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--UMBRA--X3ntra

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Everything posted by --UMBRA--X3ntra

  1. Well isn't the most played frame but why not remove tha cap of augument for this skill. So basically the maximum its capped to 80% additional Str which if ok but why this and not using the same principales of Nidus for example where you can boost higher. I'm just trying to use diversity on this game and to use some frames as support but some of them will not worth forma or to play with..
  2. Not only Trinity needs buffs or rework, there are others obsolete frames that very few will still play rarely with them including Trinity/Banshee/Valkyr/Oberon/Equinox/Nezha/Nyx/Inaros. Yarelli for example have a good passive but only works for secondary which isn't that worth, survivability its bad and she's classed to C tier which is true, was on hype when was released but then people stopped using her. Its DE job to rework classes and make players playing with those again getting diversity on missions. There are so many that playing WISP Prime now that you could easely find atleast one on Onslaugh / Mission, encountered many times full squad of Wisp which makes no sense, the one with highest Strength win and other are fillers.
  3. Playing with Octavia and testing different build found resonator usless, preffer taking armor strip instad of resonator, also she is very good at defense mission staying in one place. Maybe adjusting resonator or auguments will make sense to keep that skill I don't know, won't bother that for sure.
  4. Imagine if you find a glitch/bug that give you infinite resources/credits etc, they will find it and patch it fast without letting anyone else to know was there.
  5. Not a new feature, I encountered so many times this, doing Capture and within seconds Exterminate appears, not a short one ofc, killing 95+ mobs every time i do that Capture. Mainly I found this during my runs for Progenitor Kuva, indeed make no sense but if the weapons isn't what i want and capture goes to Exterminate then i just abandon the mission.
  6. Was a pleasure to waste 3 min every time on secondh objective instead of making 1:30m defense with alot of infested to be spawn around, would be more interactive and not that hel boring waiting timer to finish. Also a balance could be maded like increasing standing but also increasing mobs capability, stronger and faster i don't know but not to keep doing same mission until you fall to get standing and spent it for rewards.
  7. So why this break for Nora that needs one week to start? Its sounds more to take all a break from warframe for a week meaning no one to play until it comes as per their update xD Atleast they also could let Vol.4 active until 29th Nov, don't understand why they remove that, others could finish their volume but instead lets have one week gap. Just good job for using 1.37x against Corrupted Brain :)
  8. Hi, I'm trying setup some builds on weapons but for example why Primed Slip Magazine isn't an Exilus mod? But instead we got some trash mods like Air Recon, Spry Sights, Strafing Slide. Ok for some there are probably usefull but since i play i haven't see someone to use on builds those mods. Here i'm talking about MAGAZINE CAPACITY and not Ammo maximum, we don't even have Reload speed mod exilus, there is one but for holstered and I don't need to play switch all time. So posting this I hope someone from staff will take a look and propose an rework of some mods. This primed mod help Kompressa to get additional ammo from 12 to 19, isn't the best but atleast this should be used on exilus to improve the usage and for more fun, will not hurt anyone.
  9. Another one, just arrived on mission with randoms.
  10. I also mailed them and open reports to add/implement an passive auto-save after each circuit round, in choosing extract/contine to be auto-saved in case game bugs / host migration because since they released Duviri all of this was more more bugged then now but this proposal wasn't a good option so they didn't care :)
  11. Yea what i was meaning is... meh I already use Chipher. Its bugged, spent 2h to find out if all my efforts will provide atleast 1/3 but no, tried also on PS where for some reason will spawn even more then 7 dargyns and none of my tries works. Conclusion is to add more spawn spots for dargyns or to remove this hours eater challange.
  12. So this bug exist sincer Duviri released and even now still exist and have not been patched. This happened after Host migration, probably Host got client crash or something. None of DE Staff care about this? If someone finds an exploit / bug that getting stuff / platinum for free will be probably banned already and rollback+patched. Its weird cause I encountered this kind of bug in early game and after long play 1h or more and its annoying cause you cannot do anything but to abandon mission and loose progress/stuff. So we can get an answer from an Official member that this will be fixed asap or forum its just a place where many write their weird storys ? :)
  13. Well not the first time doing this but becomes annoying when: Dargyns not spawning or spawns very few of them taking tens of minutes / hours just to find them. For example in picture challange says to kill 3 while aim glide but in mission says only to kill them before hit ground but won't work either, no matter if you kill them in any way won't count at all. Tried as usual to make Pilot fall from device first without kill him and then kill it while aim glide with Primary ( various weapons ) Secondary ( various ) none of them work, tried with Nidus Larva and Mag bubble also not counting / working. Any other ideea for this overwhelming super fun challange ? Reason why I post here is because of Dargyn Pilots not spawning even alerting and becomes more frustrating to waste time just to search for them. In my oppinion this should be removed to re-work. PS: Mesa / Amber / Nova also not working and I think aim glide its bugged cause some mods also not working properly where requesting AIM gliding.
  14. So not just its annoying sometimes that doing races again and again until you cap the standing limit gives the feel of tiredness but some of races gives unballanced standing. A race with 24/24 flags give 399x standing and takes longer to finish while one of 15/15 will give 35xx and takes like 20 seconds. Other thing is k-drive MASS to say like that, moving through caves sometimes you hit walls random while keeping it straight to line, animation have delay that provide more chances to be unstable on k-drive. And last one its dropping from k-drive to water, it just teleport you underground behind elevator to open world.
  15. I will try to re-install again, as storage I only have and use 1TB nvme WD Blue.
  16. So not sure where to post but I keep and keep encountering game crashing for many times a day. Its like mission and crashing at extraction, now farming on Salacia archwing finding every time i extract game crashes for no reason. Host migration - crash, traveling from ship to a planet-mission crash, extracting crash and so on. My PC specs - R5 3600 - 32GB RAM - 1080 gtx - 750w gold psu and fresh installed windows and drivers, tested with low graph - highest graph - engine - vertical sync on off etc still crashing. At this point I'm sure I rather tested more then playing the game but find no issue on my side, I've played other games that have a higher requirements specs then this game. Have no other ideeas what else could I do. P.S - Also from Dagath patch game just don't optimise, looping for more then 1h to optimise and stuck on endless progress.
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