If consoles didn't exist then there wouldn't be any finger pointing to do. The devs of The Witcher 3 certainly weren't lazy in putting together an E3 GAMEPLAY DEMO / GAMEPLAY TRAILER showcase, and they weren't lazy in their blatant lies right up until release date where they stated there was no downgrade, PC was the lead platform and there would be a Linux version plus SDK 'Redkit' available post launch - none of which proved to be true. They were not lazy with the initial development of their graphics engine which included volumetric smoke adorning every chimney stack and a massive LOD distance; I believe they still use screenshots of this "old" engine to promote TW3 on their website to this day. It's only in the mid-to-final stages of development where they decided in order to achieve 'console parity' that they suddenly got "lazy" (if still recognizable as such) and sabotaged all the next gen graphics. Their dishonesty strategy during development followed by hollow apology seems to have worked, however, as people have forgotten about it all too easily - especially console users who are completely ignorant to what has happened.