Jump to content

(PSN)Tingz0r

PSN Member
  • Posts

    8
  • Joined

  • Last visited

Everything posted by (PSN)Tingz0r

  1. I’ll agree that full-auto in unaimed mode would be better. It would also allow aim-gliding to work with full-auto if you are shooting beforehand. For everything else I must disagree. Mo’ utility makes it mo’ better. At the very least you have to admit its integration as a unique weapon for Wisp is extremely underwhelming.
  2. Unaimed fire shoots full-auto. Aimed fire shoots a shotgun blast. Alt-fire adds/removes the lightning canister. With the canister attached: 1. Weapon becomes silent. 2. Physical damage converts to electric damage applied separate from added elemental damage (guaranteed additional electric damage). 3. Status chance improves. Without the canister attached: 1. Weapon is loud. 2. No innate electric damage, but aimed fire deals vastly improved puncture damage and unaimed fire deals vastly improved impact damage. Both firing types gain slash damage. 3. Critical chance improves. Unique trait: In Wisp’s hands, switching modes is faster and both modes are silent. Ammo begins to recharge sooner after firing.
×
×
  • Create New...