Jump to content

TheAcidrop

PC Member
  • Posts

    30
  • Joined

  • Last visited

Reputation

23

Recent Profile Visitors

156 profile views
  1. No, it's not that- I'm testing it in game right now and tried flying closer to the ground and the delay is the same. And the opposite is also true, if I throw them really far while on foot I can still spam just fine.
  2. Idk if anyone else noticed this, but Light's Judgement (Jade's first ability) feels super clunky to use when Glory on High (Her fourth) is active. When using it on foot you can spam them as you'd expect to be able to, usually you can just spam warframe abilities like that, when the cast time ends you just throw out another one right away.But when Glory on High is active Jade takes FOREVER to be able to cast another one, like she's locked out of casting Light's Judgement for a bit before you can throw it, even when the animation has ended. This really sucks, because Light's Judgement sometimes needs to be casted quickly to cover a big area and to apply marks, specially in coop where you have to race against your teammates to apply your marks to keep Synphony of Mercy running, and I just feel like I can't do that effectively when in her ult state. The optimal strat shouldn't be 'Hop out of ult for a bit' to cast them every time we change rooms. Please fix the cast issue!
×
×
  • Create New...