StarMoral
-
Posts
96 -
Joined
-
Last visited
Posts posted by StarMoral
-
-
1 hour ago, RX-3DR said:
I did see Rob (GayGuyPlays) do a rundown of the Ephemera the Lich's can give, and he mentioned Oberon gave the Toxin ephemera (why he doesnt give the Radiation Ephemera is beyind me)
BUT that must tie in with the weapons too because I used Oberon for this Lich, and his Ogris was Toxin based.
I'm gonna have to see what would benefit Dubba Stubba and use that frame until I get one haha
-
21 minutes ago, Rahlence said:
I've killed 8 liches, working on #9. I did not buy that pack. Just because you are inefficient doesn't mean others bought their way to victory.
"Inefficient" ie Working
- 3
-
I'm generally okay with the thrall grind since
A. The party shares the murmurs
B. Doing the mission clears out the Lich's presence
C. Gives a psuedo-secondary objective to missions
I would complain about the liches, but they can't chase ya past a single room soooooo
-
I've definitely noticed my Destreza Prime and Kronen Prime got buffed TREMENDOUSLY while my Of This Lrime generally stayed the same. Even if the range is shorter, I can't even tell.
-
1 minute ago, --DSP--Jetstream said:
Thats why they also sell requiem mods bundle on the market 🙂
...I mean you're not wrong. (And that's likely how these nutsos have 7 liches dead already before I even het my first Requiem Murmur finished)
-
Hey Y'all!
Oh dear Lotus these darned liches have caused so much drama. But, Im gonna gove my opinion on it anyway!
Okay, starting off, I want to say that Murmurs being party shared is fantastic. The pace is still slow, but it's fun going through missions with a purpose other than "Just to play it". How people already have 7 liches defeated, onto their 8th, is beyond me, but as long as they don't intrude on my gameplay, Im cool.
One thing tho... I was told that the game supposedly matches you with similar lich levels... This couldnt be further from the truth. My lich is on level 2 (level 50-60 enemies) right now (mainly because I panicked the first time I downed him and went for the execution with NO MODS) and I am regularly getting matched with liches reaching level 5 (Level 90-100). I get people may be testing which requiem mod order would work, but something tells me most of the level 5s are from pure brute forcing of mods.
My lich has a pretty funny personality and I'll probably Convert him since he has an Ogris, and I dont feel like killing myself with the weapon more than the Lich killed me. I also feel that the Kuba weapons are being a little overhyped with how much people talk about them. Yeah I want a Dubba Stubba too, but are you really gonna use that Magnetic-based Seer regularly? I highly doubt it. Just... Chill. Ya don't need everything they have to offer right now.
Also it's hilarious that they steal random resources you collect during missions. Yeah some are important, but nine times out of ten it's: Oh no. My 26 Salvage. Whatever will I do now?
Overall, the Liches seem to be a pretty good addition that adds a lot of dimension to the game. Good work, DE!
- 1
-
On 2019-11-03 at 12:16 AM, Jiminez_Burial said:
Or just go solo....
I was legit told this because I DIDNT want to keep stunning my lich in a single room OR DIE.
Like, no thanks. Just get lut of the room, he cant chase us.
-
Brute forcing is not the only method.
Especially if the exctraction point is 100 meters away.
-
On 2019-09-16 at 9:46 PM, (XB1)UpgradeAcorn989 said:
aight i´ll admit it
thats pretty good
*insert iDubbz here*
-
10 minutes ago, zongotongo said:
Wny not allow him to drop grenades that detonate at 5 second intervals, dealing specific damage types, with a guaranteed proc.?
That could work as well, I personally wanted to find a way to use the four elements in an offensive and supportive way.
-
Hey Tenno.
So this was a test drawing in Photoshop, and I had to do my boy Oberon some justice. It was either Oberon or Vauban Prime in anticipation for his new rework, so I might make good ol' Booban next.- 3
-
2 hours ago, keikogi said:
Warframe usually does not go for proper cooldowns on warframe abilities. If you want to side step that problem you can create a fake cooldown by making all buffs duration based and preventing the skill form being recast while the buffs goes on.
That would likely be best, although I'm wondering what Ability Duration would do, since half of the elements work on timer, and the others are bursts. 😮
-
1 minute ago, Tatann said:
For his 2, if it gives 25 energy (or simply drop a blue orb, could be nice for people with Equilibrium or Zenurik passive), and the ability cost 50 (at 100 efficiency), I think it's fair (electricity damage being meh)
Also we could add a cooldown for the ability (so he doesn't spam the heal with fire too)
Obviously at max efficiency, Vauban could generate energy this way, but Energizing Dash would just outrank it
A cooldown actually works well thematically, since Vauban is technically overcharging the mines. AND, the energy orbs could benefit Arcane Energize!
-
1 hour ago, Tatann said:
Overall good ideas, some people will complain dealing elemental damage isn't a job for Vauban (although he can already deal magnetic/radiation), but in RPGs like Mass Effect, the engineer class is the one that can do that kind of job (mostly fire, cold and electricity though)
I tried finding mechanics that wouldn't step on Chroma's toes, but even then Chroma would still be a trillion times better
because he's Chroma
-
1 hour ago, keikogi said:
Too strong
I did think either 5 or 10, and tbh 5 might be a better number. But again, his current passive is awesome as is.
1 hour ago, keikogi said:It only makes sense if Vauban gains the buff as well and if Vauban gets the buff he has infinity energy by smashing the 2 button.
I personally think it could work like this: When Vauban uses Burst, unless he is around a mime he placed, he does not get the buff.
And with the Vortex and Bastille, those are honestly just additions to the abilities we have now. That might explain why they're good XD
-
Hey Tenno.
So Vauban is due for a rework quite soon, and with hints from the higher ups, he seems to be going pretty far forward. And after I got my hands on Vauban Prime, I can safely say he is quite slept on. BUT, here are some ideas I have for his rework!
Passive: For every incapacitated enemy, Vauban does 10% more damage.
(While his passive is amazing as it is, I think this would be a fun alternative!)
Ability 1: Minelayer
With four mines at Vauban's disposal, he can dish out various status affects to his foes! Combine two different mines to create a different element!
(With Gauss as inspiration, Vauban now has mines of the base elements. Fire, Cold, Toxin, and Electric. Each mine has a 100% status chance when attacking. When placing two mines together, such as Toxin and Electric, they will form their respective element, in this case, Corrosive!)
Ability 2: Burst
Vauban triggers the mines on his belt and on the field to cause a devistating AoE based on the mine's element, destroying foes and aiding allies.
(To help Minelayer get some use beside spreading status, Burst is a damaging/support ability that lets Vauban become more tactical with his mines. When activating Burst, Vauban bursts with the AoE of the selected mine, while others on the field burst their respective element. The elements do their espective status to enemies with a strong blast, but to allies, Fire gives a burst of Health, Electric replenishes Energy, Toxin increases attack speed, and Cold camoflauges allies [ie invisibility] for a short time.)
Ability 3: Vortex Shield
Vauban throws a mine that turns into a deadly vortex, sucking in all enemies within range and crushing them, absorbing their atoms. After enemies are absorbed, a Nullifier-like shield quickly grows around the mine. The more enemies absorbed, the larger the shield will be. Enemies within the shield will be disarmed.
(This one is basically an improvement of his standard Vortex, mixed with the clear Corpus designs Vauban has. As the description says, if an enemy is absorbed, it will create a Nullifier-like shield that is gradually shot down my the enemy, similar to how we do with Nullifiers.)
Ability 4: Bastille
Vauban throws a mine that triggers a large bastille that lifts enemies into the air. When the bastille reaches the end of its duration, it becomes unstable and collapses in on itself, bringing enemies into the center and concussing them, causing a Radiation proc.
(Ah, Bastille. See the thing with Bastille and Vortex, is that their base mechanics are good as is. So, there's no real point in changing them... So why not just add onto them! This Bastille is used the same way as the currect Bastille, but with a mini Vortex and Concuss mine at the end.)
So, those are my ideas on a Vauban rework! I know DE has something completely different planned, so lets hope he gets shipped out ASAP!
Later y'all!
-
Hey Tenno.
So I decided to take a trip to Mars, and man they did a pretty good job refining the atmosphere! Had little trouble breathin' without my mask. (Still dusty as hell, though.)
One of my pilots made me take this pic, and I can really say I look like a true operator! (All I need now is a horrible accident to happen to me so I get them crazy telekinesis powers y'all Tenno have.)
Well, that's about it Tenno. Workin on a little thing for my boy Oberon.
Bye now~!- 4
-
Just now, SigmaBlack said:
Ideas... for what exactly? Builds? Fashion? Fanfiction? Something else?
Design. I think you Tenno call it a "Deluxe Skin"?
-
Attention all Tenno!
I am in need of your help! I have been researching the Nekros warframe after snatching it from that infected hellhole, and started thinking of new designs I could build for him. I have the base model ready, but I cannot find any inspiration for details. (I've tried a lot of things, Tenno. None of them look... Nekros enough, if that makes sense?)
So Tenno, I need your help. Describe how you'd depict Nekros and what kind of things would work with him. Really think outside the box on this one. I wanna see more than just "Spooky, Scary, Skeletons" for Bone Daddy.
(Long story short, Tenno, gimme ideas. I'm stumped.)
-
1 hour ago, (XB1)GearsMatrix301 said:
*instert arbitrary “But it ragdolls a single enemy and can be used one handed. You should be grateful a first ability does that much” comment*
But yeah Soul punch and Shadows of the Dead need some serious reworks. Maybe they could synergies in some way. Maybe DE could make Nekros into a successful version of the “Disposable thralls” gimmick they hastily slapped on Revenant. I like Nekros but he honestly needs to be more than his 3.
I think Shadows is decent, especially with its augment, but I think they could do a LITTLE more damage
-
17 minutes ago, (PS4)dursereg said:
Whatchu talkin' bout!? Thats my reload my damn weapon button.
That is a plus, it's a one handed ability so you can do other stuff while punching.
-
Oh Bone Daddy Nekros, you're such a great frame.
Your Desecrate gives us all so much loot and can even be built to heal the team.
Your Terrify is an amazing CC that can even strip armor.
Your Shadows of the Dead provide distraction and damage, and even make yoi stronger.
But your one power that is pretty underwhelming... Soul Punch.
Not to say it's bad, but I think the purpose (and ultimately the mechanics) of it should change. Right now, if you're above an enemy and punch them, they yeet to who knows where. I think this should be its main use, but on a more AoE scale.
If the soul punched out by Soul Punch hits a wall or floor, the surrounding enemies are knocked far away.
-
Hey Tenno, so our strong, graceful Oberon is a personal favorite of mine. I love watchin' the goat slam everything to the ground. So I decided to sketch somethin' up for his cosmetics. I swear, he's one of the only frames that can make wood look good on him.
Anyway, I know this may not even get close to the... what's it called... TennoGenerator? Ah well, It's just nice to put my ideas out there. Seein' the guy around he relay is good enough for me!- 1
-
6 hours ago, Firetempest said:
Wisp. ~March 23'
This actually makes me upset and hopeful for March of 2023.
I completely opt in for more mission like the Grendel one.
in General Discussion
Posted
The defense mission was very fun, the excavation would be better if it was on another times at imo, and the survival dragged on for a little longer than it should have.
With all that in mind, I like having to find a group and orgonize before going into the mission. I mean, for cryinf out loud, I havent seen that much Hidryn play since her release!