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Kherae

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  1. 30% eclipse is stronger numerically than 30% roar. learn how the multipliers work (see previous page of this thread) rhino can do level cap with iron skin, nezha can't with his halo because eventually the damage you take will oneshot you through halo.
  2. most things can shoot out of, not into...but qorvex's 4 cant do EITHER... very annoying yes
  3. completely missing the point. it's not about the difference between normal version and helminth version, it's about where it stands relative to other helminth abilities.
  4. With regard to weapons: Eclipse is a final multiplier. Roar is a faction modifier, additive with other faction modifiers. 30% eclipse is still stronger than 30% roar. Nourish is still going to be overused, because it grants massive amounts of viral procs around you easily, on top of granting energy and elemental damage for weapons. It may have gotten lightly tapped, but it isn't going to stop people from using it or even impair said usage. They should remove the viral explosion entirely while they're at it. Also, if anyone gets upset about losing viral damage, consider how status weighting works...technically it might be a buff.
  5. I blame this 'fix' it's a direct usability nerf, since I prefer using scrollwheel to address how awful spamming melee/gun fire with 'semi auto' weapons. I would rather they revert this 'fix' or make an optional toggle. then throw in 'interact' being 'target lock on enemies', and the 'cycle target' keybinds being stuck active even when unbound...ugh.
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