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Ellniko75

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  1. Hey, look at that, someone that actually thought about the implications of adding line of sight to the ability, and how it makes the frame much more stationary and boring to play.
  2. Just to add something, apart from the eximus enemies which the spears don't affect, I want to say that 25 meters might have been a lot on early warframe days, but with the new tilests (zariman and cavia), the rooms have become much much bigger, and therefore there's less enemy density. 50 meters is quite a lot, but on the cavia tileset you'll find plenty rooms which you can simply not nuke since they are too big.
  3. Well, I guess there's no budging. You guys are always so so so afraid of nerfing damage, you always have to slap things like line of sight or unconveniences that make the warframe more boring and tedious to be played. Good update for 2 days I guess.
  4. Man... you said that overguard was dante's problem, and you've buffed his overguard... Remove the overguard on allies, that was what people wanted, and remove the direct damage that tragedy does, we do not need a second line of sight dude.
  5. If the 4th ability also has line of sight it encourages you to find a group, and spam to that specific group the whole rotation 3-3-4. Instead, the og dante would have you cast the 3 on one group, another 3 on another group, and then find a middle point between the two groups to detonate and get them all. With the changes this is literally a boring warframe.
  6. I know, didn't try yo imply that with my message. The problem is it doesn't affect the converted energy
  7. Thanks! The Violet Shard: +20% health on energy pick ups and +20% energy on health pickups, is apparently not affected by nourish. I guess this is a bug since Equilibrium is affected by nourish
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