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Data-Zero

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Posts posted by Data-Zero

  1. 17 minutes ago, FreeWilliam said:

    I'm fickle, but closest to a Nyx main.  GMTA, and good times!

    I also discovered the ONE channeling mod I like during those experiments!

    Spoiler

    latest?cb=20171007150237

    You can do some silly things with that mod.  10 seconds becomes 25 becomes 62 becomes 156 becomes 390 becomes 976 becomes 2441 ... :)

    Spoiler

    latest?cb=20171007155215latest?cb=20171007154130

    Now check this. lower right corner.

    Spoiler

    5TUzv9W6TSeQQ8Z_QA1OVA.png

    Me

    Spoiler

    YjOMDQ6.gif

     

  2. 1 minute ago, TrueDracora said:

    A non-repeating heavy crossbow with an explosive bolt triggered by alt fire, similar to the Talons.
    Well aware of the other auto-fire crossbows and none of them pack enough 'Umph!'

    Single shot crossbow with explosive spears. After pinning someone to wall, make it go boom

    yes. spears.

  3. 4 minutes ago, FreeWilliam said:

    For random fun, things like luring everyone into the same place with Ivara's sound arrow and then rad proccing the room can be a riot.  

    Image result for let them fight gif

    Meanwhile, for therapy, there's nothing like setting up a good melee build with a fast mobile stance and finding the thickest mass of infested you can find and wading in (Atlas and Valkyr are my favs there).  It's like popping bubble wrap!

     

    You should try Sorties with Radiation. Irradiated disarm or chaos once, and it will feed itself. funny to see grineer beat the crap out of each other.

  4. 3 minutes ago, (PS4)joshw1400 said:

    Why you do her like that?

    Read post. If i have to work too much to melt faces, a ditch is her location. I do know that on higher levels she will melt down foes like its no ones business, but I rarely GET to that level cause I never found a point. Bragging awards are nice and occasional challenge as well but I rather lay waste on hordes with guns and casting fireballs everywhere while feeling like a god/goddess.

  5. My opinion on ash ultimate rework?

    I threw him at the ditch along with Saryn and Saryn Prime. If it takes too much bloody work to melt/stab faces, it can go straight to the pile of garbage and stay there. I don't like to F*** around with gimmicky bullcrap that gets in my way of murder.

    F*** being weakling, give us some power.

  6. 27 minutes ago, (PS4)Magician_NG said:

    I'd prefer it if DE began there as well.

    Unfortunately, as their track record shows, DE is more concerned with dialing back player power first.

    How often do you hear them mention damage 3.0 over armor ?.0 during a devstream?

    Too much. Then again, I DO hope the rework includes enemy scaling. I just hope 2017 wont be like 2016. That was bad year.

    25 minutes ago, ChuckMaverick said:

    Riven mods don't cause any problem for damage 3.0 at all. If you're reworking the whole system then it doesn't matter what came before.

    If people who have spent a fortune in plat on Riven mods get all salty about the rework, I'm afraid that's on them. Damage 3.0 has been talked about for a long time and shouldn't be a surprise to anyone.

    Yea right. And Riven mod for Tonkor is not OP as hell? If they rework damage system, riven mod still stay in existence as a power creep.

    And about riven re-rolls and plat spending on cancer? That, as you say, is their problem. I am a happy little tenno who will not attach that Riven Tumor into my weapon. I do have thought about turning it into plat resource but my distaste over it crushed that idea in the end. But enough about that.

    It won't be surprise indeed, but it wont stop the backlash. That itself is guaranteed.

  7. 9 minutes ago, Agentawesome said:

    It's not the mods which keep the gear progression, its not buffing older weapons which keeps gear progression for newer players. Rivens are mods for veterans. My post was only a few sentences, when did I state that Rivens are part of the new player progression?

    In order to "get the weapon balance" that turns their useless craptastic weapons into something decent?

  8. 1 hour ago, ChuckMaverick said:

    Yes, and hopefully Riven mods will give DE enough breathing space that they can do it properly and not rush it out.

    Sorry, but with riven mods, the DMG 3.0 will either be released and it will BLOW up in their face rather spectacularly, or it wont even happen. (it will happen)

    DMG 3.0 would have blown up in their face never the less, but the magnitude of the said explosion however, would have been smaller without riven mods. Now they have powercreep mod system that makes updating damage system a bloody nightmare with a train wreck in sight.

    I was fully against DMG 3.0, but now i just wanna see it all happen and blow up.

    1 hour ago, (PS4)Magician_NG said:

    I hope so, I'm a proponent of DE removing all flat damage mods, multishot mods, 90% element mods, and corrosive projection.

    Riven mods would be (and imo...should be) the only source of flat damage and multishot stat bonuses.

    You know DE has to tune down player power before they'd even consider reworking the enemy armor / enemy effective health imbalances.

    How about TUNE down enemy first? Go try to whack a lvl 40 heavy gunner with a machete without bloodrush. Its like whacking them with feather duster. Nerfing our damage first is like telling we can only use a feather. F*** that! I wanna be OP as hell, being a space ninja and One man Army. That is FUN. If i want to have extended firefights I tend to remove DAMAGE mods and then enjoy a proverbial bullet hell along with ammo pizzas. It somehow amazes me that people forgot that they can remove mods from their weapons. Or they don't want to know.

    Speaking of rebalance, I started to play this game because i enjoyed my massacre that I caused to the hordes of enemies. But lately I am having a hard time enjoying said massacre because of all the @(*()$ bollocks. I avoid going killing spree on Corpus because its like getting aneurysm by all the flippin Nullifiers before a @(*()$ BUrsa appears and causes said aneurysm to explode. I have rage quitted corpus missions cause I was QUITE sick of this nullifier bullS#&$. Didn't help that the ground was Lava by sapper nades.
    Not to mention trying to deal with Ancient healers and their bullS#&$ of a damage buff. Try to see em though a army of infested mixed with other ancients is like asking for a Penta accident.

    I rather keep heavy armor, ridiculous health and just straight up pump steroids into warframe and into guns. I wanna see big numbers, i wanna do tons of damage. I wanna have FUN. If i wanna cherry tap a bombard to death while mocking him while doing a backflip over him, remove serration and I laugh as I do exactly that.

  9. 6 hours ago, Ksilisab said:

    I guess you don't like investing a lot in a weapon to make it good?

    I do. I am currently building massive amounts of forma and trying to get everything possible and to lvl 30 before stating forma party that will not stop until the next content update. Loving my Soma bullethose though. Needs 1 more forma so i can slap Primed Rifle ammo mutation on it.

    6 hours ago, Midrib said:

    Considering the amount of weapons that are on the UP side, For them to go thro every single weapon and buffing them, try to balance and test them, would take a long time.

    And if they try to cut corners and just apply base stat buffs, they will end up doing more harm, since weapons could come out extremly unbalanced, and then DE has to nerf them again. which will end up in a very big cycle that invovles Buffing and nerfing, the exact thing the community hated....

    So yea, Im fine with this RNG crap, much better then seeing tens of complaints about a weapon that DE buffed to much getting nerfed.

    What is exactly what this riven system is. Weapon buffing and nerfing. Only it cuts DE off from the cycle, stagnates the UP weapons even more.

    If you want to bring "it takes time to balance them", remember the phrase "We are still Beta"

    Hell. You got 15 riven mod slots and you cannot get more as of now, so use them wisely. You got 47 + 4 sentinel ones for total of 51. You buff your 15 guns, leaving 36 weapons to collect dirt in the meantime? (not counting variants)

    Do the 15 mod slots increase when melee, shotguns, handguns get added? Warframe, Companion? IDK, but probably will if data mining is to believed. And if they start selling riven mod slots for plat you might as well say they are selling weapon balance for money.( https://github.com/VoiDGlitch/WarframeData/blob/master/RivenMods.txt)


    A weak gun stays as a weak gun. If Excel spreadsheet is to be believed, the faint disposition gives up to 35.5% loss, while strong one grants maximum of 45.5% win in riven efficiency. Seems nice initially, but if a riven mod grants flat 100% boost, then with Strong disposition you get it to 145.5 %, weak one to 64.5 % damage boost. A riven modded Tonkor will still outperform UP weapons with riven mod so whats the point of it all besides to look like balance?

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