

tennomantra
PC Member-
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236About tennomantra
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Honestly, both mechs have bad kits and a major lack of QOL.
tennomantra replied to (XBOX)TehChubbyDugan's topic in General
Forget they exist, friend 🙂 -
Public Test Cluster: Opt-In Key Lottery #3
tennomantra replied to [DE]Connor's topic in Announcements & Events
There is so much to be done here on Deimos -
stop
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about time bois
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Heart of Deimos: Hotfix 29.1.2 + Hotfix 29.1.2.1
tennomantra replied to [DE]Rebecca's topic in PC Update Notes
Whatever these were, the game looks noticeably better. Metal reflections for one, but there must be something else. -
A Note about the next Prime Vault.
tennomantra replied to [DE]Rebecca's topic in Announcements & Events
Right, my mistake. Simply Nova and Trinity going back into vault and being replaced by Ember and Frost. -
A Note about the next Prime Vault.
tennomantra replied to [DE]Rebecca's topic in Announcements & Events
Yes, Mesa's in order to get vaulted, unless they're changing something with how vaults work with this one. -
A Note about the next Prime Vault.
tennomantra replied to [DE]Rebecca's topic in Announcements & Events
What does this mean? -
Exodia Hunt + Tempo Royale RMB+E + Gauss/ Wisp/ Volt/ Any warframe with Warcry that saryn can do this at the cost of energy isn't a bug, it's a feature
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tennomantra started following Why Do We UI Like We UI?
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While I welcome the stance combo changes, making it more intuitive, I don't find myself using Heavy Attacks. I still see Blood Rush as my preferred melee damage option. Channeling was extra damage at the cost of some energy, while Heavy Attacks now is 1 stronger strike at the cost of disabling my Blood Rush. Unless I'm missing something major, Heavy Attacks with the new combo counter system is more gimmicky than channeling was.