-Need markers for teammates to know in wich ships are they, with all the chaos sometimes its imposible to know wich ship they gonna exit to give them support fire.
-Other Crewman ships are instakilling my teammates right after exiting the ship they destroy.
- ^This....Lock UI need to be more clear for the seeker missile. Because Yes, they work but its barely noticeable when they are locking and when they are fully lock. When they lock I can ensure, they chase and turn a lot if they need to kill the target.
-Crewman missiles should not lock on to archwing teammates, they are suposedly small targets, grineer jet fighters are the more logic thread for archwings. Have crewman OP weapons shooting teammates with ease its just absurd.
- Teammates die when loading on the slingshot just before they shoot the cannon. That phase shoud be inmortality phase like when you fly to the objective. Its absurd to ride the slingshot and die. Yes its outside the ship but some protection to the warframe before the shoot¿? You are a sitting duck on the slingshot. Oh and the camera sensitivity is high for some reason.
-Need a way to mark enemies as a priority objectives, like when you mark resources or something. At least as I pilot I cant mark
-More explanations on how the forge works. I usually start missions full equiped but the UI never shows me my ammo well, plus sometimes I recover magically ammo without my teammates doing nothing. Do the forge works in an automatic way¿? My friends barely have any levels on engineery or tactical.
-If you kill the pilot and the gunner from a crewman ship... they should stop firing because they keeeeep doing sh*t
BTW, wich is the key to enter the tactical screen¿? I have lvl 1 at least but can see anything about it. This new mode needs a little basic tutorial, text at least, for know basic things
Keep the good work. And I hope you fix all the bugs ty.