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HexJ

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Posts posted by HexJ

  1. Rebecca stated in a stream they are not killable yet and that "the backroom" is where they are planning to fight it. It's likely ready to fight considering you can start a battle with it, they're probably just putting some quests together first.

    What me and my team have seen so far by poking at the thicc 3 legged boi for a few hours:

    • It occasionally emits a green aura around itself as if it's healing
    • Shoots mortars at you when 4+ support beacons are placed within range of it
    • Occasionally takes damage but adapts to it until you can no longer deal damage (and then adaptation resets a few minutes later allowing you to deal damage again).
    • Upon 50% health on the legs (they all currently share damage) and/or 70%ish health on the body, it's completely invulnerable. (It's likely supposed to enter another stage/form of attacking at this point but locked due to it not being ready).

    But yea, it's not killable yet. Up until Rebecca said it was not killable I was running around the Vallis for a good 2 days trying to discover a non-existent trigger with all the monuments on the map lmao.

  2. 18 minutes ago, LupisV0lk said:

    Oof, yeah i think i have missed one.

    huh, i've got them all visable on my map (aside from the two alcoves) and yet i don't have the achivement?

    If you missed one on my map, it's likely you missed one on yours. Be sure to compare maps and check each cave icon one by one. People often miss the small cave above 10P because its a small cave on top of a big one.

  3. 8 minutes ago, LupisV0lk said:

    Umm, if i counted rightly, just like the map on reddit, there's only 29 caves shown here.

    Bpwsb5h.jpg

    Looks like 30 to me 🤷‍♂️ 

    My counting technique was failproof, considering I manually placed every cave icon on the map in PS, just to have a shadow behind each one. It helps to count in a spiral motion (in my case counter clockwise).

  4. "The Solaris United are a rebel group of the Solaris people, seeking to liberate their fellow unhappy laborers who work for Nef Anyo underground in Fortuna. The Solaris people possess body augmentations that make them appear as Corpus-machine hybrids, and are responsible for processing the underground network of Orokin terraformation coolant and refining it for use back on the scorched surface of Orb Vallis on Venus."

    - Warframe Fandom Wiki, Solaris United

     

    Any resident living in Fortuna (a labor camp under the plains of Orb Vallis, Venus) can be refereed to as a "Solaris" or "Solaris People" for plural. As stated in the quote, Solaris United is not a place, it's a group of rebels inside Fortuna.

  5. On 2018-11-13 at 3:27 AM, Rorin said:

    I've made a map for all the toroid cave locations I've found or heard rumours about.

    Toroid Cave Locations (Reddit post, please reply there if you've found more locations to add)

    Green on the map indicates Toroids I've found myself

    Red is rumours or places that seem likely

    I'm keeping it updated

    Toroid Cave Album (link to the updated toroid map + screenshots for paths/locations)

    Already have all of these locations included in the map along with a video walkthrough for all the interactive toroid locations. Would be appreciated if you could keep your map of "rumors" on reddit rather than my post. All contributions are welcome if you feel my map is missing information.

  6. Currently what we have, organized by "factions":

    - (Main) Tenno: Sick ancient ninjas

    - (Main) Grineer: Power driven clones

    - (Main) Corpus: Money driven robots

    - (Main) Sentient: Sick ancient robots

    - Orokin: Ancient faction, occupied by corrupted Grineer

    - Infested: Parasite infecting other factions

     

    The infested isn't it's own faction, they are just infected members of another faction. The real question is, the infested creatures that don't come from the above factions... What ancient faction did they originate from, who did they infest to obtain that body? Could they be the infected living creatures that used to be the Orokin faction, or possibly the Sentient faction? Realistically every faction needs living creatures that control the tech creatures, in this case, Orokin and Sentient living creatures (that we know of) died out leaving only their tech behind. Maybe Tenno creatures (us) derive from Orokin or Sentient living creatures.

    No doubt these factions will be "revived" and/or better explained in the future. I'm positive DE is fully aware they can't fill a new solar system with just the existing factions, it would just be boring.

  7. 44 minutes ago, TARINunit9 said:

    Question: for Torids are you only including the Cave Torids and not the Battle Torids?

    Currently the map displays which caves spawn Toroids (which you manually pick up and interact with). Locations that spawn enemies whom drop Toroids will be added to the map shortly.

     

    *Update* Map has been updated to showcase the locations which enemies drop Toroids, along with additional cave spawns.

  8. 16 minutes ago, NocheLuz said:

    As far As I know, yes. I do encounter those 2 type of fish. Although, I didn't encounter Recaster because it's rare (I think?). But I did cought a lot of Tink and some Eye-eye in those branching.

    In fact, if you look closely the branching and the main Lake aren't really connected to each other. They are separated.

     

    14 minutes ago, GnarlsDarkley said:

    Yeah those rivers contain Eye-Eye, Tink, Tromyzon, Recaster and Brickies. At least I got those from there 

    Media has been updated, the information itself will be updated shortly after I personally confirm the diversity between the 3 branches now known as 10P, 11P, and 12P for this thread. Thankyou for the correction/addition.

  9. 2 minutes ago, NocheLuz said:

    Area outside of 1L is 1P. I can confirm this. Go outside the Fortuna go to the right. The fish there are Eye-eye and Tink, which is 1P. Atleast, in both wiki and other people in the forum have them right.

    By outside are you referring to the streams branching off of 1L? If so, do all 3 branches contain the same fish (Eye-eye & Tink)?

  10. Orb Vallis Fishing, Cave, and Toroid Locations

    Do1MfiK.jpg

    Yellow = Lake     Purple = Pond     Green = Fishable Caves     Blue = Known Toroid Caves    Red = Enemies that drop Toroids

    All Fish Locations: (Organized by Location)

    Spoiler

    1P: Eye-Eye, Tink, Recaster

    2P & 7P: Brickie

    3P & 5P: Eye-Eye, Tink, Tromyzon, Recaster

    4P & 10P & 11P & 12P & 13P: Eye-Eye, Brickie, Tink, Tromyzon, Recaster

    6P: Eye-Eye, Brickie, Tink

    8P & 9P: Eye-Eye, Tink, Tromyzon, Recaster

    1L & 2L: Sapcaddy (During Warm Temp: Echowinder, Kriller, Longwinder)

    Caves: Scrubber, Mirewinder, Synathid, Charamote

    All Fish Locations: (Organized by Fish)

    Spoiler

    Sapcaddy: 1L, 2L

    Eye-Eye: 1P, 3P, 4P, 5P, 6P, 8P, 9P, 10P, 11P, 12P, 13P

    Brickie: 2P, 4P, 6P, 7P, 10P, 11P, 12P, 13P

    Tink: 1P, 3P, 4P, 5P, 6P, 8P, 9P, 10P, 11P, 12P, 13P

    Tromyzon: 3P, 4P, 5P, 8P, 9P, 10P, 11P, 12P, 13P

    Recaster: 1P, 3P, 4P, 5P, 8P, 9P, 10P, 11P, 12P, 13P

    Scrubber: Caves

    Mirewinder: Caves

    Charamote: Caves

    Echowinder: 1L, 2L, During Warm Temp

    Kriller: 1L, 2L, During Warm Temp

    Longwinder: 1L, 2L, During Warm Temp

    Synathid: Caves

    All Unique Fish Drops:

    Spoiler

    Sapcaddy: Venedo Case

    Eye-Eye: Rotoblade

    Brickie: Muon Battery

    Tink: Dissipator Coil

    Tromyzon: Entroplasma

    Recaster: Neural Relay

    Scrubber: EXA Brain

    Mirewinder: Parallel Biode

    Charamote: Sagan Module

    Echowinder: Anoscopic Sensor

    Kriller: Thermal Laser

    Longwinder: Lathe Coogulant

    Synathid: Ecosynth Analyzer

    (Every fish also drops scrap)

    Toroid Cave Walkthrough:

    Spoiler

    Only 10 of the 13 known locations are showcased in this video, but will certainly help you through some of the caves that require interaction/puzzle solving.

    Video Credit: Critical

    Feel free to make any corrections, additions, or format suggestions in the comments.

    This post consist completely of public information, giving you full rights to use, share, and edit all listed information and media without having to "credit" myself.

     

    Contributors:

    Spoiler

    NocheLuz (Correction on L1, adding 10P, 11P, and 12P)

    GnarlsDarkley (Confirmation for L1, 10P, 11P, 12P diversity)

    Shonaney (Correction/Addition for fishable cave above 4P) 

    Eisdschungel (Mentioning Criticals walkthrough, providing more toroid cave locations)

    Critical (Providing video walkthrough for Toroid caves)

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