I am really surprised it isn't in Today's patchnotes but,... PLEASE fix Qorvex’s Disometric Guard Ally buff ring from blocking line of sight. Yes, it does go alpha in ADS, but if you are on a Melee only build, or trying to strategically bullet jump, this large, bulky, and annoying hulla hoop of concrete is blocking your entire line of sight. God forbid, they dare to have some obscene color set as their Emissive/Energy like Lime Green, Fuscia, or other bright and blinding color (or what ever affects the inner glow of that ring). Not only is your line of sight blocked, but now you start seeing spots because of how bright it is.
I really wish y'all would either make viewable ally buffs be toggleable on/off or allow us to set the alpha scale of them. At the very least, this is by far the most annoying of those buffs and has caused me to immediately leave a fire team if I am paired with a Qorvex player. It really needs to be addressed. Either by means mentioned above or limit the amount of concrete circling allies to 3-5 without the color effects so you have a break to see through. Alternatively, make the ADS Alpha constant whether in ADS or not. Else, I guess I will just continue to piss players off from host migrations because the visual affects of that ring are too over the top and super annoying for me to play with a Qorvex. I did around an hour with one in SP Circuit and that was probably the most annoying hour I have played in this game.