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simplygnome

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Posts posted by simplygnome

  1. And again, NW became a time sensitive job, and dictated how I played. It has caused me to stop playing and stop spending money towards DE.
    I would play for much longer per week than what NW wanted me to, if they let me play my own way without jumping through hoops.

    I hope they scrap it entirely before they lose too much.

    • Like 2
  2. On 2019-03-29 at 6:02 AM, gabuchan said:

    I really think it's more of a split. In Mogamu's latest interview with the devs, they said that they do see both sides. People who love the system and people who think it's a chore. Me personally, I love this system and I really don't think the answer would be to change the system entirely because I believe they have something special here. They just have to tweak some missions and get rid of the rather silly challenges like inventory checks and friend-gating.

    But that wont do anything to the current people opposed. 

    I dont find ANYTHING special about this system - its literally a battle pass or weekly task set that so many popular games are currently running.

    I will not be happy with a time sensitive weekly grind in any shape at all, and am staying off the game until its fixed.

  3. 3 hours ago, (PS4)guzmantt1977 said:

    I figure that most people just try to have fun playing the game. Because if that's not the goal of the game, something is probably going wrong. 

    If getting one specific thing is the entire goal you set for yourself, then you will probably end up just burning yourself out for no good reason, spending real money to get a single thing, and hating the game because of stuff you irrationally made yourself do...... Hmmm that would explain so much about the stuff some folks are posting on this thread. 

     I've chatted with players in game who did the challenges with me, and most seem to be having a blast with the whole nightwave thing. 

    Anecdotally, most people Ive talked to, while we were grinding out game modes wed rather be playing, hated it.

    I am here to play a grindfest game to get loot, and yes to collect a ton of stuff. Nightwave offers things I cant get otherwise, and I cant get by playing game modes I enjoy, selling the rewards for plat, and then purchasing the rewards, so yes, it does -make- me do it, if I want to participate in literally the point of the game.

    Unfortunately, NW pushes a time limit that I dont want to adhere to, with tasks that arent actually a challenge, nor are many of them fun.

    Its not wrong that you enjoy it, but it absolutely turns people off. So far I have witheld about $100ish in purchases since NW was released, and have stopped playing for the moment. Playing the way I liked to has not burned me out. Nightwave did by week 2.

    I hope the weekly chore system/battle pass is changed, because its a flip from what WF has always been, which is a grindfest you could do at your own time.

    • Like 7
  4. Yeah, flat out its a time tax with a time limit, with forced game modes I probably -dont- want to play.
    Its a grinding game, so YES, I want the rewards.
    Yes, Im willing to play and grind for them.
    No, I dont want to be told when and how to grind, and thats the choice that was removed by adding NW.

    Anyone can enjoy it if they like.
    It doesnt mean plenty of us DONT like it, and have summarily removed their time and support from DE.

    • Like 1
  5. 3 hours ago, (PS4)Nek_Food said:

    Thank God I'm a MR26 Vet (not far away from MR27)...

      Reveal hidden contents

     

    ...have some thousands hours on this game, have a big clan and friends to play along and a lot of resources to spend without much of a thought, my life as is right now gives me spare time to play almost every day. Still some Challenges are a bit annoying even for me, yet I can do every single challenge alone (or with friends if forced but I have good friends so this isn't an issue for me more like a pleasure) and I can wipe the list relatively easy in a couple of days. The weekend came and I was thinking I wished I had more challenges to do, so I could progress faster and get done with this event now that I have the time. I'm forced to do things I don't really like, or don't really want do, I'm even forced to play the game more time or in an way sometimes I don't want to, yet I can do it not a big deal at this period of my life. I was forced to build something that I didn't needed, forced to buy more slots I suddenly needed, forced to find something to forma, but not an real issue for me, not a big deal - still somewhat annoying. Why am I forced to do these things I don't need or like or even did just yesterday? Never played Lunaro myself, am I going to forced into that too, well if needed sure I 'll do it once and wipe that challenge out of the way then forget all about that Lunaro thing again, but is this really necessary?

    Also do everyone has to be in the forums, at facebook/twitter/twitch/youtube/reddit/etc every single day, just to learn about warframe stuff or little secrets or to redeem a new time-limited code for something, instead of playing the game? Why is this necessary and when you all were newbies, really knew everything, even where to look for anything?

     

     

    Thing is that this Nightwave "Event" is becoming equally forced and sometimes unpleasant both for newbies and Veterans too. Is that the worst part? Nope...

     The worst part is that I feel that this Nightwave stuff and the challenges is getting the community divided and toxic too...

     

      Reveal hidden contents

    ...veterans against newbies, hardcore players against casuals, middle tiers against everyone else, players with friends and members of big clans against those lonely types who like to play solo or with randoms and want their own ghost clan shared with noone, players that topped everything (Ranks, Syndicates, resources, weapons and frames, etc) against the newcomer who stands in frond of a massive content and don't know what to do first, this "event" forces him/her to try playing things out of his reach for those sweet timed exclusive "shiny" stuff (maybe never return, or return in 1 or 2 years). Is like a kind standing in front of a candy shop with a mountain of sweets but can't have almost anything because its late and its locked. Unlucky you...

    There are those few who don't have a single problem (until now, still early perhaps) and are preaching in the forum their superiority. I could be one of them if I was thinking only for myself and that every single challenge is simply easy and doable by me, but why am I in this community if its thinking only for myself - that's not what a community really is. I have almost everything this game has to offer, little things are on a wish list (mostly because I have patience, yet its getting smaller and smaller), but I really want the new player to be able to get everything the game has to offer, in his terms and with his own pace and not constantly hitting grind walls and time/equipment gates.

     

    Still everyone, veterans or newbie has some kind of a problem with this event, meaning that needs some fixing and many proposed many interesting ideas that could help fix almost all issues. I wish they implement them at least in the next Nightwave round (seems that the current event is already "locked and unchangeable?").

     

    Warframe is a game, an really nice game. I want to have fun playing with it, don't want to forced into it and make it like a job (one I don't even like perhaps).

    Yea, I want to be able play other games too and then to be able to return at warframe and still have the opportunity to get everything that added into the game that brief time I was "away" with my own terms and pace, not being constantly forced to play every single day just to get that shiny new thingy or else I'll miss it forever (or for the next year or so).

    I need to take a summer break perhaps... a couple of weeks or a whole month why not, just to get detoxed from my games addiction... 🙂

    ...nope you are forced to play until you are sick and tired and burned so much from it, so that the next thing you do is erase it and end with it.

     Yeap, almost there... am I? Summer is coming... 🙂

    I agree with all of that.

    NW is a pushed chore, and goes counter to the play experience that caused me to drop my first 1300 hrs in Warframe initially.

    With that, Im stopping WF for the moment, and I hope DE decides to move the game in a direction I enjoy again.

    • Like 2
  6. 9 hours ago, Starfreak911 said:

    Not everyone has to do everything.  If all challenges were made so that a sub MR4 could run them then there would be no challenge.  As Ksaero also said, you don't need to complete 100% of the nightwave challenges to get all 30 tiers, and even then the later tiers are cosmetic so you can't argue it from a Mastery Points perspective.

    There still isnt a challenge.

    Grind X hours isnt a challenge.

  7. 44 minutes ago, krc473 said:

    That happens already. You have to exceed the cap for this to occur. Once you exceed the cap, you get locked out. Because “selling one won’t put you under the cap”.

    • some people are locked out due to DE allowing people to get more rivens than they can hold through drops though. The cap is 90, some have more than 100.

    oh good to know.  Well, interesting. Seems content lock though is still just a bad idea.

    At the same time, I have little sympathy sitting with my 12 Rivens =P  But I hope they get some solution for those that need it.

  8. 1 hour ago, Tsukinoki said:

    And replace it with what?
    That is honestly the bigger question here, you would have to replace it with something...and I seriously doubt that DE just wants to fill that in with the higher rarity items as that would make farming them a bit too easy.

    Or dont remove them from the drop table, but if a Riven is rolled, give the player a chance to take the new one and delete something else or trash the new onew.

  9. 1 hour ago, Zilchy said:

    It's a general discussion forum. I have been demeaned, belittled, insulted in other threads I tried to be reasonable in, go see for yourself. I have the right to my opinion and to air that opinion, just as they do.

    I have seen - you've pretty much started out with an entitled attitude with no empathy from the get go, so sorry, I won't buy you being the victim.
    You continually read what you want, and refuse to understand the positions of others.
    You've been the aggressor from the start.

    You have the *right* to say whatever you want to - doesn't mean you wont be dragged for tearing people apart over a video game, where people just want to have fun.

  10. 20 minutes ago, Grimmaldy said:

    Not sure this is the right place to post this (feel free to move it). I was running Nightwave weeklies, I checked my rep it was 5850. I finished a 1K challenge and it was 2850. I had lost 3K. I checked later, it was 3850. Is this a known issue? If so sorry to bug you. I really love Warframe.

    You might want to also go to the Bugs forum section and put it in there, just to make sure it gets seen by the correct people.

  11. 2 minutes ago, Cephalycion said:

    My suggestion of farmable wolf creds was the solution. For every other reward, it never existed in the old alert system, so I don't think we need to make it easier.

    On the case of umbra forma, I think it will be a recurring thing.

    Honestly then you're not address the main complaints about the system.

    If its a recurring thing, gated behind top tiers in a 10 week grind, its still not attainable for people who wont want to work on that schedule, unlike every other event in wf.

    For the other rewards, sure they didnt exist in the old alert system, but all other similar rewards ARE available, in some way even if that way is relic cracking for plat grinding. A ten week event reqiuring constant participation is a new direction for Warframe, and the chore of such an event is unfun to many.

  12. This doesnt seem to address the limited time frame to get rewards, nor the feeling of -forced- gameplay that weekly challenges creates.

    If the time frame wasnt there, I would -love- your suggesting of harder, more specialized challenges.
    That way, I could actually challenge myself if I felt like it, or wait to do a different set of challenges once they rotated to something I was interested in.

  13. 5 hours ago, Ver1dian said:

    If you are complaining about grinding in Warframe, none of you had actually had to grind.

    Having to grind an Item with 0.01% drop chance from a limited amount of mobs with a static respawn timer of 5 min in an open zone, with other players around. That's farming.

    And when you get it after a couple of months, then you feel the burnout.

    Not when you spend 2 hrs a week on optional content.

    See, I farmed relics, sold them, and bought that content with plat.
    All gameplay I played, I enjoyed, and could do on my own time.

    Its the time constraints that make it a grind.

  14. 2 minutes ago, Smilomaniac said:

    ...

    This isn't a surprise - Everyone who played WoW during the Burning Crusade and Wrath of the Lich King knew that the idea of "daily" missions for reputation was a horrible idea.
    It's boring, it's stressful, it bums you out when you can't do them for whatever reason and eventually people ask themselves questions like "am I even having fun anymore" or "what other games are out now".

    I have been pointing this out at every turn and its extremely true. We already HAVE data on what weekly/daily grinds do to an average playerbase.

    • Like 1
  15. 1 minute ago, Arocken said:

    Full melee was a problem.  That's why so few used it.  I'm talking quick melee, which doesn't exist anymore.  

    And hopefully, as they roll things out, full melee will be changed to be a functional system, and will be integrated smoother and easier.

    It IS rough right now, but I definitely like their end goals, and I can see where its going.

  16. Just now, Arocken said:

    Full melee was a problem.  That's why so few used it.  I'm talking quick melee, which doesn't exist anymore.  

    Edit on my previous post that finished after you responded:

     I miss quick melee on some weapons, and on some other weapons its now better. However, Im awaiting the combo changes and stance combo changes which will HOPEFULLY finally give us choices and real differences between styles.

  17. 14 minutes ago, Arocken said:

    Dude, I don't know what you are smoking but I would 100% bet that your primary damage output is from a gun.  Mine is quick melee and I would bet that Fydro56's is also quick melee.  There are multiple threads of a lot of other predominantly quick melee players that are HIGHLY dissatisfied with the new changes because it removes a lot of control from the player for melee users.  There was nothing wrong with melee 2.0 in any way in my and many others opinion.  And there is so much broken in combat now it's not playable for me.  And no, it's not being resistant to changes, it's being smart enough to know when you have made something perfectly and don't need to "fix"  it.  It wasn't broken before but it most certainly is now.  They should have spent their time creating new enemies, tilesets, levels, etc. instead of reworking what was nearly perfect before.   

    They can continue to do what they want with their game.  But I agree with Fydro56 and I personally feel that they have broken what they had perfectly mastered.  It's made the game unplayable for me and I will miss it because Warframe was a truly great game.  At this point the ball is in DE's court.  They either need to really resolve these with 3.0 or they are going to lose a lot of veteran players like myself.

    Melee 2.0 was a buggy mess of bad and useless combos.

    To change that and make things more fluid, they are changing it in pieces. 

    With the end goal theyve described, I only see benefit.

    Edit: I miss quick melee on some weapons, and on some other weapons its now better. However, Im awaiting the combo changes and stance combo changes which will HOPEFULLY finally give us choices and real differences between styles.

    • Like 2
  18. 6 minutes ago, Gabbynaru said:

    Yeah, about that... I've not seen any Nightwave rewards for staring at trade chat, doing trades and doing some very specific missions to restock my supplies.

    Yeah, this week I would have liked to have just killed Eidolons, do my Sorties, ESO for Khora gind, and farmed/leveld Archwing to tackle the Atlas grind easier.
    The dailes would get done (7k) and the Sortie one (5k), but really nothing else.  The rest was just an unfun gate I had to get through if I wanted the rewards. And since its weekly and not 'at my own pace', I do it now, or lose the option.

  19. 41 minutes ago, Lost_Cartographer said:

    I think this is almost the point.  Most of the challenges are along the lines of "will get done with normal game play."  I mean... if One ever steps outside of whatever little niche gaming loop they may have set up for themselves.

    Because thats your playstyle doesnt mean thats everyones.
    This week, had I kept to my normal game play, I would have earned 12K worth of rep (7 Dailys and one Elite weekly).

    Both weeks so far, its take more time to do NW rep (30Kish a week, bc you cant be certain youll catch up later in the cycle),  than I had to do other content I wanted to do.

    WF has LOTS of stuff to do and grind for, so yeah, its highly possible I dont want to mine/fish or follow animal poop in my limited spare time.

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