Thural
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Posts
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Posts posted by Thural
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1 hour ago, lukinu_u said:
Maybe dumb question, but is your Prisma Skana max level ? It's possible that incarnon genesis are only usable on lvl 30 weapons, and won't show otherwise.
You can use them on unranked weapons
1 hour ago, LittleLeoniePrime said:this.
Not this
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Scindo would be appreciated, little guy got left behind :(
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warframe doesnt have servers its peer to peer
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they're called ephemeras, auras are a type of mod for warframes
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1 hour ago, AntifreezeUnder0 said:
Aya = relic`s worth. So logical would be some aya slivers, collect x to get to make aya. But forma bp must stay. But then having relics with some aya bloating, when you can get aya direct by farming missions which drops relics bit too much and unnecesary.
I would prefer be able to trade 4 aya for forma or trade aya for forma bp.
First, this isn't a "replace forma with aya" request, it's a request to be able to replace forma with aya by choice. other than that, aya fragments/aya for forma is a really nice suggestion
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imagine playing on console and trying to make fun of someone because you don't have the latest content
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I'm talking about fall off here. The regular brakk has a falloff of 60% at max range, which leaves 40% damage. Kuva Brakk has a falloff of NINETY SIX PERCENT, leaving 4% damage, or 10% of the regular's damage. Similarly, the kohm has 46.67% falloff, leaving 53.33% damage, while the kuva kohm has 93.75% falloff, leaving 6.25% damage, for about 12% of the regular's damage.
I understand that you're trying to balance the weapons, but that's just ridiculous, especially considering the drakgoon didn't get any similar reductions (don't you dare nerf the kuva drakgoon because of this) and the BRAMMA EXISTS. I'm not even asking for much, even half of the regular's damage is fine, but as it is it's just ludicrous.
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4 minutes ago, Oreades said:
I just want to understand what the vision is for squadlink cause I'm still drawing a blank as to the benefit it brings to Warframe as a whole.
novelty
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3 minutes ago, (PS4)Kakurine2 said:
You mean the gear wheel thing with pizzas, espers, etc?
Of course the controls change based on platgorm and csn be altered by us players.
no, he means you can press y while hacking to use a cypher
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they can be earned in cetus bounties, otherwise you'll need a taxi to jupiter
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36 minutes ago, AdunSaveMe said:
Sometimes you just want to make ten of them.
sometimes I want the option to sell something I don't want
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In the steam overlay, the drop table webpage (https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html) appears with a black background, which, coupled with the black text, makes it unreadable.
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title, needlessly taking up space in the foundry now that 100x are here.
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Make enemies killed in his 2 give stacks, and if all the enemies are killed before it expires, it refunds half the energy.
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5 minutes ago, Zelmen said:
the new 6hr craft could delay playing together.
It used to be 12 hours...
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3 hours ago, (PS4)cmessaz7 said:
4:05
+700m/s. If this is no longer obtainable, I would like to know what is obtainable, and how to obtain it.
That was before the scaling fix, it was just the actual speed x4. Nothing has changed, it's just listed correctly now.
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(61(1.253)+121)*(2(1.396)+0.2)= 590.7 m/s while boosting is the maximum possible boost speed
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2 minutes ago, Kaotyke said:
I know. I was directing my word at you on purpose.
I didn't say I had a problem with the changes.
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5 hours ago, Kaotyke said:
And what? What is the difference from before? You got flat values for each rank increase and needed and increasing number of Arcanes to rank them up. Focus the same. Mods are the same. Arcanes before the increase in rank capacity were the same. Nothing changed.
Again, I'm not op
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21 minutes ago, EiriMatsu said:
I'd argue Veil Railjack missions are effectively unfeasible solo. Hypothetically you could, but god why. Of course, once the Command Intrinsic come out, that will change.
Regardless, doesn't change the silliness of the argument either way. On top being practically mandatory in groups, the short time window makes people incredibly selective and impatient to people who don't have the "perfect" setups. I find queuing with randoms actually more pleasant than trying to find specific groups, and that's such a shot in the dark I usual just ignore that Eidolons and arcanes even exist anymore.
I solo gian point just as fast as being in a squad, as well randoms don't waste my resources.
You do realise you're just pointing out reasons that eidolons being squad exclusive is undesirable right? Over exclusive matchmaking, or risking randoms.
Edit: I thought you were the person I quoted, your comment makes more sense to me now.
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23 minutes ago, SpicyDinosaur said:
There are lots of things you can't do as a solo player.
1. Eidolons
2. ???
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Just now, RX-3DR said:
Just like plenty of things in the game? Where's your uproar over mods?
I'm not op
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5 minutes ago, Traumtulpe said:
So nothing changed for you, right? Why are you complaining again?
because it costs twice the amount to max them for only 50% more stats
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Just now, Shy0 said:
just try it out in game/simulacrum. while the numbers look different, practically, with the armor changes and everything, the shotguns i have seem to proc roughly the same. just be aware that some procs need to be stacked now and there have been some major changes to their effects too. blame DE for making so many changes to so many systems at once that we can't tell what is what and basically have to relearn damage from scratch.
I did try it out in game, going from all of my pellets applying status to a third of them applying status. Not to mention shotguns can only proc one type of status effect per shot.
Skana Incarnon Genesis cannot be applied to Prisma Skana.
in Weapons
Posted
I had to remake a lex prime, hadn't used it since way back when it and vaykor marelok were the best secondaries in the game. Feels so nostalgic running lex prime and boltor prime again lol.