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-WK-Kiku-The-nights-flwr

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  1. During a mission in duviri, playing as Grendel, if you have any amount of enemies in your gut, jump and immediately start an aim glide while still having upwards momentum. Press a directional key (forward was used in testing) and "walk" in circles. Grendel will: 1. cancel the aimglide animation, walking on thin air 2. hop periodically, going upwards infinitely Ill try to get a video of this happening. Decrees have no effect on this bug, will test if enemies are a factor Any speed increase makes the bug harder to execute. After Volt using Speed ability, the bug was only replicable by fast tapping directional key hinting that velocity is a key factor Upon further testing the bug is replicable also by simply walking after jumping, though more unreliable (Aim glide is the most reliable option as of now). Running prevents the jump-walk option altogether. The only enemy that made this bug work was the Cinta Archer Dax, Dax arcus. Loadout used while the bug occured: Note that the enemies were NOT ensnared before devouring them, any amount of enemies worked (1-4), though iirc at least one Dax Arcum was present in Grendel's gut
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