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Zeoran

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About Zeoran

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  1. I was worried because, since the companions are effectively packed away while you're in archwing mode, I didn't know if their mods would still have an effect. PS - I'm asking because I'm trying to find Somachord fragments in Orb Vallis, and it's insulting to me and extremely disappointing that DE hasn't even bothered to recognize that this is a massive problem. They put 7 songs out there, 28 fragments, in the largest open area they've ever built and you can only claim one fragment per session. There aren't any guaranteed spawn points, there's not even a guarantee that one will spawn every session. tt's a cluster#*!% of randomness. These were supposed to be something for us to enjoy on our orbiters, not another grindy piece of BS.
  2. I was wondering if someone could clear up something. I know your companion goes into "invulnerability" mode when you're in archwing mode, like flying around Orb Vallis. My quesiton is: Do companion loot detection mods still take effect while using an archwing???
  3. I'm happy to wait for the Jovian Concord (I keep wanting to call it "Accord") until you're finished with it, but PLEASE drop Wisp as soon as possible!!!
  4. Like many others, Ivara is my go-to frame for doing spy/stealth missions. And like many others, I use Zenurik's energy dash. Like many others, I drop down a stealth arrow around me to help me recharge my energy during missions. EVERY time I am in-mission, I drop a Stealth Arrow, the timer starts going in the bottom-right of the screen. But the instant I use transference and go into operator mode to activate the energy dash, the timer disappears and it doesn't re-appear when I go out of operator mode. This has been happening since I started playing again back in fall of last year.
  5. Like many others, Ivara is my go-to frame for doing spy/stealth missions. And like many others, I use Zenurik's energy dash. Like many others, I drop down a stealth arrow around me to help me recharge my energy during missions. EVERY time I am in-mission, I drop a Stealth Arrow, the timer starts going in the bottom-right of the screen. But the instant I use transference and go into operator mode to activate the energy dash, the timer disappears and it doesn't re-appear when I go out of operator mode. This has been happening since I started playing again back in fall of last year. Has anyone else had this problem or is it just me?
  6. This has been going on for a while but I thought you guys knew about it already. I do all my spy/stealth missions with Ivara. Frequently, I'll drop a stealth arrow on my area, so I can drop out of Prowl and use my Zenerick to recharge. But the moment I use transference to create the energy dash, the timer on my stealth arrow disappears and I can no longer properly gauge how long it has left. Please fix.
  7. DE, I finally had enough platinum (and nothing better to use it on) to start buying decorations for my orbiter, but a massive problem came up very quickly. Everything in the market appears to be the same size, yet it obviously isn't. There REALLY needs to be a way to view/test/sample an item from the market BEFORE you purchase it so that we can see what it will look like in real life (sort of). Either that or give us a refund button that can be used on the last 5 transactions, whichever is easier for you to implement. Either way, it's a problem and I would find it odd if I'm the only person who's noticed it and cares about it.
  8. I tried searching the forums for this but the search features leave a lot to be desired. Even putting in "farm AND endo" got me way too many hits for threads that had nothing to do with the topic I'm looking for. I've found ways to get everything else in this game except Endo, especially for the mods that have 10 ranks and need like 30k endo each to max out. I know ayatan's are a great source, but they aren't that easy to farm. There's the weekly Maru hunt, daily sorties which aren't a guaranteed and that's it. They MIGHT show up in syndicate missions. I'm looking for good ways to RELIABLY farm endo and lots of it. It's weird that there's no way (that I know of) to farm a resource like this like there is for Kuva, something I almost never use.
  9. I've been debating on getting a Switch, but I know that if I do, I'm going to want to play Warframe on it. And the lack of account migration is a DEAL-BREAKER for me. Thing is, I WOULD GLADLY ***PAY*** for the ability to migrate my account, so long as it was reasonable. $25 or so. They could possibly push the price to $50 but it would have to come with like 500 free platinum or something to entice at that high of a price.
  10. I can't say for sure if I entered Archwing mode before each time that I tested this. But I'll try to get on it and see if I can confirm what you're saying. Either way, this is a very annoying bug as I've had to use Health pizzas for no good reason to keep my Sentinel alive because this bug negated my Protective Dash.
  11. For a while now, I've noticed that the "Protective Dash" isn't working on my companions when I'm in the Orb Vallis. It doesn't matter what type of companion nor does it matter if we're indoors, outdoors, in-mission or free roam. And everyone I've asked about this has had the same problem. I've already reported it to DE and they don't have any possible solutions. But I'm curious to know who else has noticed this problem?
  12. I think something is getting constantly misconstrued. Those of us who are complaining are NOT against the "grind". We fully accept that, it's a core part of the game. But we have a problem when DE replaces a (mostly) working Alert system where you had 'Do x mission, get x reward' and it's been replaced with 'Do multiple x missions until you gain enough standing, then go through 3 Tiers of standing until you finally reach the tier where we reward you with a new currency you need to purchase what you used to gain directly'. Was the Alert system perfect? No, by no means. But the simple FACT remains that it was better for most people, especially those with limited time, to get what they needed simply and quickly. There were many ways they could have simply improved the Alert system. They could have made the Alerts static and posted the release schedule online somewhere, alternating the schedule. But they took a simple grind=reward system and replaced it with a PAYWALL with its own currency. Honestly, I would much rather have the Alert system back with some improvements. But I don't think DE is going to do that, so I was trying to propose a way to make the existing Nightwave system work better and the easiest solution for that is to give players cred for each 'Challenge' they complete. Again, 5 cred for Daily, 10 for Weekly, 20 for Elite Weekly. In that scenario, I would only have to do 5 Daily challenges to earn enough cred to get 5 Nitain Extract, which balances out. 1 Weekly and 1 Elite weekly and I have enough cred for an Aura mod. The biggest problem with the system now is the lack of reward for the grind. We're forced to gain standing in a faction in order to get currency to spend on what used to be gained as a reward for a SINGLE mission. Players who spend 20+ hours/week playing need to be mindful of those who can only play an hour or two per day, if that. And we need a system that works for both.
  13. The problem here is not the grind, nor is it that we have to work to get rewards as some ignorant person tried to state. The PROBLEM is that we're forced to do tons of missions to get ranking in a new syndicate and level up in tiers getting rewards we may not care about or need to FINALLY get the thing we DO want/need. Things that used to be: Do this - Get reward, are now: Do a bunch of these and EVENTUALLY, you'll earn enough cred to BUY the reward. That is where and how this system is failing. Everything in there used to be on a single mission - single reward system. I had to do over a WEEK'S worth of Nightwave missions before I finally made it to Tier 3 and got my FIRST amount of cred to buy the Nitain Extract I could have gotten 4 times EVERY DAY doing a single mission for each one. Same goes for Vauban parts, aura mods, weapon skins, etc. And a simple solution to the problem would be to grant cred for EVERY "Activity" that you do: Daily - 5 cred, Weekly - 10 cred, Elite Weekly - 20 cred. That way we're EARNING something valuable with each mission, versus earning nothing more than standing in a new syndicate.
  14. I understand how it is with certain situations, but I don't understand why they couldn't leave the migration option open. I'm not a programmer, but I've been a PC tech for over 28 years. If they built the program/method to convert the accounts to begin with, why does it have to be time related? If it's something that requires manual effort on their end, then I can understand making it temporary but that also means they could bring it back like once a year. Otherwise, it just sounds like they're doing it strictly for profit at the cost of the player experience or because DE personally believes that they shouldn't have ever offered the ability but only did so to drive support/traffic/sales during the initial launch.
  15. I still say that a simpler/better solution for Nightwave is for DE to give out creds with each of the Activities, say 5 cred for Daily, 10 for Weekly and 20 for Elite weekly. That alone would solve a LOT of the problems with the system as it stands right now. The amount of cred you get and how many ranks you have to go through to get it is just ridiculous. Also, when Nightwave first dropped, I NEEDED Nitain Extract. I used to be able to get it at least 4 times/day through Alerts guaranteed. Now, I had to go through WEEKS worth of missions, rank through Tiers 1 and 2 of Nightwave, getting rewards I didn't care about, want or need just to FINALLY get the cred I needed for the Nitain. They took things that used to be earned by a simple grind and put them behind a PAYWALL that is only usable with a special currency that takes forever to earn.
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