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Jiang-Shi

PC Member
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Everything posted by Jiang-Shi

  1. Do you have any plans for Operator melee weapons?
  2. In the past, you've mentioned Operator melee weapons. Do you have any further plans for this?
  3. In the past, you've mentioned Operator melee weapons. Do you have any further information on the matter?
  4. In the past, you've mentioned melee weapons for Operators. Do you have anything further to say on the matter?
  5. In the past, you've mentioned melee weapons for Operators. Do you have any further plans for this, such as Vox Solaris selling their blueprints?
  6. In the distant past, you've mentioned melee weapons for Operators. Do you have any further plans for this? On another note, the Chimera update has made my FPS drop down significantly, and the quest itself causes my GTX 970 driver to crash every single time I attempt it.
  7. In the past, you've mentioned operator melee weapons. Will we ever see more of this concept?
  8. In the past, you've mentioned Operator melee weapons. Do you have any further plans for them?
  9. In the past, you've mentioned operator melee weapons. Do you have any plans for these yet? Additionally, I feel like Madurai needs to be looked at. The only node that allows for a great deal of damage is Void Strike, however this node requires a long period of charging and therefor contradicts Madurai's ideology of speed and savagery.
  10. In the past, you've mentioned the possibility of operator melee weapons. Do you have anything to say on the matter? Additionally, do you have any plans to buff void damage? It seems strange that the strongest force lore-wise is weak against every health type.
  11. If I'm not mistaken, you've mentioned Operator melee weapons in the past. Do you have any plans for this?
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