HexJ
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Posts posted by HexJ
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18 minutes ago, LupisV0lk said:
Oof, yeah i think i have missed one.
huh, i've got them all visable on my map (aside from the two alcoves) and yet i don't have the achivement?
If you missed one on my map, it's likely you missed one on yours. Be sure to compare maps and check each cave icon one by one. People often miss the small cave above 10P because its a small cave on top of a big one.
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8 minutes ago, LupisV0lk said:
Umm, if i counted rightly, just like the map on reddit, there's only 29 caves shown here.
Looks like 30 to me 🤷♂️
My counting technique was failproof, considering I manually placed every cave icon on the map in PS, just to have a shadow behind each one. It helps to count in a spiral motion (in my case counter clockwise).
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"The Solaris United are a rebel group of the Solaris people, seeking to liberate their fellow unhappy laborers who work for Nef Anyo underground in Fortuna. The Solaris people possess body augmentations that make them appear as Corpus-machine hybrids, and are responsible for processing the underground network of Orokin terraformation coolant and refining it for use back on the scorched surface of Orb Vallis on Venus."
- Warframe Fandom Wiki, Solaris United
Any resident living in Fortuna (a labor camp under the plains of Orb Vallis, Venus) can be refereed to as a "Solaris" or "Solaris People" for plural. As stated in the quote, Solaris United is not a place, it's a group of rebels inside Fortuna.
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8 hours ago, LarryYourWaiter said:
Marking thread for reading later.
thank you!
No problemo, if you wish to see any additions to the map feel free to let me know.
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On 2018-11-13 at 3:27 AM, Rorin said:
I've made a map for all the toroid cave locations I've found or heard rumours about.
Toroid Cave Locations (Reddit post, please reply there if you've found more locations to add)
Green on the map indicates Toroids I've found myself
Red is rumours or places that seem likely
I'm keeping it updated
Toroid Cave Album (link to the updated toroid map + screenshots for paths/locations)
Already have all of these locations included in the map along with a video walkthrough for all the interactive toroid locations. Would be appreciated if you could keep your map of "rumors" on reddit rather than my post. All contributions are welcome if you feel my map is missing information.
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On 2018-11-13 at 5:29 AM, YERINJUNG said:
Thank for sharing location of toroid cave, but can i ask about cave on top of 2P; tryin to find it but didnt find any cave entrance for 15mins.
Thanks
It's a VERY small cave, you won't see a cave entrance icon because it's so small. Same goes for the cave above 10P.
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Currently what we have, organized by "factions":
- (Main) Tenno: Sick ancient ninjas
- (Main) Grineer: Power driven clones
- (Main) Corpus: Money driven robots
- (Main) Sentient: Sick ancient robots
- Orokin: Ancient faction, occupied by corrupted Grineer
- Infested: Parasite infecting other factions
The infested isn't it's own faction, they are just infected members of another faction. The real question is, the infested creatures that don't come from the above factions... What ancient faction did they originate from, who did they infest to obtain that body? Could they be the infected living creatures that used to be the Orokin faction, or possibly the Sentient faction? Realistically every faction needs living creatures that control the tech creatures, in this case, Orokin and Sentient living creatures (that we know of) died out leaving only their tech behind. Maybe Tenno creatures (us) derive from Orokin or Sentient living creatures.
No doubt these factions will be "revived" and/or better explained in the future. I'm positive DE is fully aware they can't fill a new solar system with just the existing factions, it would just be boring.
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33 minutes ago, Eisdschungel said:
You are missing a few toroid caves, as for example shown in this thread:
Thankyou for the contribution, information and media has been updated.
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44 minutes ago, TARINunit9 said:
Question: for Torids are you only including the Cave Torids and not the Battle Torids?
Currently the map displays which caves spawn Toroids (which you manually pick up and interact with). Locations that spawn enemies whom drop Toroids will be added to the map shortly.
*Update* Map has been updated to showcase the locations which enemies drop Toroids, along with additional cave spawns.
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13 hours ago, Rhoumahald said:
I can say that, at least, in the 8P in warm weather it will spawn only Brickies, like the lakes with the sapcaddys
After confirmation, 8P is not affiliated to temperature. All fish will spawn in normally like every other pond.
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10 hours ago, Rhoumahald said:
I can say that, at least, in the 8P in warm weather it will spawn only Brickies, like the lakes with the sapcaddys
Are you sure?.. Because that's one of my main fishing spots.
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Already a thing.
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16 minutes ago, NocheLuz said:
As far As I know, yes. I do encounter those 2 type of fish. Although, I didn't encounter Recaster because it's rare (I think?). But I did cought a lot of Tink and some Eye-eye in those branching.
In fact, if you look closely the branching and the main Lake aren't really connected to each other. They are separated.
14 minutes ago, GnarlsDarkley said:Yeah those rivers contain Eye-Eye, Tink, Tromyzon, Recaster and Brickies. At least I got those from there
Media has been updated, the information itself will be updated shortly after I personally confirm the diversity between the 3 branches now known as 10P, 11P, and 12P for this thread. Thankyou for the correction/addition.
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2 minutes ago, NocheLuz said:
Area outside of 1L is 1P. I can confirm this. Go outside the Fortuna go to the right. The fish there are Eye-eye and Tink, which is 1P. Atleast, in both wiki and other people in the forum have them right.
By outside are you referring to the streams branching off of 1L? If so, do all 3 branches contain the same fish (Eye-eye & Tink)?
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Orb Vallis Fishing, Cave, and Toroid Locations
Yellow = Lake Purple = Pond Green = Fishable Caves Blue = Known Toroid Caves Red = Enemies that drop Toroids
All Fish Locations: (Organized by Location)
Spoiler1P: Eye-Eye, Tink, Recaster
2P & 7P: Brickie
3P & 5P: Eye-Eye, Tink, Tromyzon, Recaster
4P & 10P & 11P & 12P & 13P: Eye-Eye, Brickie, Tink, Tromyzon, Recaster
6P: Eye-Eye, Brickie, Tink
8P & 9P: Eye-Eye, Tink, Tromyzon, Recaster
1L & 2L: Sapcaddy (During Warm Temp: Echowinder, Kriller, Longwinder)
Caves: Scrubber, Mirewinder, Synathid, Charamote
All Fish Locations: (Organized by Fish)
SpoilerSapcaddy: 1L, 2L
Eye-Eye: 1P, 3P, 4P, 5P, 6P, 8P, 9P, 10P, 11P, 12P, 13P
Brickie: 2P, 4P, 6P, 7P, 10P, 11P, 12P, 13P
Tink: 1P, 3P, 4P, 5P, 6P, 8P, 9P, 10P, 11P, 12P, 13P
Tromyzon: 3P, 4P, 5P, 8P, 9P, 10P, 11P, 12P, 13P
Recaster: 1P, 3P, 4P, 5P, 8P, 9P, 10P, 11P, 12P, 13P
Scrubber: Caves
Mirewinder: Caves
Charamote: Caves
Echowinder: 1L, 2L, During Warm Temp
Kriller: 1L, 2L, During Warm Temp
Longwinder: 1L, 2L, During Warm Temp
Synathid: Caves
All Unique Fish Drops:
SpoilerSapcaddy: Venedo Case
Eye-Eye: Rotoblade
Brickie: Muon Battery
Tink: Dissipator Coil
Tromyzon: Entroplasma
Recaster: Neural Relay
Scrubber: EXA Brain
Mirewinder: Parallel Biode
Charamote: Sagan Module
Echowinder: Anoscopic Sensor
Kriller: Thermal Laser
Longwinder: Lathe Coogulant
Synathid: Ecosynth Analyzer
(Every fish also drops scrap)
Toroid Cave Walkthrough:
SpoilerOnly 10 of the 13 known locations are showcased in this video, but will certainly help you through some of the caves that require interaction/puzzle solving.
Video Credit: Critical
Feel free to make any corrections, additions, or format suggestions in the comments.
This post consist completely of public information, giving you full rights to use, share, and edit all listed information and media without having to "credit" myself.
Contributors:
SpoilerNocheLuz (Correction on L1, adding 10P, 11P, and 12P)
GnarlsDarkley (Confirmation for L1, 10P, 11P, 12P diversity)
Shonaney (Correction/Addition for fishable cave above 4P)
Eisdschungel (Mentioning Criticals walkthrough, providing more toroid cave locations)
Critical (Providing video walkthrough for Toroid caves)
- 19
How to kill the biggy spider?
in General Discussion
Posted · Edited by HexJ
Rebecca stated in a stream they are not killable yet and that "the backroom" is where they are planning to fight it. It's likely ready to fight considering you can start a battle with it, they're probably just putting some quests together first.
What me and my team have seen so far by poking at the thicc 3 legged boi for a few hours:
But yea, it's not killable yet. Up until Rebecca said it was not killable I was running around the Vallis for a good 2 days trying to discover a non-existent trigger with all the monuments on the map lmao.