless reuse of assets aready but who even cares? Instead of letting it stays for 2 more weeks I think just ending it and replace it with emptiness is just a better idea. Who could possibly think otherwise?
lol. Well said. Like the subtle sarcasm there.
I'm both kinda surprised at some of the other posts here that "Defend DE no matter what" and not surprised at the same time.
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2 hours ago, Wyrd_Oh said:
"I'm incapable of understanding that working from home creates a plethora of unseen issues, delays and setbacks, and the fact that DE can't perfectly adapt is going to be the end of them."
Could have extended the existing nighwave and added 3-5 levels for every week or whatever.
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6 hours ago, MagPrime said:
A & B) Because it's not a subsequent event, it's an operation. The event is the one time score when the new content is dropped.
As I've said before, then remove it from stats of players who aren't eligible for it.
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18 hours ago, MagPrime said:
Uh, no? That's where you clan logo sits, if you're in one. Founders get their logo right next to it.
My point being you don't see an empty space because you can't get the founder badge now. So
a. why have those operation stats on our profile?
b. why not let them update with subsequent event scores. -
Which is my point exactly. Why doesn't it take into account subsequent events?
If you want to honor founders / old time players, you can add a 2nd figure in brackets or some thing.That's a lot of space in stats wasted for something that a majority of players won't ever get.
For eg, founders get a cool badge on their stats.
Do non founders deal with a empty space on their profile? Nope.- 1
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9 minutes ago, nslay said:
If you do rescue missions too well, you get blueprints for the less-quantity-too-expensive versions of specters. Why would you want those? The first two are already sufficient for everything!
IMO, rescue currently punishes players who do it perfectly. Do it sloppy and get Vapos and Phase blueprints! Get the cheaper higher quantity blueprints! DE needs to at least make them 10x across the board so that the high quality ones are even worth getting or even crafting (because they are pretty expensive for ... well, no real gain)!
NOTE: Just be careful when you read this post, quaLity and quaNTity might look similar.
Because I'm sure there are other players like me who don't use specter bps because they get over too soon.
Now I know you can "farm" them more, but what's the harm in adding them as a normal drop?
It's a semi-decent mechanic and might as well make it more usable?
I've been playing ages and personally I haven't used any specters (except healers and for that junction quest).
Heck even nightwave forgot specters exist 😄ps - yea, they do need to make specters better, more usable. As I said, it's a good mechanic. Why don't we get to use it more often?
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On 2020-04-04 at 12:34 AM, Deshiel said:
I keep seeing advices to get Arcane Grace, but being an owner of R5 Magus Repair I see absolutely no reason to when I have this.
Arcane Grace at r5 has a 9% chance to heal 6% of your total hp for 9s, meanwhile Magus Repair heals not only you but your entire squad (assuming they are in your area of range) like its no big deal to the max of your health.
My conclusion is that Arcane Grace needs to be buffed.
in b4 magus repair nerfed or uses operator energy or changed into a flat hp increase.
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I never really noticed or bothered, but when I hit a personal best in damage dealt in the latest Fomorian Sabotage, I headed to my stats section to have a look.
Slightly surprised to see that my score was 0. Despite doing the event multiples times in past months.
I was left wondering if it's meant to only show the 1st time the "operation" was deployed - (are "operations" termed as such, only when they were 1st released?),
and why it doesn't take into subsequent scores for repeat events.
http://prntscr.com/s9zcdl
Also, it is possible to have a codex link in the operation names?
I don't know most of these missions, unless I make the effort to look up wiki / google.- 1
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I still will make a suggestion hoping DE reads this, in the basic belief that more rewards / loot is good.
it's not harming game play or economy, so why remove it? -
Fair enough. The other 2 happen naturally enough that I didn't even realise they are a factor 🙂
The question I wanted to ask though, wasn't about the quality, but why we don't get any at all.
Wanted to know if there was any specific reason why DE removed it from the loot pool from sorties
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Just curious. Why don't sortie rescues give specter blueprints on killing all wardens?
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This is specifically about how sounds are categorised in the game audio options.
Can we please change the dojo sounds from "sound effects" into "music"? Or have an option to specifically disable dojo sounds?
Changing the category/label of this sound from sound effects to volume, will let us mute it along with other music in the game, while leaving sound effects in regular playing sessions fine.
I'm tired of listening to the non stop orokin background music in the dojo.
I don't believe it should be called a sound effect when you can't move away from the sound source.
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Lol, good turn of the phrase. (post title).
Hey DE, see.. I'm not using an emoji to show my response to a post. -
Agreed.
Hey DE, see.. I'm not using an emoji to show my response to a post. -
1 hour ago, KanoThalion said:
about this operation well first the credit reward is nowhere near amount of work you put in a mission they need to either lower down prices or give us a little more and secod why cant i join squad on murex raid, in every other railjack mission you can just jump in and have fun but here for some weird reason you need to have premade squad wtih sometimes is just hard(i spend 15 min lf for group) and by the end of the raid we didint even get our credits
PLZ DE STOP WITH THE GRIND THIS IS RIDICULOUS
happened to me in both my ground and RJ mission. Did 4 rounds on ground, 3 rounds in RJ, crashed in the ground mission, got no credits for RJ mission.
Not going to play this for a few days, even though the ground one was actually loads of fun.
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The scarlet cred payoffs are pretty bad.
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30 minutes ago, [DE]Megan said:
Magus Lockdown Changes:
We are making changes to Magus Lockdown due to it being virtually one of the best CC and Damage combinations in the game. In some cases you can clear waves of Elite Sanctuary Onslaught without even using a Warframe or Weapon, and simply spam Magus Lockdown to victory. This goes well beyond the intended use of it and we are changing it to a CC only Arcane - true to its name - Magus Lockdown!
- Magus Lockdown will no longer apply Puncture damage to tethered enemies.
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The amount of active Tethers is now limited to 2 per player.
- For example, Void Dash once > one Tether, Void Dash again > 2nd Tether, Void Dash a 3rd time > 3rd Tether, 1st Tether dies etc..
I dislike this change. I don't mind removal of the damage, but don't limit the tethers.
Same for arcane energize, 15 seconds is too long a cd for it.
When I can spam 15 energy pads or 150, why is there a CD for arcane energize?
SAME thing for the archwing blink option. Can you remove that 3 sec and make it 1 sec?
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10 hours ago, [DE]Saske said:
Hey Tenno! We are aware of this issue, we do not have a timeline for a fix, but we are investigating.
I checked a couple of accounts and this issue seems to be visual only.
if that's the case, then cool.
Didn't remember how much I had earlier, so couldn't check myself.
Btw, if this helps, the lich stole the kuva which was 511 and it ended with 1.
:shrug:
Edit -7 hours ago, [DE]Saske said:Hey Tenno! A bug introduced in the last HF that would show various resource items as "1" in your mission rewards has been fixed.
- it was a display bug only (you still got your 6000 Kuva)
- the fix has been done server-side so there's no need for another HF
Nice 🙂 -
if he had selected 55%, and merged the 57%, wouldn't the resultant weapon get a 10% boost and hit the 60% cap?
Atleast that's what I thought the valence fusion did, increase the stats by 10% of the highest weapon + the element of the chosen weapon. -
Edit - screw it, why am I getting invovled. Carry on, while I get popcorn.
The Enhanced Graphics Engine
in Developer Workshops
Posted
good time for my 960 to die and to get a 1660 (ti/super/whatever).
Atleast till I can find someone to buy my kidney so I can buy a 3080ti next year.