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(NSW)Belaptir

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Posts posted by (NSW)Belaptir

  1. 2 hours ago, (XB1)Erudite Prime said:

    What kind of playstyle prefers inferior damage types?

    There's a lot of people that play the game for fun. The "META" is not something that has to be forced to every player.

  2. 8 minutes ago, warmastercain said:

    Oh I have a riven for it but it strips armor faster then it can kill I just prefer crit over status unless it's a hybrid like kuva brakk but otherwise not many other weapons can be as great a hybrid as kuva brakk which is why I'm having such a hard time with quellor when I dont really use primary anymore 

    Then the problem is not the weapon. You don't like it and that's fine. But the fact you don't like the weapon doesn't mean the weapon is crap or needs an overhaul. I don't like the arca plasmor and that doesn't mean the weapon is bad.

  3. 7 minutes ago, warmastercain said:

    Primary fire even with a 300 round mag its pure status with a slow fire rate and innate cold hurting its performance the 12%cc and 1.6x crit makes it worse then braton prime or vandal it's got great status but its alt has no status and all crit it needs to be a hybrid at least 25% status on alt fire and 26-28%cc and 2.4-2.6x crit on primary fire but otherwise it's a decent gun for everything under level 60 with armor then it falls off fast with eating 75 ammo per charge 

    Have you even tried to mod it? Slap a fire rate mod, put a corrosive build with 2 60/60 and add hammer shot + multishot. On exilus, tactical reload, and this thing will make quick work of anything armored. Again, you don't need every single weapon to be meta, it's good to have a variety. And if you think it's good only under level 60, then you should look for builds for it.

  4. 1 hour ago, warmastercain said:

    I cant see using alt fire for anything it's to inefficient with ammo it's worse then kohm but primary is all I use it really needs at least an extra 14 or 16% cc and .8-1.0x crit to even begin to rival tiberon prime with its auto tiberon p outperforms it in every way I like the gun dont get me wrong it's just a bit lackluster for anything with lots of armor and I do open world all the time I dont do railjack jack anymore I have no reason I have everything mk3 build with 3 max avionics vidar zetki and lavan every ship component has groll stats so do my weapons 

    Believe it or not, there's people who plays the game to have fun and uses some weapons despite them not being "META". You don't need every single weapon in the game to be oneshooting a lvl 165 corrupted heavy gunner. also

    Quote

    I dont do railjack jack anymore I have no reason I have everything mk3 build with 3 max avionics vidar zetki and lavan every ship component has groll stats so do my weapons 

    Uh... ok? Applying that logic, why are you doing anything in the game? If you have all the arcanes, why keep doing tricaps? If you maxed Little Duck, why keep doing profit? And so on... Besides, nobody likes brags (humble or not).

    • Like 3
  5. 1 hour ago, (PS4)robotwars7 said:

    that's pugs for you, or more specifically, going public on galleon missions when somebody needs the Quellor/Pennant.

    the Anomaly farm is even worse than that, in case you haven't done it already.

    Yeah, I know it's the same. Basically the whole railjack system right now is griefing material. I've tried to run some pugs missions when my clan was offline to try and make some progress but it's impossible. In the end, the only  way to play it is going with a formed party because of this. They should make the quellor/pennant same as the rest of boss weapons. You won't get it until you've completed the mission. So many of the pugs problems in railjack would be solved.

  6. I've made a post about the cetus bounty bonuses before. This one is stupid, particularly stupid. Don't even bother at night because YOU. WILL. FAIL. It's impossible for you to control that nothing at all dies while you try to capture the objective. And then, even if you get it, even in the extremely rare case that you end up capturing it without killing anything, there's a delay of a few seconds from when you click on capture to when you actually capture him in which the game sends you a bunch of drop pods full of enemies around you that will be killed by your companion.

    But why not talk also about the one that is controlling an area bigger than most cities on earth during a few minutes without letting the control % under 60 (was 60? can't remember) while the game throws enemies at you without even pointing you where? This is specially nice when the game decides to spawn a group of enemies in a cave near where you are, good luck finding them! And combine it with some rain to get even better results!

    Last, but not least, we have the assassination target. You have ONE minute not to summon him, but to kill him. Good luck. Pray for the game to spawn you enough enemies to fill the counter in less than a minute and make the boss appear under the time and make you kill it. And even if you manage to do it, don't worry because there's a few seconds delay from the kill to the moment where the mission counts it.

  7. 3 minutes ago, AblazinGrace said:

    Respectfully disagree on all counts. Also, I've built plenty of pretty rooms in that past albeit on xbox. No need to be rude.

    Didn't meant to be rude, my apologies. But still the point stands. There's a lot of time involved on building a room even when you have it planned. It's not "my problem", you can't just dismiss it saying it's my problem ignoring the fact that behind a room there's a lot of time investment even when you have everything planned. As I said, assembling a 2k pieces puzzle takes a lot of time. And this is the same.

  8. Just now, AblazinGrace said:

    Going back to where I mentioned halo forge, I can understand your frustrations. It's also understandable that creating something new and detailed without a specific plan would take that much time. That said, if it takes you that long to REbuild something, I feel that's more your problem.

    Regardless of circumstances, a simple feature to save room layouts aka templates to some personal menu (to prevent trolls from griefing your saves; maybe have a way to share them as well) would solve this issue, and could be applicable in other areas of dojo design, as well. Think seasonal decor, course architect, etc.

    I snipped because warlords should have all rights, period.

    Even if you plan something, building it will take time. And when you're building something complex, that time, even having the things planned, will not be short. Think of a puzzle. Even if you have it "planned", you know how the design must look and everything, there's still a lot of time that involves building the stuff, specially when it's complex. Or are you telling me that you're able to assemble a 2k pieces puzzle in half an hour? To me, you're talking as if you'd never built a complex room in your dojo.

    On one thing I agree, saving room templates would be really helpful. But that still doesn't mean that the two hours should completely disappear. It's a safety measure that only a few in the clan should be able to bypass, but should still be there for safety for the rest.

  9. 1 minute ago, AblazinGrace said:

    Disagree, because:

    • Architect is a privilege of rank, and (most) people have enough common sense to know not to hand it out willy-nilly.
    • Again, all resources are refunded. Even if you accidentally gave permissions to a troll, you could undo the damage without much of a problem. At worst, the resources get spent on research, but I feel that's pretty negligible in terms of damage. Even if they spammed decorations everywhere or something, you could just delete and remake the room they're in and get everything back relatively quickly.

    I have rooms where I've spent days working. Not talking about a room that takes 2 hours of "work" to be decorated but something closer to 50 hours of game if not more (it's probably more, actually). It's not about the resources, but the time some of us invest in creating cool rooms for our dojos. This being a safe lock is good for us. However, as i said (and you snipped when quoted me), it should be something that a warlord can and should be able to bypass.

  10. 20 minutes ago, AblazinGrace said:

    How about the ridiculous 2 hour timer for room destruction? The only legitimate reason I can fathom for this is to give people a chance to change their minds, which is pointless since all resources are refunded. Or perhaps it takes 2 hours for the server-side to update (for their sakes, I sincerely hope not).

    This make sense to avoid a troll destroying a clan in seconds. If someone wants to troll you because reasons, having 2 hours to cancel the destruction helps. However, this timer should be bypassed by someone with the rank of warlord.

    21 minutes ago, AblazinGrace said:

    How about the abomination that is child components? I don't know why whoever coded this thought it was a good idea. I've seen posts dating back to 2014 of people complaining about this, and here in 2020 it's still a problem. There's not even an upside to this.

    God... Can we please eliminate these child components? PLEASE?

    22 minutes ago, AblazinGrace said:

    How about all the janky room collisions? To use your problem child as an example, you can't put a reactor to the side of the basic clan hall. There's plenty of room for it, and it's not touching at all on the map, but nope.

    And now that we're talking... what about a dojo planner too?

  11. 50 minutes ago, Steel_Rook said:

    Which doesn't work for those of us in non-American time zones. I get daily rollover at 2 AM. I'm NOT going to play Warframe for the next 7 hours to make use of that Booster. I'm probably going to go to bed soon-ish and then get up for work the next morning. I won't be in a position to play until probably 6 PM, if not later. There's no amount of FOMO that's going to convince me to use that booster. Now, if the game let me trigger it on demand somewhere within the next 24 hours? Yeah, THEN I might log in to make use of it. But as it stands? It's basically a dud daily.

    Do as I do: in my case the daily reset is at 1AM so around 00.30 I go to my dojo and keep playing missions from there. The daily login will only activate when you return to the orbiter, but since the dojo has a nav room where you can keep selecting missions you can keep playing for a while without worrying.

    • Like 1
  12.  1 hour ago, BlackVortex said:

    let me ask you one thing:
    do you think it's fair towards the players who spent around a hundred hours into this that now everyone is able to get it in 1-2 hours of playing?
    a simple yes or no will suffice.

    Uhm... Yes, I'm fine. And I'll say more: I have the Hema in my dojo, if they'd change the hema farm to be something bearable (basically taking one zero of the number), I'D BE EVEN HAPPIER!

    1 hour ago, BlackVortex said:

    if you think that is fair then you have no moral standards

    On the contrary, I have high moral standards: I think that just because I did something the hard way, the others shouldn't suffer the same I did. Let me introduce you an apparently new concept: SOLIDARITY.

    1 hour ago, BlackVortex said:

    doing these kinds of things makes people quit the game, I guess the only reason they did it with Tenebrous was because the amount of people who owned it was small enough for them not to care

    Well, if one of those so few tenebrous owners quit the game because of this, I'll be more than happy to get rid of such selfish and entitled people.

    1 hour ago, BlackVortex said:

    So it's my fault for investing the time DE wanted players to invest in getting a rare item, only to diminish the rarity of said item because too many players were crying about how rare it was?

    Uhm... I wouldn't call it fault but... definitely it was on your end. You decided to invest and as in everything in life, there's a risk when you invest. You took it and now when things are changing, you don't like it. Yes, nobody's problem but yours.

     

    53 minutes ago, BlackVortex said:

    I don't think you are respectful if you say it's fair when DE says:
    we want you to invest around 50 hours to get item A
    player invests 50 hours to get item A
    then because other players think its too much effort DE decides to make it 1 hour effectively making that player have wasted 49 hours

    Nobody pointed a gun to you to waste those 50 hours getting that item. You didn't have to.

    51 minutes ago, BlackVortex said:

    do you think it's fair that you wasted your time and got nothing in return though?

    because I don't, even if it didn't drop for you

    You got something in return: you got the item first.

  13. Just now, (PS4)Stealth_Cobra said:

    Again it's not about "having gotten it the hard way". It's about "NOT getting it the hard way due to low drop % rates" after hundred of runs, then having to run another hundred runs to get the new ressources and afford the ephemera and captura scenes.

    But with this new system you won't have to run it a hundred times. It's actually much easier. The good thing of this one is that you'll get it in much less time!

     

    3 minutes ago, BlackVortex said:

    All I read is: I don't care other people are being treated unfairly if it gives me an advantage

    Yeah, that's pretty much what you are saying. Oh no, wait, you're saying "everything should be done to please ME, because MUH BRAGGIN' RIGHTS!"

  14. 1 minute ago, BlackVortex said:

    it's economics 101

    A pays 100 for object
    BCDE and F only have to pay 1 for the same object

    object loses worth, but A still paid 100 for it so lost 99 on it

    it was an incredibly rare item to have which in fashion frame world(end game) is important for bragging rights, street creds and respect
    now that value has been completely removed

    I'm sorry this was too hard for you to understand on your own

    All I read here is "it's unfair that something I got in a game and has no value at all is now more easily accessible for the rest of the world". And it sounds incredibly selfish, childish and petty.

    Also, point still applies: it's development 101. You got it the hard way, someone came up with a better way of farming to make it easier for the rest and you are salty because... because everything has to be about you? Uhm... I'm sorry to be the one breaking it up to you but the universe doesn't revolve around your personal feelings.

    • Like 3
  15. Just now, BlackVortex said:

    I started farming this in the first or second week after release, only got it about a week ago 10 minutes before they announced it was going to be a token system

    So i farmed it on nearly every anomaly for a month

    "As an iron lung user, I feel the polio vaccine is a slap in the face for people like me who got the illness before it was invented. It shouldn't be given to anyone at all because they should all live in an iron lung like I do."

    • Like 1
  16. 6 hours ago, (XB1)TyeGoo said:

    I don't play excavation or kuva survival exactly for this reason. I hate being forced to play a certain frame. 

    It's always "oh variety is King" but these 2 modes don't allow it whatsoever.. especially in higher levels these things get 1 shot so easily it's kind of frustrating.

    Some missions should be easier for certain frames, but not "exclusive of certain frames". This is exactly what I'm talking about. You should have an easier time doing a certain mission with a set frame, but that's it. Imagine if you couldn't do a spy mission without Ivara...

  17. 1 hour ago, BlackVortex said:

    I didn't mind too much that the Tenebrous Ephemera was going to be a non-RNG grind instead of a RNG grind
    but 15 shards? are you kidding me?

    from what I understood that means 8 completed runs to get it. Which means around 1-2 hours of play

    for the people that already have gotten it the old way this is a big slap in the face

    most of us literally wasted up to around a hundred hours trying to get it

    200 tokens would have been more appropriate considering the spawn chance of the cache was less than 1% per run and the drop chance of the Ephemera was not 100% per cache

    edit:
    considering I only own 1 Lich Ephemera, how about making that spawn rate 100%?
    in that case it still costs more time than getting the Tenebrous Ephemera and it's a lot more tedious

    Repeat with me:

    Nobody told me I had to farm this the first day it was released.
    I could have farmed it in a passive way doing the mission when I had time.
    Having or not the ephemera doesn't change my game experience.

    I'm sorry but no. I won't accept another Hema crap. You farmed it the first days? Good for you, it's what happens when an early adopter wants something. They will pay a higher price for having it sooner. In this case, the "price" was the grind.

    You invested an amount of time and now it changes, well... I got news for you: it's life.

    Look at it this way:

    Imagine someone had lost a family member to an illness because there was no vaccine for it. Now there's a vaccine but this person starts a campaign saying that the vaccine shouldn't be administered because it would be unfair to them given how they lost a family member for the vaccine not existing before. See how nonsensical and selfish it sounds?

  18. 8 hours ago, taiiat said:

    no single feature need be (or probably should) be considered a solution. just add useful features that can all be used together, so that the game can actually gain depth and interesting things to do in Gameplay.

    being able to increase the Excavators' Shield Capacity is neat, now add another useful and interesting feature, and someone else add another, Et Cetera. several of them together would hit the goal and do so in a way that gives you something to do rather than going AFK and waiting for the Timer :)

    I agree, I was just presenting a problematic to this idea. Now, a set of features to increase their survivability would be nice indeed.

  19. 7 hours ago, schilds said:

    Normal starchart missions present conditions that are designed to require players think a little about their choice of frame, and specialise to some extent.

    => It's undesirable for those conditions to be too loose such that players can just take any frame in without consequence.

    I am not saying they should be to easy, but one thing is making them too easy and another thing is making them stupidly hard without a reason. Can you imagine a level 100 lich defense mission with a defense pod that has the same HP than the lvl 3-5 earth defense pod? I'm not talking about making the excavator tanky (it's on the first post), but about not making them one hit ko.

  20. 8 hours ago, (XB1)DA ZACHYZACHY said:

    Just use limbo or frost, if it scaled it would just become to similar to defence, and maybe way too easy.

     

    10 hours ago, (NSW)Belaptir said:

    I get it, you should use this frame, or that build or that other one... Yeah, I know. But that's not the point. The point is that they are literally OHOK

    Have you even read the post or just went by the title?

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